Claudia Scorolli
Biographic Data
| ID | 2171077 |
|---|---|
| NAME | Claudia Scorolli |
| GIVEN NAMES | Claudia |
| FAMILY NAME | Scorolli |
| SIGNATURE | SCOROLLI C |
| AFFILIATIONS | University of Bologna |
| ORCID | 0000-0003-1375-1500 |
| VERIFIED | Yes |
| TOTAL WORKS | 9 |
| TOTAL CITATIONS | 23 |
| WORKS AS AUTHOR | 9 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2012 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Creative thinking
Virtual reality is a technology widely employed in cognitive science, aimed at studying human behavior and cognition. In recent years, virtual environments have been applied to investigate human creative process, focusing on divergent thinking. Along this line of research, our study addresses the immersive, interactive, and multisensory aspects of virtual reality technologies to enhance individuals’ creative thinking. We tested a sample of N = 60…
Attribution of creative skills to human and artificial artists in alethic and epistemic possible worlds
The advancement of artificial intelligence systems in the realm of computational creativity, particularly applied in visual arts and music, calls for an investigation into the status of these systems as creative entities. Through an online survey involving a sample of N=64 participants, we investigated how both human-created and AI-generated artworks can influence users’ creative judgment, emotional evaluation, and the perceived pleasantness of t…
A virtual reality study on the relationship between explicit and implicit indices of creativity and explicit personality traits
Empirical exploration of the 4P theory of creativity using virtual reality
Emerging technologies in varied domains
Would you rather come to a tango concert in theater or in VR? Aesthetic emotions & social presence in musical experiences, either live, 2D or 3D
This work shows the preliminary results of a pioneering project aimed at comparing the aesthetic experience of a musical concert experienced in different contexts for which the audience's perceived presence is modulated in a continuum ranging from a live concert to a music video, passing through immersive artificial environments. In contrast to previous qualitative investigations of various immersive contexts, our study is unique in both the use …
Costs and cost‐effectiveness of the meeting centres support programme for people living with dementia and carers in Italy, Poland and the UK
We examined the costs and cost-effectiveness of the Meeting Centre Support Programme (MCSP) implemented and piloted in the UK, Poland and Italy, replicating the Dutch Meeting Centre model. Dutch Meeting Centres combine day services for people with dementia with carer support. Data were collected over 2015-2016 from MCSP and usual care (UC) participants (people with dementia-carer dyads) at baseline and 6 months. We examined participants' health a…
The challenge of abstract concepts
concepts ("freedom") differ from concrete ones ("cat"), as they do not have a bounded, identifiable, and clearly perceivable referent. The way in which abstract concepts are represented has recently become a topic of intense debate, especially because of the spread of the embodied approach to cognition. Within this framework concepts derive their meaning from the same perception, motor, and emotional systems that are involved in online interactio…
Which body for embodied cognition? Affordance and language within actual and perceived reaching space
The challenge of abstract concepts
concepts ("freedom") differ from concrete ones ("cat"), as they do not have a bounded, identifiable, and clearly perceivable referent. The way in which abstract concepts are represented has recently become a topic of intense debate, especially because of the spread of the embodied approach to cognition. Within this framework concepts derive their meaning from the same perception, motor, and emotional systems that are involved in online interactio…
Which body for embodied cognition? Affordance and language within actual and perceived reaching space
The challenge of abstract concepts
concepts ("freedom") differ from concrete ones ("cat"), as they do not have a bounded, identifiable, and clearly perceivable referent. The way in which abstract concepts are represented has recently become a topic of intense debate, especially because of the spread of the embodied approach to cognition. Within this framework concepts derive their meaning from the same perception, motor, and emotional systems that are involved in online interactio…
Costs and cost‐effectiveness of the meeting centres support programme for people living with dementia and carers in Italy, Poland and the UK
We examined the costs and cost-effectiveness of the Meeting Centre Support Programme (MCSP) implemented and piloted in the UK, Poland and Italy, replicating the Dutch Meeting Centre model. Dutch Meeting Centres combine day services for people with dementia with carer support. Data were collected over 2015-2016 from MCSP and usual care (UC) participants (people with dementia-carer dyads) at baseline and 6 months. We examined participants' health a…
Would you rather come to a tango concert in theater or in VR? Aesthetic emotions & social presence in musical experiences, either live, 2D or 3D
This work shows the preliminary results of a pioneering project aimed at comparing the aesthetic experience of a musical concert experienced in different contexts for which the audience's perceived presence is modulated in a continuum ranging from a live concert to a music video, passing through immersive artificial environments. In contrast to previous qualitative investigations of various immersive contexts, our study is unique in both the use …
Emerging technologies in varied domains
Attribution of creative skills to human and artificial artists in alethic and epistemic possible worlds
The advancement of artificial intelligence systems in the realm of computational creativity, particularly applied in visual arts and music, calls for an investigation into the status of these systems as creative entities. Through an online survey involving a sample of N=64 participants, we investigated how both human-created and AI-generated artworks can influence users’ creative judgment, emotional evaluation, and the perceived pleasantness of t…
A virtual reality study on the relationship between explicit and implicit indices of creativity and explicit personality traits
Empirical exploration of the 4P theory of creativity using virtual reality
Creative thinking
Virtual reality is a technology widely employed in cognitive science, aimed at studying human behavior and cognition. In recent years, virtual environments have been applied to investigate human creative process, focusing on divergent thinking. Along this line of research, our study addresses the immersive, interactive, and multisensory aspects of virtual reality technologies to enhance individuals’ creative thinking. We tested a sample of N = 60…
Psychology (7 works) · Cognitive science (5 works) · Epistemology (5 works) · Cognitive psychology (4 works) · Computer Science (4 works) · Creativity (4 works) · Creativity in Education and Neuroscience (4 works) · Social Psychology (4 works) · Cognition (3 works) · Virtual reality (3 works)