Christine Greenhow
Datos Biográficos
| ID | 2824221 |
|---|---|
| NOMBRE | Christine Greenhow |
| NOMBRES | Christine |
| APELLIDO | Greenhow |
| FIRMA | GREENHOW C |
| AFILIACIONES | Michigan State University |
| ORCID | 0000-0002-5637-2319 |
| VERIFICADO | Sí |
| TOTAL DE OBRAS | 29 |
| TOTAL DE CITAS | 113 |
| TOTAL COMO AUTOR | 21 |
| TOTAL COMO EDITOR | 8 |
| PRIMER AÑO DE PUBLICACIÓN | 2009 |
| AÑO MÁS RECIENTE DE PUBLICACIÓN | 2024 |
| ÍNDICE H | 4 |
The impact of generative artificial intelligence on socioeconomic inequalities and policy making
Generative artificial intelligence (AI) has the potential to both exacerbate and ameliorate existing socioeconomic inequalities. In this article, we provide a state-of-the-art interdisciplinary overview of the potential impacts of generative AI on (mis)information and three information-intensive domains: work, education, and healthcare. Our goal is to highlight how generative AI could worsen existing inequalities while illuminating how AI may hel…
Students With and Without Disabilities Using Social Media
A pandemic in 2020 resulted in economic and social disruption of unprecedented scale. Social distancing — or physical distancing while in public spaces — was required, and social media usage spiked globally as people turned to these online spaces for information and connection. Today’s postsecondary students, in particular, are frequently immersed in social media; it can offer them social supports, such as a greater sense of belonging during time…
Teachers without borders
Educators must consider how today’s technology-mediated environments expand our conceptualization of learning contexts and the continuities and tensions between learning and participation in various settings. The Covid-19 pandemic disrupted educational systems worldwide, necessitating emergency remote teaching and coinciding with increased social media use. Such shifts require reconceptualization of learning boundaries in a digital age. This arti…
Older adults’ technology anxiety as a barrier to digital inclusion
Existing research has found that older adults experience technology-related anxiety, resistance, fear, and even technophobia when using digital devices or systems. However, there has been limited conversation in the literature about how scholars define these terms differently, where this anxiety comes from, how current studies or practices deal with such anxiety, and what are possible solutions. To advance this conversation, this article used a s…
Artificial intelligence in education
Artificial intelligence (AI) is a field of study that combines the applications of machine learning, algorithm productions, and natural language processing. Applications of AI transform the tools of education. AI has a variety of educational applications, such as personalized learning platforms to promote students' learning, automated assessment systems to aid teachers, and facial recognition systems to generate insights about learners' behaviors…
Inquiring tweets want to know
Social media use has spiked around the world during the COVID‐19 global pandemic as people reach out for news, information, social connections, and support in their daily lives. Past work on professional learning networks (PLNs) has shown that teachers also use social media to find supports for their teaching and ongoing professional development. This paper offers quantitative analysis of over a half million Twitter #Edchat tweets as well as qual…
Online and blended learning
Social Media, Education, and Digital Democratization
A Decade of Research on K–12 Teaching and Teacher Learning with Social Media
Background and Context The increasingly widespread use of social media to expand one's social connections is a relatively new but important phenomenon that has implications for teaching, learning, and teachers’ professional knowledge and development in the 21st century. Educational research in this area is expanding, but further investigation is necessary to better determine how to best support teachers in their professional development, collabor…
Writing on Social Media
Cloud2Class
This article provides an overview of the state of research on social media and education in the twenty-first century. We begin with a synthesis of recent literature reviews to provide context for the articles within this special issue of the American Journal of Education titled “#Cloud2Class: The Disruption and Reorganization of Access and Use of Educational Resources in the 21st Century.” Next, we introduce each of the four articles and two comm…
Education and Social Media
The past ten years have brought significant growth in access to Web technology and in the educational possibilities of social media. These changes challenge previous conceptualizations of education and the classroom, and pose practical questions for learners, teachers, and administrators. Today, the unique capabilities of social media are influencing learning and teaching in ways previously unseen. Social media is transforming sectors outside edu…
Social media and education
It is argued that social media has the potential to bridge formal and informal learning through participatory digital cultures. Exemplars of sophisticated use by young people support this claim, although the majority of young people adopt the role of consumers rather than full participants. Scholars have suggested the potential of social media for integrating formal and informal learning, yet this work is commonly under-theorized. We propose a mo…
The social scholar
Purpose – This paper aims to provide a re-envisioning of traditional conceptualizations of scholarship informed by knowledge assets theory, trends shaping the modern university and technological advancements. We introduce social scholarship, a set of scholarly practices being envisioned within the conventional four domains of scholarship (i.e. discovery, integration, teaching and application). This paper provides concrete examples of the benefits…
Re-thinking scientific literacy out-of-school
A tale of two courses
Adolescents’ visions of their future careers, educational plans, and life pathways
This study investigates the experiences and life aspirations of adolescents based on interview data collected from primarily first-generation high school students in three Midwestern suburban and rural towns ( N = 43) using a social capital framework. We explore adolescents’ descriptions of experiences that represent new or different careers, cultures, and life paths and how they talk about their future professional and educational aspirations. O…
Environmental learning in online social networks
Online social networks are increasingly important information and communication tools for young people and for the environmental movement. Networks may provide the motivation for young adults to increase environmental behaviors by increasing their knowledge of environmental issues and of the specific actions they can take to reduce greenhouse gas emissions. This study examined an application within Facebook.com – the largest online social network…
Exploring social media relationships
Purpose The purpose of this paper is to demonstrate novel techniques for exploring relationship data extracted from social media sites for actionable insights by educators, researchers, and administrators. Design/methodology/approach The paper demonstrates how non‐programmers can use NodeXL, an open source social network analysis tool built into Excel 2007/2010, to collect, analyze, and visualize network data from social media sites like Twitter …
Online social networks and learning
Purpose This viewpoint essay seeks to argue that young people's online social networking can serve as sites for and supports for student learning in ways not currently assessed. Design/methodology/approach The two themes presented are based on a select review of the research literature as well as the author's explorations of young people's online social networking practices within MySpace and Facebook, two naturally occurring, youth‐initiated sit…
Social videogame creation
Purpose Online community sites devoted to RPG Maker, an inexpensive software for creating role‐playing video games, have emerged as spaces where young people are developing valuable competencies with digital media. This study seeks to examine the largest of these communities. Design/methodology/approach The study uses a mix of qualitative methods including a survey, interviews and analysis of the structure of the site. The study uses discourse an…
Do social networking technologies have a place in formal learning environments
Purpose This viewpoint essay seeks to discuss the promise and perils of integrating social networking technologies into formal learning environments. Design/methodology/approach The work is grounded in a new literacies perspective and brings insights from learning in participatory cultures to bear in the discussion of social networking sites in formal settings. Findings The paper describes three major design trade‐offs in the use of social networ…
Affordances of a scaffolded‐social learning network
Purpose This paper aims to examine the development and use of a scaffolded‐social learning network (S 2 LN) called Remix World. The local aim is to increase understanding of how Remix World is integrated into programmatic and curricular structures as a way to support learning. The broader aim is to contribute to conversations about learning opportunities that S 2 LNs afford for participants. Design/methodology/approach Remix World was integrated …
The Cuny Academic Commons
Purpose This paper sets out to analyze the implementation of an academic social network that connects faculty members, administrators, and graduate students in a multi‐campus university system. Part of a new generation of university‐sponsored virtual spaces that foreground social networking, the CUNY Academic Commons has fostered a growing community of members who use the site to collaborate with colleagues across the system. This paper seeks to …
Building creativity
Purpose Using a systems‐based approach to creativity and a sociocultural constructionist approach to learning, this study aims to highlight how creative ideas emerge within a community and spread amongst its members. Design/methodology/approach Using a design‐based approach to research, this study took place within the social media environment, Quest Atlantis. Chat data were collected from 85 participants and screenshots were taken of the virtual…
Learning, Teaching, and Scholarship in a Digital Age
Since Windschitl first outlined a research agenda for the World Wide Web and classroom research, significant shifts have occurred in the nature of the Web and the conceptualization of classrooms. Such shifts have affected constructs of learning and instruction, and paths for future research. This article discusses the characteristics of Web 2.0 that differentiate it from the Web of the 1990s, describes the contextual conditions in which students …
Old Communication, New Literacies
This study examined the role of a social network site (SNS) in the lives of 11 high school teenagers from low-income families in the U.S. We conducted interviews, talk-alouds and content analysis of MySpace profiles. Qualitative analysis of these data revealed three themes. First, SNSs facilitated emotional support, helped maintain relationships, and provided a platform for self-presentation. Second, students used their online social network to f…
Environmental learning in online social networks
Online social networks are increasingly important information and communication tools for young people and for the environmental movement. Networks may provide the motivation for young adults to increase environmental behaviors by increasing their knowledge of environmental issues and of the specific actions they can take to reduce greenhouse gas emissions. This study examined an application within Facebook.com – the largest online social network…
Adolescents’ visions of their future careers, educational plans, and life pathways
This study investigates the experiences and life aspirations of adolescents based on interview data collected from primarily first-generation high school students in three Midwestern suburban and rural towns ( N = 43) using a social capital framework. We explore adolescents’ descriptions of experiences that represent new or different careers, cultures, and life paths and how they talk about their future professional and educational aspirations. O…
Exploring social media relationships
Purpose The purpose of this paper is to demonstrate novel techniques for exploring relationship data extracted from social media sites for actionable insights by educators, researchers, and administrators. Design/methodology/approach The paper demonstrates how non‐programmers can use NodeXL, an open source social network analysis tool built into Excel 2007/2010, to collect, analyze, and visualize network data from social media sites like Twitter …
Online social networks and learning
Purpose This viewpoint essay seeks to argue that young people's online social networking can serve as sites for and supports for student learning in ways not currently assessed. Design/methodology/approach The two themes presented are based on a select review of the research literature as well as the author's explorations of young people's online social networking practices within MySpace and Facebook, two naturally occurring, youth‐initiated sit…
Re-thinking scientific literacy out-of-school
Building creativity
Purpose Using a systems‐based approach to creativity and a sociocultural constructionist approach to learning, this study aims to highlight how creative ideas emerge within a community and spread amongst its members. Design/methodology/approach Using a design‐based approach to research, this study took place within the social media environment, Quest Atlantis. Chat data were collected from 85 participants and screenshots were taken of the virtual…
A tale of two courses
Response to Comments
In the past decade, significant shifts have occurred in the nature of the Internet and the conceptualization of classrooms. Such shifts have affected constructs of learning and instruction and paths for future research. In this article, the authors build on three ideas set forth in comments on their article “Web 2.0 and Classroom Research: What Path Should We Take Now?” The authors believe that these comments, which extend ideas from their initia…
Cloud2Class
This article provides an overview of the state of research on social media and education in the twenty-first century. We begin with a synthesis of recent literature reviews to provide context for the articles within this special issue of the American Journal of Education titled “#Cloud2Class: The Disruption and Reorganization of Access and Use of Educational Resources in the 21st Century.” Next, we introduce each of the four articles and two comm…
The social scholar
Purpose – This paper aims to provide a re-envisioning of traditional conceptualizations of scholarship informed by knowledge assets theory, trends shaping the modern university and technological advancements. We introduce social scholarship, a set of scholarly practices being envisioned within the conventional four domains of scholarship (i.e. discovery, integration, teaching and application). This paper provides concrete examples of the benefits…
Social videogame creation
Purpose Online community sites devoted to RPG Maker, an inexpensive software for creating role‐playing video games, have emerged as spaces where young people are developing valuable competencies with digital media. This study seeks to examine the largest of these communities. Design/methodology/approach The study uses a mix of qualitative methods including a survey, interviews and analysis of the structure of the site. The study uses discourse an…
Informal learning and identity formation in online social networks
All students today are increasingly expected to develop technological fluency, digital citizenship, and other twenty‐first century competencies despite wide variability in the quality of learning opportunities schools provide. Social network sites (SNSs) available via the internet may provide promising contexts for learning to supplement school‐based experiences. This qualitative study examines how high school students from low‐income families in…
Old Communication, New Literacies
This study examined the role of a social network site (SNS) in the lives of 11 high school teenagers from low-income families in the U.S. We conducted interviews, talk-alouds and content analysis of MySpace profiles. Qualitative analysis of these data revealed three themes. First, SNSs facilitated emotional support, helped maintain relationships, and provided a platform for self-presentation. Second, students used their online social network to f…
Response to Comments
In the past decade, significant shifts have occurred in the nature of the Internet and the conceptualization of classrooms. Such shifts have affected constructs of learning and instruction and paths for future research. In this article, the authors build on three ideas set forth in comments on their article “Web 2.0 and Classroom Research: What Path Should We Take Now?” The authors believe that these comments, which extend ideas from their initia…
Learning, Teaching, and Scholarship in a Digital Age
Since Windschitl first outlined a research agenda for the World Wide Web and classroom research, significant shifts have occurred in the nature of the Web and the conceptualization of classrooms. Such shifts have affected constructs of learning and instruction, and paths for future research. This article discusses the characteristics of Web 2.0 that differentiate it from the Web of the 1990s, describes the contextual conditions in which students …
Environmental learning in online social networks
Online social networks are increasingly important information and communication tools for young people and for the environmental movement. Networks may provide the motivation for young adults to increase environmental behaviors by increasing their knowledge of environmental issues and of the specific actions they can take to reduce greenhouse gas emissions. This study examined an application within Facebook.com – the largest online social network…
Exploring social media relationships
Purpose The purpose of this paper is to demonstrate novel techniques for exploring relationship data extracted from social media sites for actionable insights by educators, researchers, and administrators. Design/methodology/approach The paper demonstrates how non‐programmers can use NodeXL, an open source social network analysis tool built into Excel 2007/2010, to collect, analyze, and visualize network data from social media sites like Twitter …
Online social networks and learning
Purpose This viewpoint essay seeks to argue that young people's online social networking can serve as sites for and supports for student learning in ways not currently assessed. Design/methodology/approach The two themes presented are based on a select review of the research literature as well as the author's explorations of young people's online social networking practices within MySpace and Facebook, two naturally occurring, youth‐initiated sit…
Social videogame creation
Purpose Online community sites devoted to RPG Maker, an inexpensive software for creating role‐playing video games, have emerged as spaces where young people are developing valuable competencies with digital media. This study seeks to examine the largest of these communities. Design/methodology/approach The study uses a mix of qualitative methods including a survey, interviews and analysis of the structure of the site. The study uses discourse an…
Do social networking technologies have a place in formal learning environments
Purpose This viewpoint essay seeks to discuss the promise and perils of integrating social networking technologies into formal learning environments. Design/methodology/approach The work is grounded in a new literacies perspective and brings insights from learning in participatory cultures to bear in the discussion of social networking sites in formal settings. Findings The paper describes three major design trade‐offs in the use of social networ…
Affordances of a scaffolded‐social learning network
Purpose This paper aims to examine the development and use of a scaffolded‐social learning network (S 2 LN) called Remix World. The local aim is to increase understanding of how Remix World is integrated into programmatic and curricular structures as a way to support learning. The broader aim is to contribute to conversations about learning opportunities that S 2 LNs afford for participants. Design/methodology/approach Remix World was integrated …
The Cuny Academic Commons
Purpose This paper sets out to analyze the implementation of an academic social network that connects faculty members, administrators, and graduate students in a multi‐campus university system. Part of a new generation of university‐sponsored virtual spaces that foreground social networking, the CUNY Academic Commons has fostered a growing community of members who use the site to collaborate with colleagues across the system. This paper seeks to …
Building creativity
Purpose Using a systems‐based approach to creativity and a sociocultural constructionist approach to learning, this study aims to highlight how creative ideas emerge within a community and spread amongst its members. Design/methodology/approach Using a design‐based approach to research, this study took place within the social media environment, Quest Atlantis. Chat data were collected from 85 participants and screenshots were taken of the virtual…
A tale of two courses
Adolescents’ visions of their future careers, educational plans, and life pathways
This study investigates the experiences and life aspirations of adolescents based on interview data collected from primarily first-generation high school students in three Midwestern suburban and rural towns ( N = 43) using a social capital framework. We explore adolescents’ descriptions of experiences that represent new or different careers, cultures, and life paths and how they talk about their future professional and educational aspirations. O…
Social media and education
It is argued that social media has the potential to bridge formal and informal learning through participatory digital cultures. Exemplars of sophisticated use by young people support this claim, although the majority of young people adopt the role of consumers rather than full participants. Scholars have suggested the potential of social media for integrating formal and informal learning, yet this work is commonly under-theorized. We propose a mo…
The social scholar
Purpose – This paper aims to provide a re-envisioning of traditional conceptualizations of scholarship informed by knowledge assets theory, trends shaping the modern university and technological advancements. We introduce social scholarship, a set of scholarly practices being envisioned within the conventional four domains of scholarship (i.e. discovery, integration, teaching and application). This paper provides concrete examples of the benefits…
Re-thinking scientific literacy out-of-school
Education and Social Media
The past ten years have brought significant growth in access to Web technology and in the educational possibilities of social media. These changes challenge previous conceptualizations of education and the classroom, and pose practical questions for learners, teachers, and administrators. Today, the unique capabilities of social media are influencing learning and teaching in ways previously unseen. Social media is transforming sectors outside edu…
Social Media, Education, and Digital Democratization
A Decade of Research on K–12 Teaching and Teacher Learning with Social Media
Background and Context The increasingly widespread use of social media to expand one's social connections is a relatively new but important phenomenon that has implications for teaching, learning, and teachers’ professional knowledge and development in the 21st century. Educational research in this area is expanding, but further investigation is necessary to better determine how to best support teachers in their professional development, collabor…
Writing on Social Media
Cloud2Class
This article provides an overview of the state of research on social media and education in the twenty-first century. We begin with a synthesis of recent literature reviews to provide context for the articles within this special issue of the American Journal of Education titled “#Cloud2Class: The Disruption and Reorganization of Access and Use of Educational Resources in the 21st Century.” Next, we introduce each of the four articles and two comm…
Inquiring tweets want to know
Social media use has spiked around the world during the COVID‐19 global pandemic as people reach out for news, information, social connections, and support in their daily lives. Past work on professional learning networks (PLNs) has shown that teachers also use social media to find supports for their teaching and ongoing professional development. This paper offers quantitative analysis of over a half million Twitter #Edchat tweets as well as qual…
Online and blended learning
Artificial intelligence in education
Artificial intelligence (AI) is a field of study that combines the applications of machine learning, algorithm productions, and natural language processing. Applications of AI transform the tools of education. AI has a variety of educational applications, such as personalized learning platforms to promote students' learning, automated assessment systems to aid teachers, and facial recognition systems to generate insights about learners' behaviors…
Computer Science (23 obras) · Sociology (22 obras) · Impact of Technology on Adolescents (19 obras) · Pedagogy (17 obras) · Social media (16 obras) · Psychology (15 obras) · Political science (14 obras) · World Wide Web (13 obras) · Social Media and Politics (9 obras) · Social science (9 obras)