Alexis Evain
Biographic Data
| ID | 4625183 |
|---|---|
| NAME | Alexis Evain |
| GIVEN NAMES | Alexis |
| FAMILY NAME | Evain |
| SIGNATURE | EVAIN A |
| AFFILIATIONS | IMT Mines Albi Albi France |
| ORCID | 0000-0002-7661-5648 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 3 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2025 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Unravelling Cascading Phenomena in Sociotechnical Systems
This article investigates the characterization of cascading phenomena within sociotechnical systems through a systematic review and the development of a conceptual modelling framework. Cascading phenomena, often described using terms such as ripple effect, domino effect, cascading failure, risk propagation and cascading effect, capture the far‐reaching impacts of disruptions in interconnected digital and physical systems. Although these terms hav…
Authoring training scenarios “from within” in an immersive environment with the Cestate framework
Virtual reality (VR) can be used to train for complex, dynamic and dangerous situations, such as disaster response. The aim of this research is to support trainers with an immersive authoring tool that facilitates the implementation of training environments, enabling both the design and execution of complex and dynamic exercises. A systematic literature review was conducted to identify VR-based authoring tools. Each environment was assessed based…
Immersive Crisis Training
This article provides insights from the 'Lessons from the Field' perspective into crisis training using virtual reality (VR). Conventional crisis simulations often involve costly in‐person events, limiting accessibility and effectiveness. VR technology has emerged as a promising alternative to overcome these challenges. This article delves into the application of VR in crisis management training, examining real‐world exercise examples, and presen…
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Authoring training scenarios “from within” in an immersive environment with the Cestate framework
Virtual reality (VR) can be used to train for complex, dynamic and dangerous situations, such as disaster response. The aim of this research is to support trainers with an immersive authoring tool that facilitates the implementation of training environments, enabling both the design and execution of complex and dynamic exercises. A systematic literature review was conducted to identify VR-based authoring tools. Each environment was assessed based…
Immersive Crisis Training
This article provides insights from the 'Lessons from the Field' perspective into crisis training using virtual reality (VR). Conventional crisis simulations often involve costly in‐person events, limiting accessibility and effectiveness. VR technology has emerged as a promising alternative to overcome these challenges. This article delves into the application of VR in crisis management training, examining real‐world exercise examples, and presen…
Unravelling Cascading Phenomena in Sociotechnical Systems
This article investigates the characterization of cascading phenomena within sociotechnical systems through a systematic review and the development of a conceptual modelling framework. Cascading phenomena, often described using terms such as ripple effect, domino effect, cascading failure, risk propagation and cascading effect, capture the far‐reaching impacts of disruptions in interconnected digital and physical systems. Although these terms hav…
Augmented Reality Applications (1 work) · Business (1 work) · Cascading failure (1 work) · Complex Network Analysis Techniques (1 work) · Complex system (1 work) · Computer Science (1 work) · Conceptual framework (1 work) · Domino effect (1 work) · Educational Games and Gamification (1 work) · Geography (1 work)