Baichang Zhong
Biographic Data
| ID | 320147 |
|---|---|
| NAME | Baichang Zhong |
| GIVEN NAMES | Baichang |
| FAMILY NAME | Zhong |
| SIGNATURE | ZHONG B |
| AFFILIATIONS | South China Normal University |
| ORCID | 0000-0001-5837-4433 |
| VERIFIED | Yes |
| TOTAL WORKS | 12 |
| TOTAL CITATIONS | 1 |
| AUTHOR COUNT | 12 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2021 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Re-orienting science education in the generative AI era
Generative Artificial Intelligence (GenAI) is reshaping scientific research at both epistemological and methodological levels. However, the phenomenon of GenAI hallucination presents critical challenges to the credibility and validity of GenAI-enhanced scientific research. In response, science education must evolve from open-ended inquiry towards evidence-based practice, cultivating students’ ability to critically conduct scientific research with…
Project-based assessment
Project-Based Assessment (PBA) is an integrated assessment paradigm widely applied in STEM and other interdisciplinary fields. It holds significant potential for fostering students’ higher-order thinking skills and enhancing their comprehensive abilities. However, research in this field remains fragmented and lacks a systematic synthesis. This study addresses this gap by conducting a scoping review of 75 articles aiming to elucidate core concepts…
Investigating the effects of 4C teaching model on creativity and student learning in robotics education
With the increasing complexity of scientific and social issues, students should develop creativity through an interdisciplinary lens to build a sustainable future. As the quintessential integrative STEM education, robotics education is an important way to cultivate creativity, as its engineering design process aligns with the nature of creativity. However, current pedagogical limitations hinder robotics education from effectively fostering studen…
Evaluating AI literacy of secondary students
What to consider before incorporating generative AI into schools
A systematic literature review of game-based learning in Artificial Intelligence education
In recent years, Game-Based Learning (GBL) has been widely adopted in various educational settings. This paper aims to review empirical studies that adopt GBL in the field of AI education and explore its future research perspectives. After a systematic keyword search in the online database and a snowballing approach, a total of 125 empirical papers with 133 studies were targeted as samples. Results indicated that the games in AI education are mai…
A literature review on the empirical studies of technology-based embodied learning
BRIEF SUMMARYTechnology-Based Embodied Learning (TBEL) is a hotspot in learning science. By systematically reviewing 49 SSCI journal articles, this paper revealed the relationship between any two of sample group, sample size, duration, subject distribution, research design, and measurement instrument, etc. In general, the major results showed TBEL is helpful for students to enhance the knowledge comprehension and skills, improve long-term retenti…
An exploration of combining virtual and physical robots in robotics education
This study examined the effects of virtual and physical robots (VPR) using in different learning stages (simple session/complex session) in a robotics programming course. A quasi-experimental design was implemented with 84 junior high school students from two classes. One class with 44 students used combination of VPR strategy for learning, whereas the other class with 42 students used only physical robots (the PR strategy) to learn the same cont…
What should a Chinese top-level design in STEM Education look like
STEM education has been extensively recognized by the Chinese government and the public nationally. However, there is no consistent terminology for naming STEM education in China, which leads to confusion about the use of STEM label in practice. Meanwhile, STEM-related evaluation has not received sufficient consideration by the Chinese government except for the Ministry of Education. In addition, macro-regulation and policy support at the nationa…
Exploring the Non-significant Difference on Students’ Cognitive Load Imposed by Robotics Tasks in Pair Learning
A Proposed Taxonomy of Teaching Models in STEM Education
Many countries and regions have reached a consensus to promote science, technology, engineering, and mathematics (STEM) education in the past decade. A body of studies have demonstrated that the design and organization of interdisciplinary teaching activities are important for the effective implementation of STEM education. So far, however, little attention has been paid to the taxonomy of teaching models in STEM education. This paper aims to pro…
Is There a Digital Divide Between Urban Students and Migrant Students in China
The digital divide is an important issue that has been addressed in the world for several decades. However, little attention has been paid to the special population that emerged in cities of developing countries: rural migrant workers. Previous studies have shown that family background is a potential determinant of digital inequality among schoolchildren. The study aims to explore whether the disadvantaged conditions of rural migrant workers have…
Is There a Digital Divide Between Urban Students and Migrant Students in China
The digital divide is an important issue that has been addressed in the world for several decades. However, little attention has been paid to the special population that emerged in cities of developing countries: rural migrant workers. Previous studies have shown that family background is a potential determinant of digital inequality among schoolchildren. The study aims to explore whether the disadvantaged conditions of rural migrant workers have…
Is There a Digital Divide Between Urban Students and Migrant Students in China
The digital divide is an important issue that has been addressed in the world for several decades. However, little attention has been paid to the special population that emerged in cities of developing countries: rural migrant workers. Previous studies have shown that family background is a potential determinant of digital inequality among schoolchildren. The study aims to explore whether the disadvantaged conditions of rural migrant workers have…
What should a Chinese top-level design in STEM Education look like
STEM education has been extensively recognized by the Chinese government and the public nationally. However, there is no consistent terminology for naming STEM education in China, which leads to confusion about the use of STEM label in practice. Meanwhile, STEM-related evaluation has not received sufficient consideration by the Chinese government except for the Ministry of Education. In addition, macro-regulation and policy support at the nationa…
Exploring the Non-significant Difference on Students’ Cognitive Load Imposed by Robotics Tasks in Pair Learning
A Proposed Taxonomy of Teaching Models in STEM Education
Many countries and regions have reached a consensus to promote science, technology, engineering, and mathematics (STEM) education in the past decade. A body of studies have demonstrated that the design and organization of interdisciplinary teaching activities are important for the effective implementation of STEM education. So far, however, little attention has been paid to the taxonomy of teaching models in STEM education. This paper aims to pro…
A literature review on the empirical studies of technology-based embodied learning
BRIEF SUMMARYTechnology-Based Embodied Learning (TBEL) is a hotspot in learning science. By systematically reviewing 49 SSCI journal articles, this paper revealed the relationship between any two of sample group, sample size, duration, subject distribution, research design, and measurement instrument, etc. In general, the major results showed TBEL is helpful for students to enhance the knowledge comprehension and skills, improve long-term retenti…
An exploration of combining virtual and physical robots in robotics education
This study examined the effects of virtual and physical robots (VPR) using in different learning stages (simple session/complex session) in a robotics programming course. A quasi-experimental design was implemented with 84 junior high school students from two classes. One class with 44 students used combination of VPR strategy for learning, whereas the other class with 42 students used only physical robots (the PR strategy) to learn the same cont…
A systematic literature review of game-based learning in Artificial Intelligence education
In recent years, Game-Based Learning (GBL) has been widely adopted in various educational settings. This paper aims to review empirical studies that adopt GBL in the field of AI education and explore its future research perspectives. After a systematic keyword search in the online database and a snowballing approach, a total of 125 empirical papers with 133 studies were targeted as samples. Results indicated that the games in AI education are mai…
Evaluating AI literacy of secondary students
What to consider before incorporating generative AI into schools
Re-orienting science education in the generative AI era
Generative Artificial Intelligence (GenAI) is reshaping scientific research at both epistemological and methodological levels. However, the phenomenon of GenAI hallucination presents critical challenges to the credibility and validity of GenAI-enhanced scientific research. In response, science education must evolve from open-ended inquiry towards evidence-based practice, cultivating students’ ability to critically conduct scientific research with…
Project-based assessment
Project-Based Assessment (PBA) is an integrated assessment paradigm widely applied in STEM and other interdisciplinary fields. It holds significant potential for fostering students’ higher-order thinking skills and enhancing their comprehensive abilities. However, research in this field remains fragmented and lacks a systematic synthesis. This study addresses this gap by conducting a scoping review of 75 articles aiming to elucidate core concepts…
Investigating the effects of 4C teaching model on creativity and student learning in robotics education
With the increasing complexity of scientific and social issues, students should develop creativity through an interdisciplinary lens to build a sustainable future. As the quintessential integrative STEM education, robotics education is an important way to cultivate creativity, as its engineering design process aligns with the nature of creativity. However, current pedagogical limitations hinder robotics education from effectively fostering studen…
Psychology (8 works) · Computer Science (7 works) · Artificial Intelligence (6 works) · Mathematics education (6 works) · Teaching and Learning Programming (6 works) · Cognition (4 works) · Educational Games and Gamification (3 works) · Innovative Teaching and Learning Methods (3 works) · Online Learning and Analytics (3 works) · Robotics (3 works)