João Piedade
Biographic Data
| ID | 3499634 |
|---|---|
| NAME | João Piedade |
| GIVEN NAMES | João |
| FAMILY NAME | Piedade |
| SIGNATURE | PIEDADE J |
| AFFILIATIONS | University of Lisbon |
| ORCID | 0000-0002-4118-397X |
| VERIFIED | Yes |
| TOTAL WORKS | 10 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 10 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
Teachers’ Perceptions of Augmented Reality in Education
This study sought to investigate the perceptions of teachers from the Porto Metropolitan Area regarding the use of augmented reality (AR) in primary and secondary education. Drawing on a quantitative, descriptive, and correlational research design, data were collected through a validated questionnaire adapted to the Portuguese context and administered to 116 teachers across different curricular subjects of primary and secondary education. The fin…
Game On
Recent studies highlight the potential of modern board games (MBGs) to foster computational thinking (CT) skills in students. This research explored the impact of integrating MBGs into a primary education classroom through an embedded concurrent mixed-methods approach, with a pre-experimental design in its quantitative aspect and content analysis in its qualitative dimension, with 20 fourth-grade students from a school in Portugal. The students p…
Teaching and Learning Research Methodologies in Education
This study aims to contribute to understanding of the state of the art regarding the pedagogical cultures associated with teaching and learning research methods in advanced studies education through the identification of trends and pitfalls. The rationale behind this objective is the recognition that most of the research in education comes from academic programmes, in particular master’s and doctoral programmes, which generally include research m…
Teaching Research Methods Courses in Education
This paper aims to identify and discuss what constitutes a research-based pedagogical culture in teaching research methods courses in master’s and doctoral programs in education. The discussion draws on empirical results of a set of five focus group interviews with teachers responsible for teaching research methods courses in educational programs in higher education institutions in Portugal. Data are analyzed and interpreted within a situated lea…
Design-Based Research in the Educational Field
The design-based research methodology has been gaining significance, in recent years, in the field of educational research. Several authors have pointed out the potential of this methodology to support the development of research processes with strong practical applicability. Its iterative nature allows researchers to organize their studies into iterative research cycles that allow them to improve products, processes, and test new resources and e…
Moocs Design
This paper aims to present a conceptual framework for Massive Open Online Courses (MOOCs) design with regard to continuous teacher training, where a mixed methodology research approach was used. This methodology was structured in two consecutive phases: The first phase adopted a sequential exploratory strategy, where a scoping literature review approach was applied, and analysis content techniques were used to map and analyze the key dimensions i…
Mapping K-12 Computer Science Teacher’s Interest, Self-Confidence, and Knowledge about the Use of Educational Robotics to Teach
This paper reports a case study, developed in K-12 Portuguese Education, that aimed to analyze the computer science teachers’ knowledge, interest, and self-confidence to use educational robotics and other programable objects in classroom activities to teach computer science concepts and to promote students’ computational thinking skills. The research design was organized into a descriptive and exploratory quantitative approach. The participants w…
Validação da escala de utilização das tecnologias digitais na gestão escolar
O presente artigo relata o processo de validação de uma escala de frequência na utilização das tecnologias digitais pelos diretores de escolas Portuguesas nas suas práticas profissionais. A escala em causa foi desenvolvida, pelos autores e previamente validada junto de 3 especialistas em gestão e administração escolar, e posteriormente aplicada à amostra constituída por 133 diretores de escolas do ensino básico e secundário português. A qualidade…
On Teaching Programming Fundamentals and Computational Thinking with Educational Robotics
This study aims to analyze how pre-service informatics teachers design learning scenarios with robotics to teach programming fundamentals and to promote computational thinking skills. A descriptive and exploratory case study design was implemented with 26 pre-service informatics teachers. Data were collected from the participants using qualitative and quantitative instruments. The main results pointed out the affordances and possibilities of the …
De Vigilante a Gestor
Buscar os contornos da figura do pedagogo exigiu ao presente artigo recuperar marcos de sua própria origem, percebê-los em seu processo histórico-educacional e situá-los no seu campo de atuação. Para isso, ao longo do histórico educacional traçado nesta investigação, notaremos que a necessidade de setorização da ação pedagógica sempre foi explícita nas escolas, pois desde os primeiros sistemas educacionais implantados no Brasil se pensou nas resp…
No prominent works on this page.
On Teaching Programming Fundamentals and Computational Thinking with Educational Robotics
This study aims to analyze how pre-service informatics teachers design learning scenarios with robotics to teach programming fundamentals and to promote computational thinking skills. A descriptive and exploratory case study design was implemented with 26 pre-service informatics teachers. Data were collected from the participants using qualitative and quantitative instruments. The main results pointed out the affordances and possibilities of the …
De Vigilante a Gestor
Buscar os contornos da figura do pedagogo exigiu ao presente artigo recuperar marcos de sua própria origem, percebê-los em seu processo histórico-educacional e situá-los no seu campo de atuação. Para isso, ao longo do histórico educacional traçado nesta investigação, notaremos que a necessidade de setorização da ação pedagógica sempre foi explícita nas escolas, pois desde os primeiros sistemas educacionais implantados no Brasil se pensou nas resp…
Mapping K-12 Computer Science Teacher’s Interest, Self-Confidence, and Knowledge about the Use of Educational Robotics to Teach
This paper reports a case study, developed in K-12 Portuguese Education, that aimed to analyze the computer science teachers’ knowledge, interest, and self-confidence to use educational robotics and other programable objects in classroom activities to teach computer science concepts and to promote students’ computational thinking skills. The research design was organized into a descriptive and exploratory quantitative approach. The participants w…
Validação da escala de utilização das tecnologias digitais na gestão escolar
O presente artigo relata o processo de validação de uma escala de frequência na utilização das tecnologias digitais pelos diretores de escolas Portuguesas nas suas práticas profissionais. A escala em causa foi desenvolvida, pelos autores e previamente validada junto de 3 especialistas em gestão e administração escolar, e posteriormente aplicada à amostra constituída por 133 diretores de escolas do ensino básico e secundário português. A qualidade…
Design-Based Research in the Educational Field
The design-based research methodology has been gaining significance, in recent years, in the field of educational research. Several authors have pointed out the potential of this methodology to support the development of research processes with strong practical applicability. Its iterative nature allows researchers to organize their studies into iterative research cycles that allow them to improve products, processes, and test new resources and e…
Moocs Design
This paper aims to present a conceptual framework for Massive Open Online Courses (MOOCs) design with regard to continuous teacher training, where a mixed methodology research approach was used. This methodology was structured in two consecutive phases: The first phase adopted a sequential exploratory strategy, where a scoping literature review approach was applied, and analysis content techniques were used to map and analyze the key dimensions i…
Teaching and Learning Research Methodologies in Education
This study aims to contribute to understanding of the state of the art regarding the pedagogical cultures associated with teaching and learning research methods in advanced studies education through the identification of trends and pitfalls. The rationale behind this objective is the recognition that most of the research in education comes from academic programmes, in particular master’s and doctoral programmes, which generally include research m…
Teaching Research Methods Courses in Education
This paper aims to identify and discuss what constitutes a research-based pedagogical culture in teaching research methods courses in master’s and doctoral programs in education. The discussion draws on empirical results of a set of five focus group interviews with teachers responsible for teaching research methods courses in educational programs in higher education institutions in Portugal. Data are analyzed and interpreted within a situated lea…
Game On
Recent studies highlight the potential of modern board games (MBGs) to foster computational thinking (CT) skills in students. This research explored the impact of integrating MBGs into a primary education classroom through an embedded concurrent mixed-methods approach, with a pre-experimental design in its quantitative aspect and content analysis in its qualitative dimension, with 20 fourth-grade students from a school in Portugal. The students p…
Teachers’ Perceptions of Augmented Reality in Education
This study sought to investigate the perceptions of teachers from the Porto Metropolitan Area regarding the use of augmented reality (AR) in primary and secondary education. Drawing on a quantitative, descriptive, and correlational research design, data were collected through a validated questionnaire adapted to the Portuguese context and administered to 116 teachers across different curricular subjects of primary and secondary education. The fin…
Psychology (9 works) · Computer Science (8 works) · Mathematics education (8 works) · Pedagogy (5 works) · Educational research (3 works) · Engineering (3 works) · Political science (3 works) · Teaching and Learning Programming (3 works) · Artificial Intelligence (2 works) · Computational Thinking (2 works)