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Gaming disorder

Its delineation as an important condition for diagnosis, management, and prevention

Bibliographic Data

ID23360413
AuthorsJennifer B Saunders (0000-0002-1824-1000, The University of Queensland), John B Saunders (The University of Queensland), Wei Hao (0000-0001-9493-6894, Central South University), Jiang Long (0000-0001-6571-0589, Central South University), Daniel L King (0000-0002-1762-2581, The University of Adelaide), Karl Mann (0000-0002-2087-1976, Heidelberg University), Mira Fauth‐Bühler (0000-0002-4182-2049, Heidelberg University), Mira Fauth-Bühler (Central Institute of Mental Health, University of Heidelberg, Mannheim, Germany), Hans‐jürgen Rumpf (0000-0001-6848-920X, University of Lübeck), Henrietta Bowden‐Jones (0000-0002-9314-3697, Central and North West London NHS Foundation Trust), Henrietta Bowden-Jones (Imperial College London), Afarin Rahimi‐Movaghar (0000-0002-5761-1668, Tehran University of Medical Sciences), Afarin Rahimi-Movaghar (Tehran University of Medical Sciences), Thomas Chung (0000-0002-4236-0739, Department of Health), Elda M L Chan (0000-0002-6450-8837, Tung Wah Hospital), Elda Chan (Integrated Centre on Addiction Prevention and Treatment, Tung Wah Group of Hospitals, Hong Kong SAR, China), Norharlina Bahar (0009-0008-1940-9953, Hospital Selayang), Sophia Achab (0000-0002-3861-3297, University Hospital of Geneva), Hae Kook Lee (0000-0002-3941-2980, Catholic University of Korea), Marc N Potenza (0000-0002-6323-1354, Yale University), Marc Potenza (Departments of Psychiatry and Neuroscience, Child Study Center, and The National Center on Addiction and Substance Abuse, Yale University School of Medicine, and Connecticut Mental Health Center, New Haven, CT, USA), Nancy M Petry (0000-0003-2462-1752, University of Connecticut), Nancy Petry (Department of Psychiatry, University of Connecticut School of Medicine, Farmington, CT, USA), Daniel Tornaim Spritzer (0000-0002-7408-6252, Brazilian Computer Society), Daniel Spritzer (Study Group on Technological Addictions, Porto Alegre, Brazil), Atul Ambekar (0000-0002-1116-7741, All India Institute of Medical Sciences), Jeffrey Derevensky (McGill University), Jeffrey L Derevensky (0000-0001-6947-2987, McGill University), Mark D Griffiths (0000-0001-8880-6524, Nottingham Trent University), Halley M Pontes (0000-0001-8020-7623, Nottingham Trent University), Daria J Ku (0000-0001-8917-782X, Nottingham Trent University), Daria Kuss (Nottingham Trent University), Susumu Higuchi (0000-0002-3241-4756, Kurihama Medical and Addiction Center), Satoko Mihara (0000-0003-4963-4373, Kurihama Medical and Addiction Center), Sawitri Assangangkornchai (Prince of Songkla University), Manoj Kumar Sharma (0000-0002-1129-1814, National Institute of Mental Health and Neurosciences), Maneesh Pandeya (0000-0002-4624-2414, National Institute of Mental Health and Neurosciences), Ahmad El Kashef (Abu Dhabi National Oil (United Arab Emirates)), Patrick Ip (0000-0002-6797-6898, University of Hong Kong), Michael Farrell (0000-0002-0634-9719, UNSW Sydney), Emanuele Scafato (0000-0001-5663-6751, Istituto Superiore di Sanità), Natacha Carragher (0000-0002-7607-639X, Addiction Switzerland), Vladimir Poznyak (0000-0003-1817-583X, Addiction Switzerland)
Year2017
Volume6
Issue3
Pages271-279
Publication date2017-09-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueJournal of Behavioral Addictions (JOURNAL)
Journal identifiersISSN: 2062-5871 • E-ISSN: 2063-5303
PublisherAkademiai Kiado Zrt. (PUBLISHER • HU)
DOI10.1556/2006.6.2017.039
PMID28816494
OpenAlexW2610713113
LanguageEN
Citations received108
References cited50

Online gaming has greatly increased in popularity in recent years, and with this has come a multiplicity of problems due to excessive involvement in gaming. Gaming disorder, both online and offline, has been defined for the first time in the draft of 11th revision of the International Classification of Diseases (ICD-11). National surveys have shown prevalence rates of gaming disorder/addiction of 10%-15% among young people in several Asian countries and of 1%-10% in their counterparts in some Western countries. Several diseases related to excessive gaming are now recognized, and clinics are being established to respond to individual, family, and community concerns, but many cases remain hidden. Gaming disorder shares many features with addictions due to psychoactive substances and with gambling disorder, and functional neuroimaging shows that similar areas of the brain are activated. Governments and health agencies worldwide are seeking for the effects of online gaming to be addressed, and for preventive approaches to be developed. Central to this effort is a need to delineate the nature of the problem, which is the purpose of the definitions in the draft of ICD-11.

Addiction · Behavioral addiction · Popularity · Psychiatry · Child Development and Digital Technology · Impact of Technology on Adolescents · Psychology · Social Psychology

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Unique citing works108
Citations per year12
Citation span2017 - 2026 (10)
Citation velocitycurrent
Highly citedYes
Citation typesNeutral: 93

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