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Karim Hesham Shaker Ibrahim

Datos Biográficos

ID5434720
NOMBREKarim Hesham Shaker Ibrahim
NOMBRESKarim Hesham Shaker
APELLIDOIbrahim
FIRMAIBRAHIM K H S
AFILIACIONESEnglish Department Gulf University for Science and Technology (GUST), Block 5, Building 1, Office W1‐148, Mubarak Al‐abdullah Area, West Mishref Kuwait
ORCID0000-0003-0037-0872
VERIFICADOSí
TOTAL DE OBRAS4
TOTAL DE CITAS5
TOTAL COMO AUTOR4
TOTAL COMO EDITOR0
PRIMER AÑO DE PUBLICACIÓN2017
AÑO MÁS RECIENTE DE PUBLICACIÓN2024
ÍNDICE H2
  • Potentials and Implications of ChatGPT for ESL Writing Instruction

    Open Access•Karim Hesham Shaker Ibrahim, Robert Kirkpatrick•ARTICLE•The International Review of…•2024

    The release of ChatGPT has marked the dawn of a new information revolution that will transform how people communicate and make meaning. However, to date, little is known about the implications of ChatGPT for L2 composition instruction. To address this gap, the present study uses a systematic review design to synthesize available research on the educational potentials of ChatGPT as an instructional assistant, outline the implications of these pote…

  • Understanding L2 use in MMOGs

    Open Access•Karim Hesham Shaker Ibrahim•ARTICLE•Foreign Language Annals•2022•Referencias: 29

    The Challenge Despite an increase in research surrounding digital games and L2 learning, our understanding remains limited. This paper attempts to answer some key questions such as—What are the dynamics of linguistic interaction in massive‐multiplayer online games? How are these interactions embedded in, and shaped by, different ecological forces? How could these dynamics motivate, facilitate, or scaffold digital game‐based L2 use and practice

  • Foreign language practice in simulation video games

    Open Access•Karim Hesham Shaker Ibrahim•ARTICLE•Foreign Language Annals•2019•Citada por: 3•Referencias: 34

    Video/digital games have grown into a mainstream language‐mediated activity that attracts millions of foreign language (FL) learners worldwide. While empirical studies have demonstrated that digital game‐based interactions offer valuable opportunities for FL practice and learning (e.g., Sundqvist & Wikström, 2015), little is known about the specific dynamics of FL use that facilitate FL learning. The present exploratory case study examined three …

  • The Impact of Ecological Factors on Game‐Based L2 Practice and Learning

    Open Access•Karim Hesham Shaker Ibrahim•ARTICLE•Foreign Language Annals•2017•Citada por: 2•Referencias: 10

    Various empirical studies have demonstrated that digital gaming can promote second language (L2) use and learning and that game‐based L2 learning is a dynamic, emergent activity that is shaped by the interactions of different factors. Although a deeper understanding of gaming ecology on game‐based L2 use and learning is necessary to inform the selection and adaptation of digital games for L2 learning and teaching, to date the ecology of digital g…

  • Foreign language practice in simulation video games

    Open Access•Karim Hesham Shaker Ibrahim•ARTICLE•Foreign Language Annals•2019•Citada por: 3•Referencias: 34

    Video/digital games have grown into a mainstream language‐mediated activity that attracts millions of foreign language (FL) learners worldwide. While empirical studies have demonstrated that digital game‐based interactions offer valuable opportunities for FL practice and learning (e.g., Sundqvist & Wikström, 2015), little is known about the specific dynamics of FL use that facilitate FL learning. The present exploratory case study examined three …

  • The Impact of Ecological Factors on Game‐Based L2 Practice and Learning

    Open Access•Karim Hesham Shaker Ibrahim•ARTICLE•Foreign Language Annals•2017•Citada por: 2•Referencias: 10

    Various empirical studies have demonstrated that digital gaming can promote second language (L2) use and learning and that game‐based L2 learning is a dynamic, emergent activity that is shaped by the interactions of different factors. Although a deeper understanding of gaming ecology on game‐based L2 use and learning is necessary to inform the selection and adaptation of digital games for L2 learning and teaching, to date the ecology of digital g…

  • The Impact of Ecological Factors on Game‐Based L2 Practice and Learning

    Open Access•Karim Hesham Shaker Ibrahim•ARTICLE•Foreign Language Annals•2017•Citada por: 2•Referencias: 10

    Various empirical studies have demonstrated that digital gaming can promote second language (L2) use and learning and that game‐based L2 learning is a dynamic, emergent activity that is shaped by the interactions of different factors. Although a deeper understanding of gaming ecology on game‐based L2 use and learning is necessary to inform the selection and adaptation of digital games for L2 learning and teaching, to date the ecology of digital g…

  • Foreign language practice in simulation video games

    Open Access•Karim Hesham Shaker Ibrahim•ARTICLE•Foreign Language Annals•2019•Citada por: 3•Referencias: 34

    Video/digital games have grown into a mainstream language‐mediated activity that attracts millions of foreign language (FL) learners worldwide. While empirical studies have demonstrated that digital game‐based interactions offer valuable opportunities for FL practice and learning (e.g., Sundqvist & Wikström, 2015), little is known about the specific dynamics of FL use that facilitate FL learning. The present exploratory case study examined three …

  • Understanding L2 use in MMOGs

    Open Access•Karim Hesham Shaker Ibrahim•ARTICLE•Foreign Language Annals•2022•Referencias: 29

    The Challenge Despite an increase in research surrounding digital games and L2 learning, our understanding remains limited. This paper attempts to answer some key questions such as—What are the dynamics of linguistic interaction in massive‐multiplayer online games? How are these interactions embedded in, and shaped by, different ecological forces? How could these dynamics motivate, facilitate, or scaffold digital game‐based L2 use and practice

  • Potentials and Implications of ChatGPT for ESL Writing Instruction

    Open Access•Karim Hesham Shaker Ibrahim, Robert Kirkpatrick•ARTICLE•The International Review of…•2024

    The release of ChatGPT has marked the dawn of a new information revolution that will transform how people communicate and make meaning. However, to date, little is known about the implications of ChatGPT for L2 composition instruction. To address this gap, the present study uses a systematic review design to synthesize available research on the educational potentials of ChatGPT as an instructional assistant, outline the implications of these pote…

Computer Science (4 obras) · Psychology (4 obras) · Mathematics education (3 obras) · Multimedia (3 obras) · Dynamics (music (2 obras) · EFL/ESL Teaching and Learning (2 obras) · Exploratory research (2 obras) · Human–computer interaction (2 obras) · Pedagogy (2 obras) · Second Language Learning and Teaching (2 obras)

Ethnos_APP • Proyecto Open Source • Licencia MIT • Frontend v2.0.0 • Privacidad y Cookies • Documentación de la API: api.ethnos.app/docs • Código de la API: GitHub • DOI: 10.5281/zenodo.17049435 • Código del Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae