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Jessica Sorenson

Biographic Data

ID3735758
NAMEJessica Sorenson
GIVEN NAMESJessica
FAMILY NAMESorenson
SIGNATURESORENSON J
AFFILIATIONSUniversity of Southern Denmark
ORCID0000-0002-7402-2347
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS1
AUTHOR COUNT3
EDITOR COUNT0
FIRST PUBLICATION YEAR2018
LATEST PUBLICATION YEAR2022
H-INDEX1
  • Theory Instruments as Tangible Ways of Knowing

    Open Access•Jessica Sorenson, Mette Gislev Kjærsgaard et al.•ARTICLE•Ethnographic Praxis in Industry…•2022•References: 17

    While ethnographers and the data they produce already play a role in affecting industry practices, there is potential to integrate anthropological ways of seeing and knowing into a shared transdisciplinary design praxis. In a series of design research experiments, we have taken a pragmatic and playful approach to physicalizing theory. The result is a set of 'Theory Instruments' that transform theory into tangible interaction. Theory Instruments s…

  • Anticipating Connectivity in (UX) Design Practices: Reframing Challenges by Introducing Theory Cards

    Open Access•Mette Gislev Kjærsgaard, Wafa Said Mosleh et al.•ARTICLE•Ethnographic Praxis in Industry…•2021•Cited by: 1•References: 18

    This paper presents a design anthropological study with User Experience design departments from five large companies in Denmark, ranging from manufacturers of medical equipment through toys to control systems for industrial infrastructures We explore the challenges they face as products, services, and user research are increasingly connected. Our research shows that current methods, development processes, and organizational structures do not suff…

  • Postphenomenological Methodologies: New Ways in Mediating Techno-Human Relationships

    Jesper Aagaard, Jan Kyrre Berg Friis et al.•BOOK•Postphenomenological Methodologies•2018

  • Anticipating Connectivity in (UX) Design Practices: Reframing Challenges by Introducing Theory Cards

    Open Access•Mette Gislev Kjærsgaard, Wafa Said Mosleh et al.•ARTICLE•Ethnographic Praxis in Industry…•2021•Cited by: 1•References: 18

    This paper presents a design anthropological study with User Experience design departments from five large companies in Denmark, ranging from manufacturers of medical equipment through toys to control systems for industrial infrastructures We explore the challenges they face as products, services, and user research are increasingly connected. Our research shows that current methods, development processes, and organizational structures do not suff…

  • Postphenomenological Methodologies: New Ways in Mediating Techno-Human Relationships

    Jesper Aagaard, Jan Kyrre Berg Friis et al.•BOOK•Postphenomenological Methodologies•2018

  • Anticipating Connectivity in (UX) Design Practices: Reframing Challenges by Introducing Theory Cards

    Open Access•Mette Gislev Kjærsgaard, Wafa Said Mosleh et al.•ARTICLE•Ethnographic Praxis in Industry…•2021•Cited by: 1•References: 18

    This paper presents a design anthropological study with User Experience design departments from five large companies in Denmark, ranging from manufacturers of medical equipment through toys to control systems for industrial infrastructures We explore the challenges they face as products, services, and user research are increasingly connected. Our research shows that current methods, development processes, and organizational structures do not suff…

  • Theory Instruments as Tangible Ways of Knowing

    Open Access•Jessica Sorenson, Mette Gislev Kjærsgaard et al.•ARTICLE•Ethnographic Praxis in Industry…•2022•References: 17

    While ethnographers and the data they produce already play a role in affecting industry practices, there is potential to integrate anthropological ways of seeing and knowing into a shared transdisciplinary design praxis. In a series of design research experiments, we have taken a pragmatic and playful approach to physicalizing theory. The result is a set of 'Theory Instruments' that transform theory into tangible interaction. Theory Instruments s…

Computer Science (2 works) · Human–computer interaction (2 works) · Information Systems Theories and Implementation (2 works) · Innovative Human-Technology Interaction (2 works) · Business (1 works) · Cognitive reframing (1 works) · Design Education and Practice (1 works) · Design Science (1 works) · Designtheory (1 works) · Experience design (1 works)

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