Guy Hoffman
Biographic Data
| ID | 5120645 |
|---|---|
| NAME | Guy Hoffman |
| GIVEN NAMES | Guy |
| FAMILY NAME | Hoffman |
| SIGNATURE | HOFFMAN G |
| AFFILIATIONS | Cornell University |
| ORCID | 0000-0002-0404-6159 |
| VERIFIED | Yes |
| TOTAL WORKS | 13 |
| TOTAL CITATIONS | 47 |
| AUTHOR COUNT | 13 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2015 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 4 |
Analysis and Perspectives on the ANA Avatar XPRIZE Competition
Affinity Diagramming with a Robot
We investigate what it might look like for a robot to work with a human on a need-finding design task using an affinity diagram. While some recent projects have examined how human–robot teams might explore solutions to design problems, human–robot collaboration in the sensemaking aspects of the design process has not been studied. Designers use affinity diagrams to make sense of unstructured information by clustering paper notes on a work surface…
Face2Gesture
In this work, we present a method for personalizing human-robot interaction by using emotive facial expressions to generate affective robot movements. Movement is an important medium for robots to communicate affective states, but the expertise and time required to craft new robot movements promotes a reliance on fixed preprogrammed behaviors. Enabling robots to respond to multimodal user input with newly generated movements could stave off stale…
Introduction to the Special Issue on “Designing the Robot Body
Designing and evaluating the affectivity of the robot body has become a frontier topic in Human-Robot Interaction (HRI) , with previous studies [ 1 , 2 ] emphasizing the importance of robot embodiment for human-robot communication. In particular, there is growing interest in how the tactile, haptic materiality of the robot influences and mediates users' affective and emotional states. Indeed, the sheer physicality of robotic systems is a crucial …
What Can a Robot’s Skin Be? Designing Texture-changing Skin for Human–Robot Social Interaction
Biological skin has numerous functions like protection, sensing, expression, and regulation. On the contrary, a robot’s skin is usually regarded as a passive and static separation between the body and environment. In this article, we explore the design opportunities of a robot’s skin as a socially expressive medium. Inspired by living organisms, we discuss the roles of interactive robotic skin from four perspectives: expression, perception, regul…
Creativity Landscapes
Creativity plays a central role in children’s development and well‐being, being considered a crucial skill to thrive in their personal and professional lives. Given its importance, researchers and educators highlighted the need to enhance creativity in individuals across the lifespan. However, it is crucial to understand how interventions and programs can promote creativity from an early age. The goal of this systematic review was to collect, sum…
Human Preferences for Robot Eye Gaze in Human-to-Robot Handovers
A Primer for Conducting Experiments in Human–Robot Interaction
We provide guidelines for planning, executing, analyzing, and reporting hypothesis-driven experiments in Human–Robot Interaction (HRI). The intended audience are researchers in the field of HRI who are not trained in empirical research but who are interested in conducting rigorous human-participant studies to support their research. Following the chronological order of research activities and grounded in updated research practices in psychologica…
Human-human-robot interaction
KEYWORDS: Collaboration ToolsUbicompHuman-Robot InteractionInterpersonal EvaluationHuman-Human-Robot InteractionSocial RobotsConversation Quality
Home robotic devices for older adults
Blossom
Blossom is an open-source social robotics platform responding to three challenges in human-robot interaction (HRI) research: (1) Designing, manufacturing, and programming social robots requires a high level of technical knowledge; (2) social robot designs are fixed in appearance and movement capabilities, making them hard to adapt to a specific application; and (3) the use of rigid mechanisms and hard outer shells limits the robots’ expressive ca…
Machines as a source of consolation
Responsiveness to one's bids for proximity in times of need is a linchpin of human interaction. Thus, the ability to be perceived as responsive has design implications for socially assistive robots. We report on a large-scale experimental laboratory study (n = 102) examining robot responsiveness and its effects on human attitudes and behaviors. In one-on-one sessions, participants disclosed a personal event to a non-humanoid robot. The robot resp…
Emotionally expressive dynamic physical behaviors in robots
Home robotic devices for older adults
Emotionally expressive dynamic physical behaviors in robots
Human-human-robot interaction
KEYWORDS: Collaboration ToolsUbicompHuman-Robot InteractionInterpersonal EvaluationHuman-Human-Robot InteractionSocial RobotsConversation Quality
Blossom
Blossom is an open-source social robotics platform responding to three challenges in human-robot interaction (HRI) research: (1) Designing, manufacturing, and programming social robots requires a high level of technical knowledge; (2) social robot designs are fixed in appearance and movement capabilities, making them hard to adapt to a specific application; and (3) the use of rigid mechanisms and hard outer shells limits the robots’ expressive ca…
Machines as a source of consolation
Responsiveness to one's bids for proximity in times of need is a linchpin of human interaction. Thus, the ability to be perceived as responsive has design implications for socially assistive robots. We report on a large-scale experimental laboratory study (n = 102) examining robot responsiveness and its effects on human attitudes and behaviors. In one-on-one sessions, participants disclosed a personal event to a non-humanoid robot. The robot resp…
Human Preferences for Robot Eye Gaze in Human-to-Robot Handovers
Emotionally expressive dynamic physical behaviors in robots
Machines as a source of consolation
Responsiveness to one's bids for proximity in times of need is a linchpin of human interaction. Thus, the ability to be perceived as responsive has design implications for socially assistive robots. We report on a large-scale experimental laboratory study (n = 102) examining robot responsiveness and its effects on human attitudes and behaviors. In one-on-one sessions, participants disclosed a personal event to a non-humanoid robot. The robot resp…
Home robotic devices for older adults
Blossom
Blossom is an open-source social robotics platform responding to three challenges in human-robot interaction (HRI) research: (1) Designing, manufacturing, and programming social robots requires a high level of technical knowledge; (2) social robot designs are fixed in appearance and movement capabilities, making them hard to adapt to a specific application; and (3) the use of rigid mechanisms and hard outer shells limits the robots’ expressive ca…
Human-human-robot interaction
KEYWORDS: Collaboration ToolsUbicompHuman-Robot InteractionInterpersonal EvaluationHuman-Human-Robot InteractionSocial RobotsConversation Quality
A Primer for Conducting Experiments in Human–Robot Interaction
We provide guidelines for planning, executing, analyzing, and reporting hypothesis-driven experiments in Human–Robot Interaction (HRI). The intended audience are researchers in the field of HRI who are not trained in empirical research but who are interested in conducting rigorous human-participant studies to support their research. Following the chronological order of research activities and grounded in updated research practices in psychologica…
Creativity Landscapes
Creativity plays a central role in children’s development and well‐being, being considered a crucial skill to thrive in their personal and professional lives. Given its importance, researchers and educators highlighted the need to enhance creativity in individuals across the lifespan. However, it is crucial to understand how interventions and programs can promote creativity from an early age. The goal of this systematic review was to collect, sum…
Human Preferences for Robot Eye Gaze in Human-to-Robot Handovers
Introduction to the Special Issue on “Designing the Robot Body
Designing and evaluating the affectivity of the robot body has become a frontier topic in Human-Robot Interaction (HRI) , with previous studies [ 1 , 2 ] emphasizing the importance of robot embodiment for human-robot communication. In particular, there is growing interest in how the tactile, haptic materiality of the robot influences and mediates users' affective and emotional states. Indeed, the sheer physicality of robotic systems is a crucial …
What Can a Robot’s Skin Be? Designing Texture-changing Skin for Human–Robot Social Interaction
Biological skin has numerous functions like protection, sensing, expression, and regulation. On the contrary, a robot’s skin is usually regarded as a passive and static separation between the body and environment. In this article, we explore the design opportunities of a robot’s skin as a socially expressive medium. Inspired by living organisms, we discuss the roles of interactive robotic skin from four perspectives: expression, perception, regul…
Affinity Diagramming with a Robot
We investigate what it might look like for a robot to work with a human on a need-finding design task using an affinity diagram. While some recent projects have examined how human–robot teams might explore solutions to design problems, human–robot collaboration in the sensemaking aspects of the design process has not been studied. Designers use affinity diagrams to make sense of unstructured information by clustering paper notes on a work surface…
Face2Gesture
In this work, we present a method for personalizing human-robot interaction by using emotive facial expressions to generate affective robot movements. Movement is an important medium for robots to communicate affective states, but the expertise and time required to craft new robot movements promotes a reliance on fixed preprogrammed behaviors. Enabling robots to respond to multimodal user input with newly generated movements could stave off stale…
Analysis and Perspectives on the ANA Avatar XPRIZE Competition
Artificial Intelligence (12 works) · Computer Science (12 works) · Human–computer interaction (12 works) · Robot (12 works) · Psychology (9 works) · Social Robot Interaction and HRI (9 works) · Human–robot interaction (6 works) · Computer vision (4 works) · Robot Manipulation and Learning (4 works) · Social Psychology (4 works)