Xiaolei Chen
Biographic Data
| ID | 3782748 |
|---|---|
| NAME | Xiaolei Chen |
| GIVEN NAMES | Xiaolei |
| FAMILY NAME | Chen |
| SIGNATURE | CHEN X |
| AFFILIATIONS | Institute of Psychology, Chinese Academy of Sciences |
| ORCID | 0000-0003-1908-8789 |
| VERIFIED | Yes |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 1 |
| WORKS AS AUTHOR | 5 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2008 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 1 |
First German experience using augmented reality for neuroanatomy education in undergraduate medical students
Regret cross-efficiency evaluation using attitudinal entropy approach
Data envelopment analysis (DEA) is a popular nonparametric tool for measuring the performance of decision making unit (DMU). Cross-efficiency evaluation is an efficient means to rank DMUs, which compensates for efficiency overestimation and incomplete ranking of conventional DEA models. With respect to incomplete rational cross-efficiency evaluation, the common methods construct models with two extreme efficiencies as reference, such as efficienc…
How place attachment affects pro-environmental behaviors
Association between social capital and utilization of essential public health services among elderly migrants
Social capital is associated with a higher utilization rate of EPHS among elderly migrants. It is necessary to encourage them to actively participate in social activities, strengthen public services and infrastructure construction in the area, and improve their sense of belonging and identity
Making a Liveable 'Place
This paper argues that designers of virtual environments must not only design the context of their worlds (as architects do) but also assume at least partial responsibility for designing the content (as filmmakers do). The design of a virtual environment is, therefore, a unique task that combines the traits of both architects and filmmakers, a fact that has often been overlooked by designers of virtual environments. Only by taking responsibility …
Making a Liveable 'Place
This paper argues that designers of virtual environments must not only design the context of their worlds (as architects do) but also assume at least partial responsibility for designing the content (as filmmakers do). The design of a virtual environment is, therefore, a unique task that combines the traits of both architects and filmmakers, a fact that has often been overlooked by designers of virtual environments. Only by taking responsibility …
Making a Liveable 'Place
This paper argues that designers of virtual environments must not only design the context of their worlds (as architects do) but also assume at least partial responsibility for designing the content (as filmmakers do). The design of a virtual environment is, therefore, a unique task that combines the traits of both architects and filmmakers, a fact that has often been overlooked by designers of virtual environments. Only by taking responsibility …
Regret cross-efficiency evaluation using attitudinal entropy approach
Data envelopment analysis (DEA) is a popular nonparametric tool for measuring the performance of decision making unit (DMU). Cross-efficiency evaluation is an efficient means to rank DMUs, which compensates for efficiency overestimation and incomplete ranking of conventional DEA models. With respect to incomplete rational cross-efficiency evaluation, the common methods construct models with two extreme efficiencies as reference, such as efficienc…
How place attachment affects pro-environmental behaviors
Association between social capital and utilization of essential public health services among elderly migrants
Social capital is associated with a higher utilization rate of EPHS among elderly migrants. It is necessary to encourage them to actively participate in social activities, strengthen public services and infrastructure construction in the area, and improve their sense of belonging and identity
First German experience using augmented reality for neuroanatomy education in undergraduate medical students
Computer Science (4 works) · Psychology (3 works) · Geography (2 works) · Human–computer interaction (2 works) · Medicine (2 works) · Multimedia (2 works) · Political science (2 works) · Social Psychology (2 works) · Virtual reality (2 works) · Affordance (1 work)