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Mette Gislev Kjærsgaard

Biographic Data

ID179172
NAMEMette Gislev Kjærsgaard
GIVEN NAMESMette Gislev
FAMILY NAMEKjærsgaard
SIGNATUREKJÆRSGAARD M G
AFFILIATIONSUniversity of Southern Denmark
ORCID0000-0001-7978-1943
VERIFIEDYes
TOTAL WORKS6
TOTAL CITATIONS5
AUTHOR COUNT5
EDITOR COUNT1
FIRST PUBLICATION YEAR2013
LATEST PUBLICATION YEAR2022
H-INDEX1
  • Theory Instruments as Tangible Ways of Knowing

    Open Access•Jessica Sorenson, Mette Gislev Kjærsgaard et al.•ARTICLE•Ethnographic Praxis in Industry…•2022•References: 17

    While ethnographers and the data they produce already play a role in affecting industry practices, there is potential to integrate anthropological ways of seeing and knowing into a shared transdisciplinary design praxis. In a series of design research experiments, we have taken a pragmatic and playful approach to physicalizing theory. The result is a set of 'Theory Instruments' that transform theory into tangible interaction. Theory Instruments s…

  • Anticipating Connectivity in (UX) Design Practices: Reframing Challenges by Introducing Theory Cards

    Open Access•Mette Gislev Kjærsgaard, Wafa Said Mosleh et al.•ARTICLE•Ethnographic Praxis in Industry…•2021•Cited by: 1•References: 18

    This paper presents a design anthropological study with User Experience design departments from five large companies in Denmark, ranging from manufacturers of medical equipment through toys to control systems for industrial infrastructures We explore the challenges they face as products, services, and user research are increasingly connected. Our research shows that current methods, development processes, and organizational structures do not suff…

  • Design Anthropological Futures

    Halse Joachim, Boffi Laura et al.•BOOK•Design Anthropological Futures•2020

  • Digital Materialities: Design and Anthropology By SarahPink, ElisendaArdèvol, and DèboraLanzeni, eds.London: Bloomsbury Academic, 2016

    Open Access•Rachel Charlotte Smith, Mette Gislev Kjærsgaard•ARTICLE•Visual Anthropology Review•2018•References: 3

  • Valuable Connections: Design Anthropology and Co-creation in Digital Innovation

    Open Access•Mette Gislev Kjærsgaard, Rachel Charlotte Smith•ARTICLE•Ethnographic Praxis in Industry…•2014•Cited by: 3•References: 23

    This paper explores challenges and potentials for innovation and co-creation within an increasingly interconnected and digitalized world, and its affect on ethnographic practices within the field of design and business development. Our discussion is based on material from an interdisciplinary research and design project with a leading computer game developer, exploring opportunities of involving online gaming communities in innovation processes a…

  • Serendipity and business development - Design anthropological investigations at The Post

    Open Access•Mette Gislev Kjærsgaard•ARTICLE•Ethnographic Praxis in Industry…•2013•Cited by: 1•References: 12

    This paper describes how 'The Post' (a postal service company in the northern part of Europe) sets out to design an online digital platform for involving their employees in developing new services for the company. It is a story of a design project that failed to accomplish this task, but through sensitivity to serendipity disclosed other and potentially more valuable business opportunities in the process. It is also a story about design anthropol…

  • Valuable Connections: Design Anthropology and Co-creation in Digital Innovation

    Open Access•Mette Gislev Kjærsgaard, Rachel Charlotte Smith•ARTICLE•Ethnographic Praxis in Industry…•2014•Cited by: 3•References: 23

    This paper explores challenges and potentials for innovation and co-creation within an increasingly interconnected and digitalized world, and its affect on ethnographic practices within the field of design and business development. Our discussion is based on material from an interdisciplinary research and design project with a leading computer game developer, exploring opportunities of involving online gaming communities in innovation processes a…

  • Anticipating Connectivity in (UX) Design Practices: Reframing Challenges by Introducing Theory Cards

    Open Access•Mette Gislev Kjærsgaard, Wafa Said Mosleh et al.•ARTICLE•Ethnographic Praxis in Industry…•2021•Cited by: 1•References: 18

    This paper presents a design anthropological study with User Experience design departments from five large companies in Denmark, ranging from manufacturers of medical equipment through toys to control systems for industrial infrastructures We explore the challenges they face as products, services, and user research are increasingly connected. Our research shows that current methods, development processes, and organizational structures do not suff…

  • Serendipity and business development - Design anthropological investigations at The Post

    Open Access•Mette Gislev Kjærsgaard•ARTICLE•Ethnographic Praxis in Industry…•2013•Cited by: 1•References: 12

    This paper describes how 'The Post' (a postal service company in the northern part of Europe) sets out to design an online digital platform for involving their employees in developing new services for the company. It is a story of a design project that failed to accomplish this task, but through sensitivity to serendipity disclosed other and potentially more valuable business opportunities in the process. It is also a story about design anthropol…

  • Serendipity and business development - Design anthropological investigations at The Post

    Open Access•Mette Gislev Kjærsgaard•ARTICLE•Ethnographic Praxis in Industry…•2013•Cited by: 1•References: 12

    This paper describes how 'The Post' (a postal service company in the northern part of Europe) sets out to design an online digital platform for involving their employees in developing new services for the company. It is a story of a design project that failed to accomplish this task, but through sensitivity to serendipity disclosed other and potentially more valuable business opportunities in the process. It is also a story about design anthropol…

  • Valuable Connections: Design Anthropology and Co-creation in Digital Innovation

    Open Access•Mette Gislev Kjærsgaard, Rachel Charlotte Smith•ARTICLE•Ethnographic Praxis in Industry…•2014•Cited by: 3•References: 23

    This paper explores challenges and potentials for innovation and co-creation within an increasingly interconnected and digitalized world, and its affect on ethnographic practices within the field of design and business development. Our discussion is based on material from an interdisciplinary research and design project with a leading computer game developer, exploring opportunities of involving online gaming communities in innovation processes a…

  • Digital Materialities: Design and Anthropology By SarahPink, ElisendaArdèvol, and DèboraLanzeni, eds.London: Bloomsbury Academic, 2016

    Open Access•Rachel Charlotte Smith, Mette Gislev Kjærsgaard•ARTICLE•Visual Anthropology Review•2018•References: 3

  • Design Anthropological Futures

    Halse Joachim, Boffi Laura et al.•BOOK•Design Anthropological Futures•2020

  • Anticipating Connectivity in (UX) Design Practices: Reframing Challenges by Introducing Theory Cards

    Open Access•Mette Gislev Kjærsgaard, Wafa Said Mosleh et al.•ARTICLE•Ethnographic Praxis in Industry…•2021•Cited by: 1•References: 18

    This paper presents a design anthropological study with User Experience design departments from five large companies in Denmark, ranging from manufacturers of medical equipment through toys to control systems for industrial infrastructures We explore the challenges they face as products, services, and user research are increasingly connected. Our research shows that current methods, development processes, and organizational structures do not suff…

  • Theory Instruments as Tangible Ways of Knowing

    Open Access•Jessica Sorenson, Mette Gislev Kjærsgaard et al.•ARTICLE•Ethnographic Praxis in Industry…•2022•References: 17

    While ethnographers and the data they produce already play a role in affecting industry practices, there is potential to integrate anthropological ways of seeing and knowing into a shared transdisciplinary design praxis. In a series of design research experiments, we have taken a pragmatic and playful approach to physicalizing theory. The result is a set of 'Theory Instruments' that transform theory into tangible interaction. Theory Instruments s…

Innovative Human-Technology Interaction (5 works) · Computer Science (4 works) · Business (3 works) · Crafts, Textile, and Design (3 works) · Field (mathematics (3 works) · Human–computer interaction (3 works) · Information Systems Theories and Implementation (3 works) · Knowledge management (3 works) · Sociology (3 works) · Marketing (2 works)

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