Alex Fisher
Biographic Data
| ID | 5688671 |
|---|---|
| NAME | Alex Fisher |
| GIVEN NAMES | Alex |
| FAMILY NAME | Fisher |
| SIGNATURE | FISHER A |
| AFFILIATIONS | Tilburg University |
| ORCID | 0000-0002-7448-025X |
| VERIFIED | Yes |
| TOTAL WORKS | 7 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 7 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2022 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Fictional names, theoretical names, and indeterminate existence
Creationism about fictional and theoretical names holds that seemingly empty names such as ‘Sherlock Holmes’ and ‘Vulcan’ refer to abstract objects created by authors and scientific theorists. This paper poses an objection to creationism: in cases of fiction writing or scientific theorising where it is indeterminate whether one succeeds or fails in referring to an object in the world, creationism renders it metaphysically indeterminate whether an…
Emotion and Ethics in Virtual Reality
It is controversial whether virtual reality should be considered fictional or real. Virtual fictionalists claim that objects and events within virtual reality are merely fictional: they are imagined and do not exist. Virtual realists argue that virtual objects and events really exist. This metaphysical debate might appear important for some of the practical questions that arise regarding how to morally evaluate and legally regulate virtual realit…
Imaginative contagion and moral corruption
Imaginatively adopted attitudes and ways of thinking sometimes persist, bleeding into day‐to‐day thoughts and interactions. Such imaginative contagion is often reported in the context of theatrical acting, and is also observed among videogame players and virtual reality users. A first question is how imaginative contagion occurs. This paper distinguishes immediate and delayed contagion, which differ in their temporal duration, and offers an expla…
In defence of fictional examples
This paper provides a novel defence of the philosophical use of examples drawn from literature, by comparison with thought experiments and real cases. Such fictional examples, subject to certain constraints, can play a similar role to real cases in establishing the generality of a social phenomenon. Furthermore, the distinct psychological vantage point offered by literature renders it a potent resource for elucidating intricate social dynamics. T…
Virtual Reality, Seeing-In, and Twofoldness
Virtual reality headsets present us with two images, one directly before each of our eyes. One might therefore suppose that virtual reality offers experiences with the phenomenology of many other depictive images—an experience of seeing-in. This paper argues that the phenomenology of virtual reality does not involve seeing-in due to our lacking the required awareness of virtual reality images’ configuration. Instead, virtual reality is intended t…
Hearing the Trumpets of the Church Militant
Truth in interactive fiction
This paper provides an account of truth in interactive fiction. Interactive fiction allows the audience to make choices, resulting in many different possible fictions within each interactive fiction, unlike in literary fiction where there is just one. Adequately capturing this feature of interactive fiction requires us to address familiar issues regarding impossible fiction and the nature of time in fiction. Truth in interactive fiction thus requ…
No prominent works on this page.
Hearing the Trumpets of the Church Militant
Truth in interactive fiction
This paper provides an account of truth in interactive fiction. Interactive fiction allows the audience to make choices, resulting in many different possible fictions within each interactive fiction, unlike in literary fiction where there is just one. Adequately capturing this feature of interactive fiction requires us to address familiar issues regarding impossible fiction and the nature of time in fiction. Truth in interactive fiction thus requ…
Emotion and Ethics in Virtual Reality
It is controversial whether virtual reality should be considered fictional or real. Virtual fictionalists claim that objects and events within virtual reality are merely fictional: they are imagined and do not exist. Virtual realists argue that virtual objects and events really exist. This metaphysical debate might appear important for some of the practical questions that arise regarding how to morally evaluate and legally regulate virtual realit…
Imaginative contagion and moral corruption
Imaginatively adopted attitudes and ways of thinking sometimes persist, bleeding into day‐to‐day thoughts and interactions. Such imaginative contagion is often reported in the context of theatrical acting, and is also observed among videogame players and virtual reality users. A first question is how imaginative contagion occurs. This paper distinguishes immediate and delayed contagion, which differ in their temporal duration, and offers an expla…
In defence of fictional examples
This paper provides a novel defence of the philosophical use of examples drawn from literature, by comparison with thought experiments and real cases. Such fictional examples, subject to certain constraints, can play a similar role to real cases in establishing the generality of a social phenomenon. Furthermore, the distinct psychological vantage point offered by literature renders it a potent resource for elucidating intricate social dynamics. T…
Virtual Reality, Seeing-In, and Twofoldness
Virtual reality headsets present us with two images, one directly before each of our eyes. One might therefore suppose that virtual reality offers experiences with the phenomenology of many other depictive images—an experience of seeing-in. This paper argues that the phenomenology of virtual reality does not involve seeing-in due to our lacking the required awareness of virtual reality images’ configuration. Instead, virtual reality is intended t…
Fictional names, theoretical names, and indeterminate existence
Creationism about fictional and theoretical names holds that seemingly empty names such as ‘Sherlock Holmes’ and ‘Vulcan’ refer to abstract objects created by authors and scientific theorists. This paper poses an objection to creationism: in cases of fiction writing or scientific theorising where it is indeterminate whether one succeeds or fails in referring to an object in the world, creationism renders it metaphysically indeterminate whether an…
Philosophy (4 works) · Computer Science (3 works) · Epistemology (3 works) · Art (2 works) · Metaphysics (2 works) · Philosophy (2 works) · Philosophy of language (2 works) · Philosophy of science (2 works) · Psychology (2 works) · Teleoperation and Haptic Systems (2 works)