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Shuhong Lin

Biographic Data

ID5449649
NAMEShuhong Lin
GIVEN NAMESShuhong
FAMILY NAMELin
SIGNATURELIN S
AFFILIATIONSCentral South University
ORCID0000-0001-7865-9153
VERIFIEDYes
TOTAL WORKS12
TOTAL CITATIONS24
AUTHOR COUNT12
EDITOR COUNT0
FIRST PUBLICATION YEAR2003
LATEST PUBLICATION YEAR2025
H-INDEX1
  • Evolving diagnosis and comorbidities of gaming disorder: Insights from psychiatry departments in five Chinese hospitals from 2018 to 2023

    Open Access•Xuhao Wang, X W Wang et al.•ARTICLE•Journal of Behavioral Addictions•2025

  • Luoshi Neiyi Prescription inhibits estradiol synthesis and inflammation in endometriosis through the HIF1A/EZH2/SF-1 pathway

    Open Access•Lizheng Wu, Dantong Lan et al.•ARTICLE•Journal of Ethnopharmacology•2024

  • Prevalence and influencing factors of suicide in first-episode and drug-naive young major depressive disorder patients with impaired fasting glucose: A cross-sectional study

    Open Access•Yifan Li, Zhenjiang Liao et al.•ARTICLE•Frontiers in Psychiatry•2023

    Our study suggests that young MDD patients with IFG have a high rate of suicide attempts. Some clinical symptoms and thyroid function parameters may be the risk factor for suicide attempts in young MDD patients with impaired glucose metabolism

  • Exploring the associated characteristics of Internet gaming disorder from the perspective of various game genres

    Open Access•Zhenjiang Liao, Xinxin Chen et al.•ARTICLE•Frontiers in Psychiatry•2023

    Individuals in each game genre exhibited distinct characteristics that might predict IGD development (e.g., gaming patterns and personality traits). Game genre preferences should be considered in the early prevention and treatment of IGD to help high-risk individuals' recovery. Additionally, more research should be conducted to explore RPG and STR game characteristics

  • Development and Validation of a Risk Assessment Tool for Gaming Disorder in China: The Gaming Hazard Assessment Scale

    Open Access•Ying Tang, Zhenjiang Liao et al.•ARTICLE•Frontiers in Public Health•2022

    Despite the growing research interest in gaming disorder, risk screening tools developed specifically for the Chinese population are still lacking. This study aimed to construct a screening tool to evaluate the risk of gaming disorder (GD) development, by assessing the severity of GD symptoms among Chinese gamers, based on clinical expert interviews, structured interviews with GD patients, a background literature review, and IGD/GD criteria propo…

  • Stigmatizing Attitudes Toward Covid-19 Among Patients, Their Relatives and Healthy Residents in Zhangjiajie

    Open Access•Xinxin Chen, Zhenjiang Liao et al.•ARTICLE•Frontiers in Public Health•2022

    Introduction: In July 2021, Zhangjiajie City became the new epicenter of the COVID-19 outbreak. Aside from the physical manifestations of COVID-19, patients are also victims of severe social stigmatization. Stigma affects not only COVID-19 patients or survivors, but also individuals associated with them. This study aims to describe and assess the COVID-19-related stigma between patients, their relatives, and healthy local residents. Methods: The …

  • Suicidal Ideation Is Associated With Excessive Smartphone Use Among Chinese College Students

    Open Access•Qiuping Huang, Shuhong Lin et al.•ARTICLE•Frontiers in Public Health•2022

    Background Suicidal ideation is the first step and a strong predictor of suicide. College students are at a considerably high risk of suicidal ideation, and smartphones are commonly used in this group. However, the relationship between suicidal ideation and smartphone use among Chinese college students is unclear. The current study aimed to investigate the prevalence of suicidal ideation among Chinese college students and its association with sma…

  • Prevalence of Internet Gaming Disorder and Its Association With Personality Traits and Gaming Characteristics Among Chinese Adolescent Gamers

    Open Access•Zhenjiang Liao, Qiuping Huang et al.•ARTICLE•Frontiers in Psychiatry•2020

    Background: Internet gaming is extremely popular in China. However, some players overuse it, with negative outcomes. Knowing the prevalence rate and specific risk factors can provide a better understanding of the etiology of Internet Gaming Disorder (IGD). This study aimed to estimate the prevalence of IGD among Chinese adolescents and its association with their personality traits and Internet gaming characteristics. Methods: A cross-sectional st…

  • Smartphone Use and Sleep Quality in Chinese College Students: A Preliminary Study

    Open Access•Qiuping Huang, Ying Li et al.•ARTICLE•Frontiers in Psychiatry•2020

    Our findings suggest that excessive smartphone use and MPA are associated with poor sleep quality in a sample of Chinese college students from a health vocational college. Because of the limited sample representativeness and cross-sectional design of this study, large-scale prospective representative studies are warranted to confirm these associations

  • Reflexively mindblind: Using theory of mind to interpret behavior requires effortful attention

    Open Access•Shuhong Lin, Boaz Keysar et al.•ARTICLE•Journal of Experimental Social…•2010•Cited by: 24•References: 31

  • In the mood to get over yourself: Mood affects theory-of-mind use

    Benjamin A Converse, Shuhong Lin et al.•ARTICLE•Emotion•2008

    Understanding others' behavior often involves attributing mental states to them by using one's "theory of mind." We argue that using theory of mind to recognize differences between one's own perspective and another's perspective is a deliberate process of inference that may be influenced by incidental mood. Because sadness is associated with more systematic and deliberate processing whereas happiness is associated with more heuristic processing, …

  • Limits on theory of mind use in adults

    Open Access•Boaz Keysar, Shuhong Lin et al.•ARTICLE•Cognition•2003

  • Reflexively mindblind: Using theory of mind to interpret behavior requires effortful attention

    Open Access•Shuhong Lin, Boaz Keysar et al.•ARTICLE•Journal of Experimental Social…•2010•Cited by: 24•References: 31

  • Limits on theory of mind use in adults

    Open Access•Boaz Keysar, Shuhong Lin et al.•ARTICLE•Cognition•2003

  • In the mood to get over yourself: Mood affects theory-of-mind use

    Benjamin A Converse, Shuhong Lin et al.•ARTICLE•Emotion•2008

    Understanding others' behavior often involves attributing mental states to them by using one's "theory of mind." We argue that using theory of mind to recognize differences between one's own perspective and another's perspective is a deliberate process of inference that may be influenced by incidental mood. Because sadness is associated with more systematic and deliberate processing whereas happiness is associated with more heuristic processing, …

  • Reflexively mindblind: Using theory of mind to interpret behavior requires effortful attention

    Open Access•Shuhong Lin, Boaz Keysar et al.•ARTICLE•Journal of Experimental Social…•2010•Cited by: 24•References: 31

  • Prevalence of Internet Gaming Disorder and Its Association With Personality Traits and Gaming Characteristics Among Chinese Adolescent Gamers

    Open Access•Zhenjiang Liao, Qiuping Huang et al.•ARTICLE•Frontiers in Psychiatry•2020

    Background: Internet gaming is extremely popular in China. However, some players overuse it, with negative outcomes. Knowing the prevalence rate and specific risk factors can provide a better understanding of the etiology of Internet Gaming Disorder (IGD). This study aimed to estimate the prevalence of IGD among Chinese adolescents and its association with their personality traits and Internet gaming characteristics. Methods: A cross-sectional st…

  • Smartphone Use and Sleep Quality in Chinese College Students: A Preliminary Study

    Open Access•Qiuping Huang, Ying Li et al.•ARTICLE•Frontiers in Psychiatry•2020

    Our findings suggest that excessive smartphone use and MPA are associated with poor sleep quality in a sample of Chinese college students from a health vocational college. Because of the limited sample representativeness and cross-sectional design of this study, large-scale prospective representative studies are warranted to confirm these associations

  • Development and Validation of a Risk Assessment Tool for Gaming Disorder in China: The Gaming Hazard Assessment Scale

    Open Access•Ying Tang, Zhenjiang Liao et al.•ARTICLE•Frontiers in Public Health•2022

    Despite the growing research interest in gaming disorder, risk screening tools developed specifically for the Chinese population are still lacking. This study aimed to construct a screening tool to evaluate the risk of gaming disorder (GD) development, by assessing the severity of GD symptoms among Chinese gamers, based on clinical expert interviews, structured interviews with GD patients, a background literature review, and IGD/GD criteria propo…

  • Stigmatizing Attitudes Toward Covid-19 Among Patients, Their Relatives and Healthy Residents in Zhangjiajie

    Open Access•Xinxin Chen, Zhenjiang Liao et al.•ARTICLE•Frontiers in Public Health•2022

    Introduction: In July 2021, Zhangjiajie City became the new epicenter of the COVID-19 outbreak. Aside from the physical manifestations of COVID-19, patients are also victims of severe social stigmatization. Stigma affects not only COVID-19 patients or survivors, but also individuals associated with them. This study aims to describe and assess the COVID-19-related stigma between patients, their relatives, and healthy local residents. Methods: The …

  • Suicidal Ideation Is Associated With Excessive Smartphone Use Among Chinese College Students

    Open Access•Qiuping Huang, Shuhong Lin et al.•ARTICLE•Frontiers in Public Health•2022

    Background Suicidal ideation is the first step and a strong predictor of suicide. College students are at a considerably high risk of suicidal ideation, and smartphones are commonly used in this group. However, the relationship between suicidal ideation and smartphone use among Chinese college students is unclear. The current study aimed to investigate the prevalence of suicidal ideation among Chinese college students and its association with sma…

  • Prevalence and influencing factors of suicide in first-episode and drug-naive young major depressive disorder patients with impaired fasting glucose: A cross-sectional study

    Open Access•Yifan Li, Zhenjiang Liao et al.•ARTICLE•Frontiers in Psychiatry•2023

    Our study suggests that young MDD patients with IFG have a high rate of suicide attempts. Some clinical symptoms and thyroid function parameters may be the risk factor for suicide attempts in young MDD patients with impaired glucose metabolism

  • Exploring the associated characteristics of Internet gaming disorder from the perspective of various game genres

    Open Access•Zhenjiang Liao, Xinxin Chen et al.•ARTICLE•Frontiers in Psychiatry•2023

    Individuals in each game genre exhibited distinct characteristics that might predict IGD development (e.g., gaming patterns and personality traits). Game genre preferences should be considered in the early prevention and treatment of IGD to help high-risk individuals' recovery. Additionally, more research should be conducted to explore RPG and STR game characteristics

  • Luoshi Neiyi Prescription inhibits estradiol synthesis and inflammation in endometriosis through the HIF1A/EZH2/SF-1 pathway

    Open Access•Lizheng Wu, Dantong Lan et al.•ARTICLE•Journal of Ethnopharmacology•2024

  • Evolving diagnosis and comorbidities of gaming disorder: Insights from psychiatry departments in five Chinese hospitals from 2018 to 2023

    Open Access•Xuhao Wang, X W Wang et al.•ARTICLE•Journal of Behavioral Addictions•2025

Psychology (11 works) · Clinical Psychology (6 works) · Impact of Technology on Adolescents (6 works) · Medicine (6 works) · Psychiatry (6 works) · Computer Science (5 works) · Social Psychology (5 works) · Social Psychology (4 works) · Clinical Psychology (3 works) · Cognition (3 works)

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