Janarthanan Balakrishnan
Biographic Data
| ID | 3465480 |
|---|---|
| NAME | Janarthanan Balakrishnan |
| GIVEN NAMES | Janarthanan |
| FAMILY NAME | Balakrishnan |
| SIGNATURE | BALAKRISHNAN J |
| AFFILIATIONS | National Institute of Technology Tiruchirappalli |
| ORCID | 0000-0003-2456-2617 |
| VERIFIED | Yes |
| TOTAL WORKS | 13 |
| TOTAL CITATIONS | 2 |
| AUTHOR COUNT | 13 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2017 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Minimalism Meets Spiritualism
Donating to religious destinations is a long‐standing custom that people and communities follow. This tradition serves to express gratitude, seek blessings and support the maintenance and development of religious sites. Drawing on cognitive dissonance theory, we constructed a model to analyse the psychological factors contributing to donation behaviour. This study employs a mixed‐methods design to examine the factors influencing donation behaviou…
Informative and peripheral metaverse
The growth of the Metaverse has been massive in the last two years. However, limited evidence exists to understand how consumers perceive it as a potential retail space. This study investigates the effect of information (central route) and design (peripheral route) to experience and its subsequent impact on purchase intention and continuation intention in the Metaverse. The study also employed actual and ideal self-congruence to test its indirect…
The role of embodiment, experience, and self-image expression in creating continuance intention in the metaverse
Fostering long-term commitment in the sharing economy
Innovating for retention
Customer retention holds strategic importance in securing a vital competitive edge for theme park businesses. This study examines the role of different types of motivated consumer innovativeness (Hedonic, Functional, Social, and Cognitive) on memorable experiences and their effect on customer retention. The moderating effect of perceived safety on this relationship is also explored. We designed a conceptual model based on Consumer Innovativeness …
Metaverse marketing
The initial hype and fanfare from the Meta Platforms view of how the metaverse could be brought to life has evolved into an ongoing discussion of not only the metaverse's impact on users and organizations but also the societal and cultural implications of widespread usage. The potential of consumer interaction with brands within the metaverse has engendered significant debate within the marketing‐focused discourse on the key challenges and transf…
Opinion Paper
Transformative artificially intelligent tools, such as ChatGPT, designed to generate sophisticated text indistinguishable from that produced by a human, are applicable across a wide range of contexts. The technology presents opportunities as well as, often ethical and legal, challenges, and has the potential for both positive and negative impacts for organisations, society, and individuals. Offering multi-disciplinary insight into some of these, …
Role of smart tourism technology in heritage tourism development
This study investigates the role of smart tourism technology (STT) attributes (accessibility, informativeness, interactivity, and personalisation) in creating a positive STT experience, influencing tourists’ intentions to revisit, thus benefiting the image of a heritage site. A conceptual model was developed by formulating key reasoning from the elaboration likelihood model (ELM) and flow theory. Four hundred samples were collected from four nati…
The role of meta-UTAUT factors, perceived anthropomorphism, perceived intelligence, and social self-efficacy in chatbot-based services
Exploring the role of experience intensification autobiographical memory and nostalgia in the relationship between experience and behavioural intention
This study extends the stimulus-organism-response framework of Mehrabian and Russel on the theme park environment. Visitor’s overall experience and experience intensification were assessed as stimuli that influenced their memory and nostalgia (organism) and behavioural intention (response). Samples have been collected from India's 360 theme park visitors and finding confirmed that the visitor’s overall experience has positively influenced experie…
Perceived Addictiveness of Smartphone Games
The playing of videogames can be fun and entertaining, but research has consistently shown that a small minority of players experience problematic gaming. Most research to date has focused on online gaming via personal computers and laptops. However, gaming has evolved both in the games that are played and the platforms on which they can be played. One of the biggest growth areas has been in the area of smartphone gaming. The present study invest…
Social media addiction
Background YouTube , the online video creation and sharing site, supports both video content viewing and content creation activities. For a minority of people, the time spent engaging with YouTube can be excessive and potentially problematic. Method This study analyzed the relationship between content viewing, content creation, and YouTube addiction in a survey of 410 Indian-student YouTube users. It also examined the influence of content, social…
An Exploratory Study of “Selfitis” and the Development of the Selfitis Behavior Scale
In 2014, stories appeared in national and international media claiming that the condition of "selfitis" (the obsessive taking of selfies) was to be classed as a mental disorder by the American Psychiatric Association and that the condition could be borderline, acute, or chronic. However, the stories were a hoax but this did not stop empirical research being carried out into the concept. The present study empirically explored the concept and colle…
Innovating for retention
Customer retention holds strategic importance in securing a vital competitive edge for theme park businesses. This study examines the role of different types of motivated consumer innovativeness (Hedonic, Functional, Social, and Cognitive) on memorable experiences and their effect on customer retention. The moderating effect of perceived safety on this relationship is also explored. We designed a conceptual model based on Consumer Innovativeness …
Social media addiction
Background YouTube , the online video creation and sharing site, supports both video content viewing and content creation activities. For a minority of people, the time spent engaging with YouTube can be excessive and potentially problematic. Method This study analyzed the relationship between content viewing, content creation, and YouTube addiction in a survey of 410 Indian-student YouTube users. It also examined the influence of content, social…
An Exploratory Study of “Selfitis” and the Development of the Selfitis Behavior Scale
In 2014, stories appeared in national and international media claiming that the condition of "selfitis" (the obsessive taking of selfies) was to be classed as a mental disorder by the American Psychiatric Association and that the condition could be borderline, acute, or chronic. However, the stories were a hoax but this did not stop empirical research being carried out into the concept. The present study empirically explored the concept and colle…
Perceived Addictiveness of Smartphone Games
The playing of videogames can be fun and entertaining, but research has consistently shown that a small minority of players experience problematic gaming. Most research to date has focused on online gaming via personal computers and laptops. However, gaming has evolved both in the games that are played and the platforms on which they can be played. One of the biggest growth areas has been in the area of smartphone gaming. The present study invest…
Exploring the role of experience intensification autobiographical memory and nostalgia in the relationship between experience and behavioural intention
This study extends the stimulus-organism-response framework of Mehrabian and Russel on the theme park environment. Visitor’s overall experience and experience intensification were assessed as stimuli that influenced their memory and nostalgia (organism) and behavioural intention (response). Samples have been collected from India's 360 theme park visitors and finding confirmed that the visitor’s overall experience has positively influenced experie…
The role of meta-UTAUT factors, perceived anthropomorphism, perceived intelligence, and social self-efficacy in chatbot-based services
Metaverse marketing
The initial hype and fanfare from the Meta Platforms view of how the metaverse could be brought to life has evolved into an ongoing discussion of not only the metaverse's impact on users and organizations but also the societal and cultural implications of widespread usage. The potential of consumer interaction with brands within the metaverse has engendered significant debate within the marketing‐focused discourse on the key challenges and transf…
Opinion Paper
Transformative artificially intelligent tools, such as ChatGPT, designed to generate sophisticated text indistinguishable from that produced by a human, are applicable across a wide range of contexts. The technology presents opportunities as well as, often ethical and legal, challenges, and has the potential for both positive and negative impacts for organisations, society, and individuals. Offering multi-disciplinary insight into some of these, …
Role of smart tourism technology in heritage tourism development
This study investigates the role of smart tourism technology (STT) attributes (accessibility, informativeness, interactivity, and personalisation) in creating a positive STT experience, influencing tourists’ intentions to revisit, thus benefiting the image of a heritage site. A conceptual model was developed by formulating key reasoning from the elaboration likelihood model (ELM) and flow theory. Four hundred samples were collected from four nati…
Informative and peripheral metaverse
The growth of the Metaverse has been massive in the last two years. However, limited evidence exists to understand how consumers perceive it as a potential retail space. This study investigates the effect of information (central route) and design (peripheral route) to experience and its subsequent impact on purchase intention and continuation intention in the Metaverse. The study also employed actual and ideal self-congruence to test its indirect…
The role of embodiment, experience, and self-image expression in creating continuance intention in the metaverse
Fostering long-term commitment in the sharing economy
Innovating for retention
Customer retention holds strategic importance in securing a vital competitive edge for theme park businesses. This study examines the role of different types of motivated consumer innovativeness (Hedonic, Functional, Social, and Cognitive) on memorable experiences and their effect on customer retention. The moderating effect of perceived safety on this relationship is also explored. We designed a conceptual model based on Consumer Innovativeness …
Minimalism Meets Spiritualism
Donating to religious destinations is a long‐standing custom that people and communities follow. This tradition serves to express gratitude, seek blessings and support the maintenance and development of religious sites. Drawing on cognitive dissonance theory, we constructed a model to analyse the psychological factors contributing to donation behaviour. This study employs a mixed‐methods design to examine the factors influencing donation behaviou…
Psychology (9 works) · Computer Science (8 works) · Social Psychology (7 works) · Business (5 works) · Digital Marketing and Social Media (5 works) · Marketing (4 works) · Tourism (4 works) · AI in Service Interactions (3 works) · Consumer Behavior in Brand Consumption and Identification (3 works) · Diverse Aspects of Tourism Research (3 works)