Nayeth Idalid Solorzano
Biographic Data
| ID | 3565404 |
|---|---|
| NAME | Nayeth Idalid Solorzano |
| GIVEN NAMES | Nayeth Idalid |
| FAMILY NAME | Solorzano |
| SIGNATURE | SOLORZANO N I |
| VERIFIED | No |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 3 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2019 |
| LATEST PUBLICATION YEAR | 2019 |
| H-INDEX | 0 |
Evolución de Videojuegos y su Línea Gráfica, un enfoque entre la Estética y la Tecnología. DOI
There are many studies about the historical evolution of videogames, but most of them focused on technological aspects. This is because, for decades, the creation of video games has become a technological milestone of obvious acceptance in the market. However, in these studies, due to the high importance given to the development of the technology they use, the value of the aesthetic aspects involved in them has been omitted in a certain way. This…
Videogames Evolution and their Graphic Line, an Approach Between Aesthetic and Technology. DOI
There are many studies about the historical evolution of videogames, by considering, for decades, their creation as a technological milestone of obvious acceptance in the market. However, in these studies, due to the high importance given to the development of the technology they use, the value of the aesthetic aspects involved in them has been omitted. For example, the personification of a character, ignoring the importance that its design can h…
Evolución de Videojuegos y su Línea Gráfica, un enfoque entre la Estética y la Tecnología
Existen varios estudios sobre la evolución histórica de los videojuegos, pero en su mayoría desde un punto de vista eminentemente técnico. Esto se debe a que, por décadas, la creación de los videojuegos se ha convertido en un hito tecnológico de manifiesta aceptación en el mercado. Sin embargo, en estos estudios, por esa elevada importancia que se da al desarrollo de la tecnología que utilizan, ha hecho que se omita de cierta forma el valor de lo…
No prominent works on this page.
Evolución de Videojuegos y su Línea Gráfica, un enfoque entre la Estética y la Tecnología. DOI
There are many studies about the historical evolution of videogames, but most of them focused on technological aspects. This is because, for decades, the creation of video games has become a technological milestone of obvious acceptance in the market. However, in these studies, due to the high importance given to the development of the technology they use, the value of the aesthetic aspects involved in them has been omitted in a certain way. This…
Videogames Evolution and their Graphic Line, an Approach Between Aesthetic and Technology. DOI
There are many studies about the historical evolution of videogames, by considering, for decades, their creation as a technological milestone of obvious acceptance in the market. However, in these studies, due to the high importance given to the development of the technology they use, the value of the aesthetic aspects involved in them has been omitted. For example, the personification of a character, ignoring the importance that its design can h…
Evolución de Videojuegos y su Línea Gráfica, un enfoque entre la Estética y la Tecnología
Existen varios estudios sobre la evolución histórica de los videojuegos, pero en su mayoría desde un punto de vista eminentemente técnico. Esto se debe a que, por décadas, la creación de los videojuegos se ha convertido en un hito tecnológico de manifiesta aceptación en el mercado. Sin embargo, en estos estudios, por esa elevada importancia que se da al desarrollo de la tecnología que utilizan, ha hecho que se omita de cierta forma el valor de lo…
Art (3 works) · Digital Games and Media (3 works) · Humanities (2 works) · Media and Digital Communication (2 works) · Aesthetics (1 work) · Art history (1 work) · Artificial Intelligence in Games (1 work) · Computer Science (1 work) · Educational Games and Gamification (1 work) · Geometry (1 work)