Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

Evolving diagnosis and comorbidities of gaming disorder

Insights from psychiatry departments in five Chinese hospitals from 2018 to 2023

Bibliographic Data

ID21881965
AuthorsXuhao Wang (0000-0002-0564-1558, National Clinical Research Center for Mental Disorders, and Department of Psychiatry, the Second Xiangya Hospital of Central South University, China), X W Wang (0009-0004-8348-0368, Central South University), Shuhong Lin (0000-0001-7865-9153, Central South University), Xuebing Liu (0000-0001-6965-1205, Huazhong University of Science and Technology), Shucai Huang (0000-0001-6852-1396, Wuhu Fourth People Hospital), Jing Qi (0000-0002-5688-5579, Hunan Institute of Mental Health), Tianli Shao (0009-0008-1492-3013, Shenzhen KangNing Hospital), Zhenjiang Liao (0000-0003-3949-2682, Central South University), Xinxin Chen (0000-0002-1447-2661, Central South University), Yifan Li (0009-0005-9473-2695, Central South University), Ying Tang (0000-0002-1745-3685, Central South University), Hongxian Chen (0000-0002-1714-5084, Central South University), Qiuping Huang (0000-0001-6899-9736, Hunan University)
Year2025
Volume14
Issue2
Pages873-888
Publication date2025-07-02
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueJournal of Behavioral Addictions (JOURNAL)
Journal identifiersISSN: 2062-5871 • E-ISSN: 2063-5303
PublisherAkademiai Kiado Zrt. (PUBLISHER • HU)
DOI10.1556/2006.2025.00051
PMID40549955
OpenAlexW4411537767
LanguageEN
References cited103

Addiction · Gambling disorder · Psychiatry · Gambling Behavior and Treatments · Impact of Technology on Adolescents · Mind wandering and attention · Psychology

  • Cross‐sectional and longitudinal epidemiological studies of I nternet gaming disorder

    Open Access•Satoko Mihara, Susumu Higuchi•Psychiatry and Clinical…•2017

  • Expert appraisal of criteria for assessing gaming disorder

    Open Access•Jesús Castro‐calvo, Daniel L King et al.•Addiction•2021

  • Prevalence of Internet-based addictive behaviors during Covid-19 pandemic

    Nassim Masaeli, Hadi Farhadi•Journal of Addictive Diseases•2021

  • The prevalence and possible risk factors of internet gaming disorder among adolescents and young adults

    Open Access•Yuan-Xia Gao, Jiang-Yang Wang et al.•Journal of Psychiatric Research•2022

  • Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective

    Open Access•Hans‐jürgen Rumpf, Sophia Achab et al.•Journal of Behavioral Addictions•2018

  • Internet gaming disorder in children and adolescents

    Open Access•Frank W Paulus, Susanne Ohmann et al.•Developmental Medicine & Child…•2018

  • Systematic review and meta-analysis of epidemiology of internet addiction

    Open Access•Yuan-Chien Pan, Yu-Chuan Chiu et al.•Neuroscience & Biobehavioral…•2020

  • Gaming disorder

    Open Access•Jennifer B Saunders, John B Saunders et al.•Journal of Behavioral Addictions•2017

  • Prevalence of gaming disorder

    Open Access•Hee Sun Kim, Gaeun Son et al.•Addictive Behaviors•2022

  • Internet Addiction

    Open Access•D Kuss, M Griffiths et al.•Current Pharmaceutical Design•2014

  • The (co-)occurrence of problematic video gaming, substance use, and psychosocial problems in adolescents

    Open Access•Antonius J van Rooij, Daria J Ku et al.•Journal of Behavioral Addictions•2014

  • Problematic computer game use among adolescents, younger and older adults

    Open Access•Ruth Festl, Ruth Wendt et al.•Addiction•2013

  • Internet gaming disorder, motives, game genres and psychopathology

    Open Access•Stéphanie Laconi, Sophie Pirès et al.•Computers in Human Behavior•2017

  • Conduct disorder

    Open Access•Graeme Fairchild, David J Hawes et al.•Nature Reviews Disease Primers•2019

  • Prevalence of mental disorders in China

    Open Access•Yueqin Huang, Yu Wang et al.•The Lancet Psychiatry•2019

  • Global burden of 369 diseases and injuries in 204 countries and territories, 1990–2019

    Open Access•Theo Vos, Stephen S Lim et al.•The Lancet•2020

  • Gaming and Gaming Disorder

    Open Access•Frank D Buono, Erina Paul et al.•Cyberpsychology Behavior and…•2020

  • Internet-Related Behaviors and Psychological Distress Among Schoolchildren During the Covid-19 School Hiatus

    Open Access•Chao‐Ying Chen, Chao-Ying Chen et al.•Cyberpsychology Behavior and…•2021

  • Internet gaming as a coping method among schizophrenic patients facing psychological distress

    Open Access•Yun‐hsuan Chang, Yun-Hsuan Chang et al.•Journal of Behavioral Addictions•2021

  • A longitudinal study of the effects of problematic smartphone use on social functioning among people with schizophrenia

    Open Access•Kun-Chia Chang, Kun‐Chia Chang et al.•Journal of Behavioral Addictions•2022

  • Prevalence of gaming disorder in East Asia

    Open Access•Zhenjiang Liao, Xinxin Chen et al.•Journal of Behavioral Addictions•2022

  • Functional impairment, insight, and comparison between criteria for gaming disorder in the International Classification of Diseases, 11 Edition and internet gaming disorder in Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition

    Open Access•Ju‐Yu Yen, Susumu Higuchi et al.•Journal of Behavioral Addictions•2022

  • The longitudinal associations between internet addiction and ADHD symptoms among adolescents

    Open Access•Jin-Liang Wang, Xue-Qin Yin et al.•Journal of Behavioral Addictions•2024

  • Heterogeneity of gaming disorder

    Open Access•Chih-Hung Ko, Orsolya Király et al.•Journal of Behavioral Addictions•2023

  • A case-control study for psychiatric comorbidity and associative factors of gaming disorder and hazardous gaming based on ICD-11 criteria

    Open Access•Ju‐Yu Yen, Orsolya Király et al.•Journal of Behavioral Addictions•2024

  • Attention deficit hyperactivity disorder and gaming disorder

    Open Access•Clémence Cabelguen, Bruno Rocher et al.•Journal of Behavioral Addictions•2021

  • Depression and anxiety symptoms associated with internet gaming disorder before and during the Covid-19 pandemic

    Open Access•Zhaojun Teng, Halley M Pontes et al.•Journal of Behavioral Addictions•2021

  • The Role of Parents in Problematic Internet Use among US Adolescents

    Open Access•Amy Bleakley, Morgan E Ellithorpe et al.•Media and Communication•2016

  • Internet Addiction

    Open Access•Kimberly S Young, Kimberly Young•CyberPsychology & Behavior•1998

  • Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal

    Open Access•Espen Aarseth, Anthony M Bean et al.•Journal of Behavioral Addictions•2016

  • Prevalence and Risk Factors of Video Game Dependency in Adolescence

    Open Access•Florian Rehbein, Grad Psych et al.•Cyberpsychology Behavior and…•2010

  • Problematic Video Game Use

    Open Access•Rune Aune Mentzoni, Geir Scott Brunborg et al.•Cyberpsychology Behavior and…•2011

  • Physical Interpersonal Relationships and Social Anxiety among Online Game Players

    Open Access•Sing Kai Lo, Shao-Kang Lo et al.•CyberPsychology & Behavior•2005

  • Online Gaming Addiction? Motives Predict Addictive Play Behavior in Massively Multiplayer Online Role-Playing Games

    Open Access•Daria J Ku, Daria J Kuss et al.•Cyberpsychology Behavior and…•2012

  • Prevalence of Internet Addiction Disorder and Its Correlates Among Clinically Stable Adolescents With Psychiatric Disorders in China During the Covid-19 Outbreak

    Open Access•Zong-Lei Li, Rui Liu et al.•Frontiers in Psychiatry•2021

  • Bidirectional Associations Between Self-Reported Gaming Disorder and Adult Attention Deficit Hyperactivity Disorder

    Open Access•Simon Marmet, Joseph Studer et al.•Frontiers in Psychiatry•2018

  • Prevalence, demographics and clinical characteristics of Internet addiction among Chinese adolescents with schizophrenia

    Open Access•Yunhui Zhong, Yibo Li et al.•Frontiers in Psychiatry•2024

  • Latent Profile of Internet and Internet Game Usage Among South Korean Adolescents During the Covid-19 Pandemic

    Open Access•Dongil Kim, Junwon Lee et al.•Frontiers in Psychiatry•2021

  • Risk Factors for Internet Gaming Disorder

    Open Access•Mi Jung Rho, Mi Rho et al.•International Journal of…•2017

  • Structural Equation Modeling (SEM)

    Open Access•Ruu‐Fen Tzang, Ruu-Fen Tzang et al.•International Journal of…•2022

  • Internet Gaming Disorders and Early Onset Psychosis in Young People

    Open Access•Valerio Ricci, Domenico De Berardis et al.•International Journal of…•2023

  • Prevalence and Predictors of Video Game Addiction

    Open Access•Charlotte Thoresen Wittek, Turi Reiten Finserås et al.•International Journal of Mental…•2015

  • Network Analysis of the Structure of the Core Symptoms and Clinical Correlates in Comorbid Schizophrenia and Gambling Disorder

    Open Access•Roser Granero, Fernando Fernandez-Aranda et al.•International Journal of Mental…•2022

  • Internet Gaming Disorder in adolescence

    Open Access•Mirna Macur, Halley M Pontes•BMC Public Health•2021

  • Video game playing, attention problems, and impulsiveness

    Douglas A Gentile, Edward L Swing et al.•Psychology of Popular Media Culture•2012

  • Digital Natives, Digital Immigrants Part 2

    Marc Prensky•On the Horizon The International…•2001

  • Digital Natives, Digital Immigrants Part 1

    Marc Prensky•On the Horizon The International…•2001

  • Does parental mediation of media influence child outcomes? A meta-analysis on media time, aggression, substance use, and sexual behavior

    Kevin M Collier, Sarah M Coyne et al.•Developmental Psychology•2016

  • Conceptualizing Stigma

    Bruce G Link, Lexi Harari et al.•Annual Review of Sociology•2001

Citation velocityhistorical
Highly citedNo

Tools

Open DOIOpen Access
Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae