Μaria Meletiou-Mavrotheris
Biographic Data
| ID | 5398682 |
|---|---|
| NAME | Μaria Meletiou-Mavrotheris |
| GIVEN NAMES | Μaria |
| FAMILY NAME | Meletiou-Mavrotheris |
| SIGNATURE | MELETIOU-MAVROTHERIS Μ |
| AFFILIATIONS | European University Cyprus |
| ORCID | 0000-0001-6749-3266 |
| VERIFIED | Yes |
| TOTAL WORKS | 12 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 12 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2010 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
Investigating Student Teacher Engagement with Data-Driven AI and Ethical Reasoning in a Graduate-Level Education Course
This study investigates how student teachers engaged with data science and machine learning (ML) through a collaborative, scenario-based project in a graduate-level online course, AI in STEAM Education. The study focuses on the pilot implementation of the module Responsible AI & Data Science: Ethics, Society, and Citizenship, developed within the EU-funded DataSETUP project. This module introduced student teachers to core data science and AI/ML c…
Using Role Models and Game-Based Learning to Attract Adolescent Girls to STEM
Various pedagogical approaches have been proposed to attract more female students to STEM (science, technology, engineering, and mathematics), targeting student beliefs and perceptions that are linked to STEM study intentions. The current study, which took place in a secondary school in Cyprus and employed a quasi-experimental design, aims at contributing to this literature. Responses to pre- and post-questionnaires by 69 experimental and 27 cont…
Sustaining Teacher Professional Learning in STEM
This article is a self-narrative of our 18-year research into the Technological Pedagogical Content Knowledge (TPACK)-guided professional development of teachers in ICT-enhanced mathematics learning. Using autoethnography as the methodology to elucidate our transformative personal evolution in implementing the TPACK model, we describe how we conceptualized and enacted the TPACK framework across three distinct phases of our research trajectory. In…
Primary School Teachers’ Perspectives on Emergency Remote Teaching of Mathematics
In this study, we aimed to determine Cypriot primary mathematics teachers’ perspectives and lived experiences during the transition to emergency remote teaching (ERT) in the early stage of the COVID-19 pandemic. An in-depth online survey combining closed-ended and open-ended questions was administered to sixty-two (n = 62) educators teaching mathematics in public primary schools during the first lockdown in spring, 2020. The data from closed-ende…
The prevalence and use of emerging technologies in STEAM education
Emergency Remote Learning in Higher Education in Cyprus during Covid-19 Lockdown
This study provides a zoom-out perspective of higher education students’ experiences related to the emergency remote learning (ERL) following the first lockdown due to the COVID-19 pandemic as captured by a national, in-depth survey administered to all higher education institutions in Cyprus (different fields of study and educational levels). Quantitative and qualitative analyses of the data collected from 1051 students provide valuable informati…
The Role of Learning and Communication Technologies in Online Courses’ Design and Delivery
This article presents the results of a study, conducted within the scope of the EU-funded project RELOBIE: Reusable Learning Objects in Education, which investigated faculty perceptions and practices regarding the educational use of contemporary and emerging technologies. A cross-national, in-depth online survey of n = 171 faculty members in the four partner countries (Estonia, Cyprus, Norway, Portugal) took place. Seventy-six ( n = 76; 44.4%) of…
Let Students Talk about Emergency Remote Teaching Experience
This research aimed to comprehend the impact of the first school closure on secondary education in Cyprus from students’ perspectives. Through the administration of an online survey with both closed and open questions, the study investigated the main issues and challenges that students experienced during their abrupt transition from face-to-face to emergency remote education and their main worries and concerns during this period, as well as their…
Teacher Training for ‘Augmented Reading’
Living Book—Augmenting Reading for Life, a three-year EU-funded Erasmus + project (September 2016–August 2019), exploited the affordances of augmented reality (AR) and other emerging technologies in order to address the underachievement of European youth in reading skills. The program developed an innovative approach that empowers teachers from upper primary and lower secondary schools (ages 9–15) to ‘augment’ students’ reading experiences throug…
Augmented Reality in Lower Secondary Education
The current article provides an overview of a Teacher Professional Development (TPD) program that has been designed, pilot tested, and implemented to investigate the impact of augmented reality (AR) on: (a) Teachers’ level of technology (AR) acceptance, adoption of inquiry-based instructional approaches, and confidence towards teaching twentieth-first century skills in STEM-related courses; and (b) students’ potential enhancement of specific twen…
“Helping Nemo!”—Using Augmented Reality and Alternate Reality Games in the Context of Universal Design for Learning
This article reports on the main experiences gained from a teaching intervention which utilised the alternate reality game ‘Helping Nemo’ in an augmented reality environment for formative assessment. The purpose of the study was to explore the ways in which the affordances arising from the combination of alternate reality games and augmented reality, situated in the context of Universal Design for Learning, might facilitate students’ learning amo…
Investigating College-Level Introductory Statistics Students’ Prior Knowledge of Graphing
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Investigating College-Level Introductory Statistics Students’ Prior Knowledge of Graphing
Teacher Training for ‘Augmented Reading’
Living Book—Augmenting Reading for Life, a three-year EU-funded Erasmus + project (September 2016–August 2019), exploited the affordances of augmented reality (AR) and other emerging technologies in order to address the underachievement of European youth in reading skills. The program developed an innovative approach that empowers teachers from upper primary and lower secondary schools (ages 9–15) to ‘augment’ students’ reading experiences throug…
Augmented Reality in Lower Secondary Education
The current article provides an overview of a Teacher Professional Development (TPD) program that has been designed, pilot tested, and implemented to investigate the impact of augmented reality (AR) on: (a) Teachers’ level of technology (AR) acceptance, adoption of inquiry-based instructional approaches, and confidence towards teaching twentieth-first century skills in STEM-related courses; and (b) students’ potential enhancement of specific twen…
“Helping Nemo!”—Using Augmented Reality and Alternate Reality Games in the Context of Universal Design for Learning
This article reports on the main experiences gained from a teaching intervention which utilised the alternate reality game ‘Helping Nemo’ in an augmented reality environment for formative assessment. The purpose of the study was to explore the ways in which the affordances arising from the combination of alternate reality games and augmented reality, situated in the context of Universal Design for Learning, might facilitate students’ learning amo…
The Role of Learning and Communication Technologies in Online Courses’ Design and Delivery
This article presents the results of a study, conducted within the scope of the EU-funded project RELOBIE: Reusable Learning Objects in Education, which investigated faculty perceptions and practices regarding the educational use of contemporary and emerging technologies. A cross-national, in-depth online survey of n = 171 faculty members in the four partner countries (Estonia, Cyprus, Norway, Portugal) took place. Seventy-six ( n = 76; 44.4%) of…
Let Students Talk about Emergency Remote Teaching Experience
This research aimed to comprehend the impact of the first school closure on secondary education in Cyprus from students’ perspectives. Through the administration of an online survey with both closed and open questions, the study investigated the main issues and challenges that students experienced during their abrupt transition from face-to-face to emergency remote education and their main worries and concerns during this period, as well as their…
Emergency Remote Learning in Higher Education in Cyprus during Covid-19 Lockdown
This study provides a zoom-out perspective of higher education students’ experiences related to the emergency remote learning (ERL) following the first lockdown due to the COVID-19 pandemic as captured by a national, in-depth survey administered to all higher education institutions in Cyprus (different fields of study and educational levels). Quantitative and qualitative analyses of the data collected from 1051 students provide valuable informati…
Primary School Teachers’ Perspectives on Emergency Remote Teaching of Mathematics
In this study, we aimed to determine Cypriot primary mathematics teachers’ perspectives and lived experiences during the transition to emergency remote teaching (ERT) in the early stage of the COVID-19 pandemic. An in-depth online survey combining closed-ended and open-ended questions was administered to sixty-two (n = 62) educators teaching mathematics in public primary schools during the first lockdown in spring, 2020. The data from closed-ende…
The prevalence and use of emerging technologies in STEAM education
Using Role Models and Game-Based Learning to Attract Adolescent Girls to STEM
Various pedagogical approaches have been proposed to attract more female students to STEM (science, technology, engineering, and mathematics), targeting student beliefs and perceptions that are linked to STEM study intentions. The current study, which took place in a secondary school in Cyprus and employed a quasi-experimental design, aims at contributing to this literature. Responses to pre- and post-questionnaires by 69 experimental and 27 cont…
Sustaining Teacher Professional Learning in STEM
This article is a self-narrative of our 18-year research into the Technological Pedagogical Content Knowledge (TPACK)-guided professional development of teachers in ICT-enhanced mathematics learning. Using autoethnography as the methodology to elucidate our transformative personal evolution in implementing the TPACK model, we describe how we conceptualized and enacted the TPACK framework across three distinct phases of our research trajectory. In…
Investigating Student Teacher Engagement with Data-Driven AI and Ethical Reasoning in a Graduate-Level Education Course
This study investigates how student teachers engaged with data science and machine learning (ML) through a collaborative, scenario-based project in a graduate-level online course, AI in STEAM Education. The study focuses on the pilot implementation of the module Responsible AI & Data Science: Ethics, Society, and Citizenship, developed within the EU-funded DataSETUP project. This module introduced student teachers to core data science and AI/ML c…
Psychology (10 works) · Mathematics education (9 works) · Medical education (8 works) · Medicine (8 works) · Pedagogy (8 works) · Computer Science (7 works) · Political science (4 works) · Augmented reality (3 works) · Augmented Reality Applications (3 works) · Distance education (3 works)