Benjamin J Abraham
Biographic Data
| ID | 3589696 |
|---|---|
| NAME | Benjamin J Abraham |
| GIVEN NAMES | Benjamin J |
| FAMILY NAME | Abraham |
| SIGNATURE | ABRAHAM B J |
| AFFILIATIONS | University of Technology Sydney |
| ORCID | 0000-0002-7398-9038 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 7 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2018 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 1 |
Challenges and opportunities for collective action and unionization in local games industries
The games industry has seen a burst of new interest in the prospect of unionization. The efforts of organizations like Game Workers Unite have attracted much favorable coverage in the enthusiast and trade industry press, increasing awareness amongst videogame audiences of the difficult working conditions facing professional game developers. However, often missing from these discussions is an articulation of what unionization would look like for t…
Digital Games After Climate Change
Mao versus the People: A Review of Climate Leviathan by Joel Wainwright and Geoff Mann
This review of Climate Leviathan by Joel Wainwright and Geoff Mann assesses the authors’ arguments and locates them within a context of the slow responses to climate challenges offered by Western liberal-democratic countries in contrast to the more radical recent efforts of the Chinese leadership. The essay considers for its powerful analytical lens Wainwright and Mann’s framework for understanding the two axes upon which future responses to clim…
Video Game Visions of Climate Futures: Arma 3 and Implications for Games and Persuasion
This article discusses ARMA 3 (2013), a military simulation game from Bohemia Interactive. Through the prominent placement of visual representations of renewable power generation the game offers a compelling vision of the future in which current resistance to low-carbon and renewable economies have been overcome. I argue that the potential of this vision to challenge cultural futures and imaginaries is dependent on its presentation aesthetically …
Video Game Visions of Climate Futures: Arma 3 and Implications for Games and Persuasion
This article discusses ARMA 3 (2013), a military simulation game from Bohemia Interactive. Through the prominent placement of visual representations of renewable power generation the game offers a compelling vision of the future in which current resistance to low-carbon and renewable economies have been overcome. I argue that the potential of this vision to challenge cultural futures and imaginaries is dependent on its presentation aesthetically …
Video Game Visions of Climate Futures: Arma 3 and Implications for Games and Persuasion
This article discusses ARMA 3 (2013), a military simulation game from Bohemia Interactive. Through the prominent placement of visual representations of renewable power generation the game offers a compelling vision of the future in which current resistance to low-carbon and renewable economies have been overcome. I argue that the potential of this vision to challenge cultural futures and imaginaries is dependent on its presentation aesthetically …
Mao versus the People: A Review of Climate Leviathan by Joel Wainwright and Geoff Mann
This review of Climate Leviathan by Joel Wainwright and Geoff Mann assesses the authors’ arguments and locates them within a context of the slow responses to climate challenges offered by Western liberal-democratic countries in contrast to the more radical recent efforts of the Chinese leadership. The essay considers for its powerful analytical lens Wainwright and Mann’s framework for understanding the two axes upon which future responses to clim…
Digital Games After Climate Change
Challenges and opportunities for collective action and unionization in local games industries
The games industry has seen a burst of new interest in the prospect of unionization. The efforts of organizations like Game Workers Unite have attracted much favorable coverage in the enthusiast and trade industry press, increasing awareness amongst videogame audiences of the difficult working conditions facing professional game developers. However, often missing from these discussions is an articulation of what unionization would look like for t…
Law (3 works) · Political science (3 works) · Sociology (3 works) · Climate change (2 works) · Computer Science (2 works) · Digital Games and Media (2 works) · Economics (2 works) · Politics (2 works) · Aesthetics (1 works) · Archaeology (1 works)