Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

Frédérick Maheux

Biographic Data

ID4168048
NAMEFrédérick Maheux
GIVEN NAMESFrédérick
FAMILY NAMEMaheux
SIGNATUREMAHEUX F
VERIFIEDNo
TOTAL WORKS2
TOTAL CITATIONS0
AUTHOR COUNT2
EDITOR COUNT0
FIRST PUBLICATION YEAR2022
LATEST PUBLICATION YEAR2023
H-INDEX0
  • Grapefruit, ou le détournement des jeux vidéo par les règles

    Open Access•Frédérick Maheux, Nadia Seraiocco•ARTICLE•Sciences du jeu•2023•References: 3

    This article proposes to explore the concept of videogames rules by Salen and Zimmerman through the work of Yoko Ono, specifically the event scores or performative instructions published in Grapefruit (2000 [1964]). To do so, the authors have created an interactive experience based on four event scores' rules where gameplay emerges from their direct application. The project is contextualized through those rules and the differences between Ono's w…

  • Harsh Noise Industrial Games

    Open Access•Frédérick Maheux•ARTICLE•Sciences du jeu•2022•References: 3

    This article proposes an analysis of recent alternative video games through the particularities of industrial music’s aesthetics. Considering a massive increase in video game production by solo designers since 2015, the author identifies how singular practices of game creation can be inspired by underground art forms. To further this research, five game developers were invited to participate through interviews: Yames, Selfish Dream, Valerie Dusk,…

No prominent works on this page.

  • Harsh Noise Industrial Games

    Open Access•Frédérick Maheux•ARTICLE•Sciences du jeu•2022•References: 3

    This article proposes an analysis of recent alternative video games through the particularities of industrial music’s aesthetics. Considering a massive increase in video game production by solo designers since 2015, the author identifies how singular practices of game creation can be inspired by underground art forms. To further this research, five game developers were invited to participate through interviews: Yames, Selfish Dream, Valerie Dusk,…

  • Grapefruit, ou le détournement des jeux vidéo par les règles

    Open Access•Frédérick Maheux, Nadia Seraiocco•ARTICLE•Sciences du jeu•2023•References: 3

    This article proposes to explore the concept of videogames rules by Salen and Zimmerman through the work of Yoko Ono, specifically the event scores or performative instructions published in Grapefruit (2000 [1964]). To do so, the authors have created an interactive experience based on four event scores' rules where gameplay emerges from their direct application. The project is contextualized through those rules and the differences between Ono's w…

Cultural Insights and Digital Impacts (2 works) · Humanities (2 works) · Art (1 work) · Digital Games and Media (1 work) · Education, sociology, and vocational training (1 work) · French Urban and Social Studies (1 work) · Philosophical and Theoretical Analysis (1 work) · Philosophy (1 work) · Philosophy (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae