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Periphery fandom

Contrasting fans’ productive experiences across the globe

Bibliographic Data

ID12698234
AuthorsVlada Botorić (0000-0001-5326-7444, Zayed University, Khalifa City, United Arab Emirates, corresponding author)
Year2021
Volume22
Issue4
Pages889-907
Publication date2021-06-30
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueJournal of Consumer Culture (JOURNAL)
Journal identifiersISSN: 1469-5405 • E-ISSN: 1741-2900
PublisherSAGE Publishing (PUBLISHER • US)
DOI10.1177/14695405211026054
OpenAlexW3177507192
LanguageEN
Citations received3
References cited63

The article introduces the concept of periphery fandom, a concept that is new in the debate on consumer culture, to interrogate global fan community productive experiences from various geographical locations. Periphery fandom is defined as a sub-ordinated fan community experience, where members are deprived of access to their objects of fandom. Periphery fandom also refers to a fan productive experience that is detrimental to the fan community ethos. This notion of periphery fandom is underpinned by insights from fandom studies, brand community scholarship, and core and periphery theories. Using adult fans of LEGO as an example, this article demonstrates the character of periphery fandom. By contrasting the data gathered from 2014 to 2019 during UK, Japan, USA, and Brazil LEGO fan events, this study reveals how fans’ divergent productive practices and community experiences are influenced by their geographical location. Moreover, the fan productive experiences from the periphery further hinder their creative expressions and visibility, creating a more fragmented global brand fandom landscape. This study overall advances a contribution to the fandom debates by contrasting fan production and fan brand experiences

Advertising · Fandom · Media studies · Political science · Scholarship · Sociology · Asian Culture and Media Studies · Digital Games and Media · Media, Gender, and Advertising

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Unique citing works3
Citations per year1
Citation span2023 - 2025 (3)
Citation velocityrecent
Highly citedNo
Citation typesNeutral: 3

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