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Vlada Botorić

Biographic Data

ID5871312
NAMEVlada Botorić
GIVEN NAMESVlada
FAMILY NAMEBotorić
SIGNATUREBOTORIĆ V
AFFILIATIONSZayed University
ORCID0000-0001-5326-7444
VERIFIEDYes
TOTAL WORKS5
TOTAL CITATIONS4
AUTHOR COUNT5
EDITOR COUNT0
FIRST PUBLICATION YEAR2021
LATEST PUBLICATION YEAR2026
H-INDEX2
  • Affective economies: Prestige, access and emotional intensity from comic conventions in Abu Dhabi, Osaka, and Mexico City

    Vlada Botorić, Lincoln Geraghty•ARTICLE•Popular Communication•2026

    Comic conventions have transformed from niche gatherings into large, multimodal events where fans converge around global media properties. As these events proliferate worldwide, they become sites of affective intensity, cultural negotiation, and commercial interaction. Fandom is therefore understood not simply as a globalized consumer identity, but as a situated, embodied, and often uneven experience shaped by regional infrastructures, cultural n…

  • Towards a monumental experience: Fandom and corporate imaginary within the Lego inside tour

    Open Access•Vlada Botorić•ARTICLE•Journal of Consumer Culture•2024•References: 11

    Global car, fashion, and media brands invite enthusiasts to participate in corporate values through brand museums, visitor centers, and factory tours. Those guided tours offer a means to engage their fanbase with the product/service in a more interactive and immersive manner. This study has in its focus the LEGO Inside Tour as a branded assembled spatial story of experiential consumption. Rather than focusing on theme parks as a historically prov…

  • Living with Lego: A fan’s re-interpretation of the interior domestic space

    Vlada Botorić•ARTICLE•Popular Communication•2023•References: 7

    The interconnectedness between an individual and the inhabited interior space is articulated through literature, philosophy, and critical theory. The interior, in theory as in practice, is understood even as dialectical where the domestic space is experienced. The role of fans as inhabitants of a space and their subjective fandom experience reflected through their specific expressions within the interior space are in focus. This study looks at as…

  • My Own Creation as a Dynamic Subcultural Objectified Authenticity of Adult Fans of Lego

    Open Access•Vlada Botorić•ARTICLE•The Journal of Popular Culture•2023•Cited by: 2•References: 6

  • Periphery fandom: Contrasting fans’ productive experiences across the globe

    Open Access•Vlada Botorić•ARTICLE•Journal of Consumer Culture•2021•Cited by: 2•References: 17

    The article introduces the concept of periphery fandom, a concept that is new in the debate on consumer culture, to interrogate global fan community productive experiences from various geographical locations. Periphery fandom is defined as a sub-ordinated fan community experience, where members are deprived of access to their objects of fandom. Periphery fandom also refers to a fan productive experience that is detrimental to the fan community et…

  • My Own Creation as a Dynamic Subcultural Objectified Authenticity of Adult Fans of Lego

    Open Access•Vlada Botorić•ARTICLE•The Journal of Popular Culture•2023•Cited by: 2•References: 6

  • Periphery fandom: Contrasting fans’ productive experiences across the globe

    Open Access•Vlada Botorić•ARTICLE•Journal of Consumer Culture•2021•Cited by: 2•References: 17

    The article introduces the concept of periphery fandom, a concept that is new in the debate on consumer culture, to interrogate global fan community productive experiences from various geographical locations. Periphery fandom is defined as a sub-ordinated fan community experience, where members are deprived of access to their objects of fandom. Periphery fandom also refers to a fan productive experience that is detrimental to the fan community et…

  • Periphery fandom: Contrasting fans’ productive experiences across the globe

    Open Access•Vlada Botorić•ARTICLE•Journal of Consumer Culture•2021•Cited by: 2•References: 17

    The article introduces the concept of periphery fandom, a concept that is new in the debate on consumer culture, to interrogate global fan community productive experiences from various geographical locations. Periphery fandom is defined as a sub-ordinated fan community experience, where members are deprived of access to their objects of fandom. Periphery fandom also refers to a fan productive experience that is detrimental to the fan community et…

  • Living with Lego: A fan’s re-interpretation of the interior domestic space

    Vlada Botorić•ARTICLE•Popular Communication•2023•References: 7

    The interconnectedness between an individual and the inhabited interior space is articulated through literature, philosophy, and critical theory. The interior, in theory as in practice, is understood even as dialectical where the domestic space is experienced. The role of fans as inhabitants of a space and their subjective fandom experience reflected through their specific expressions within the interior space are in focus. This study looks at as…

  • My Own Creation as a Dynamic Subcultural Objectified Authenticity of Adult Fans of Lego

    Open Access•Vlada Botorić•ARTICLE•The Journal of Popular Culture•2023•Cited by: 2•References: 6

  • Towards a monumental experience: Fandom and corporate imaginary within the Lego inside tour

    Open Access•Vlada Botorić•ARTICLE•Journal of Consumer Culture•2024•References: 11

    Global car, fashion, and media brands invite enthusiasts to participate in corporate values through brand museums, visitor centers, and factory tours. Those guided tours offer a means to engage their fanbase with the product/service in a more interactive and immersive manner. This study has in its focus the LEGO Inside Tour as a branded assembled spatial story of experiential consumption. Rather than focusing on theme parks as a historically prov…

  • Affective economies: Prestige, access and emotional intensity from comic conventions in Abu Dhabi, Osaka, and Mexico City

    Vlada Botorić, Lincoln Geraghty•ARTICLE•Popular Communication•2026

    Comic conventions have transformed from niche gatherings into large, multimodal events where fans converge around global media properties. As these events proliferate worldwide, they become sites of affective intensity, cultural negotiation, and commercial interaction. Fandom is therefore understood not simply as a globalized consumer identity, but as a situated, embodied, and often uneven experience shaped by regional infrastructures, cultural n…

Fandom (4 works) · Media studies (4 works) · Media, Gender, and Advertising (4 works) · Sociology (4 works) · Asian Culture and Media Studies (3 works) · Consumer Behavior in Brand Consumption and Identification (3 works) · Political science (3 works) · Art (2 works) · Digital Games and Media (2 works) · Ethnography (2 works)

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