Benjamin Abraham
Biographic Data
| ID | 3750849 |
|---|---|
| NAME | Benjamin Abraham |
| GIVEN NAMES | Benjamin |
| FAMILY NAME | Abraham |
| SIGNATURE | ABRAHAM B |
| AFFILIATIONS | Penrith, New South Wales, Australia |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 7 |
| AUTHOR COUNT | 2 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2018 |
| LATEST PUBLICATION YEAR | 2022 |
| H-INDEX | 1 |
Digital Games After Climate Change
Video Game Visions of Climate Futures: Arma 3 and Implications for Games and Persuasion
This article discusses ARMA 3 (2013), a military simulation game from Bohemia Interactive. Through the prominent placement of visual representations of renewable power generation the game offers a compelling vision of the future in which current resistance to low-carbon and renewable economies have been overcome. I argue that the potential of this vision to challenge cultural futures and imaginaries is dependent on its presentation aesthetically …
Video Game Visions of Climate Futures: Arma 3 and Implications for Games and Persuasion
This article discusses ARMA 3 (2013), a military simulation game from Bohemia Interactive. Through the prominent placement of visual representations of renewable power generation the game offers a compelling vision of the future in which current resistance to low-carbon and renewable economies have been overcome. I argue that the potential of this vision to challenge cultural futures and imaginaries is dependent on its presentation aesthetically …
Video Game Visions of Climate Futures: Arma 3 and Implications for Games and Persuasion
This article discusses ARMA 3 (2013), a military simulation game from Bohemia Interactive. Through the prominent placement of visual representations of renewable power generation the game offers a compelling vision of the future in which current resistance to low-carbon and renewable economies have been overcome. I argue that the potential of this vision to challenge cultural futures and imaginaries is dependent on its presentation aesthetically …
Digital Games After Climate Change
Computer Science (2 works) · Digital Games and Media (2 works) · Aesthetics (1 works) · Art (1 works) · Artificial Intelligence (1 works) · Climate change (1 works) · Climate Change Communication and Perception (1 works) · Economics (1 works) · Environmental Science (1 works) · Epistemology (1 works)