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Alexis Kirke

Biographic Data

ID5892689
NAMEAlexis Kirke
GIVEN NAMESAlexis
FAMILY NAMEKirke
SIGNATUREKIRKE A
AFFILIATIONSUniversity of Plymouth
ORCID0000-0001-8783-6182
VERIFIEDYes
TOTAL WORKS6
TOTAL CITATIONS0
WORKS AS AUTHOR6
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2013
LATEST PUBLICATION YEAR2020
H-INDEX0
  • Testing a hybrid hardware quantum multi-agent system architecture that utilizes the quantum speed advantage for interactive computer music

    Alexis Kirke•ARTICLE•Journal of New Music Research•2020

    This paper introduces MIq (Multi-Agent Interactive qgMuse), which builds on the single agent quantum system qgMuse using teleportation. MIq is the first attempt at a real-time interactive quantum computer music algorithm that utilises the quantum advantage. Previous interactive or real-time quantum music algorithms running on quantum computers have been mappings of classical computing algorithms, with no quantum advantage obtained. MIq provides a…

  • Application of Musical Computing to Creating a Dynamic Reconfigurable Multilayered Chamber Orchestra Composition

    Alexis Kirke•ARTICLE•Leonardo Music Journal•2019

    With increasing virtualization and the recognition that today’s virtual computers are faster than hardware computers of 10 years ago, modes of computation are now limited only by the imagination. Pulsed Melodic Affective Processing (PMAP) is an unconventional computation protocol that makes affective computation more human-friendly by making it audible. Data sounds like the emotion it carries. PMAP has been demonstrated in nonmusical applications…

  • A Multi-Agent Emotional Society Whose Melodies Represent its Emergent Social Hierarchy and Are Generated by Agent Communications

    Open Access•Alexis Kirke, Eduardo Reck Miranda et al.•ARTICLE•Journal of Artificial Societies…•2015

    In this article a multi-agent system is presented which generates melody pitch sequences with a hierarchical structure. The agents have no explicit melodic intelligence and generate the pitches as a result of artificial emotional influence and communication between agents, and the melody's hierarchical structure is a result of the emerging agent social structure. The system is not a mapping from multi-agent interaction onto musical features, but …

  • Real-Time Hallucination Simulation and Sonification through User-Led Development of an iPad Augmented Reality Performance

    Alexis Kirke, Joel Eaton et al.•ARTICLE•Leonardo•2015•References: 1

    The simulation of visual hallucinations has multiple applications. The authors present a new approach to hallucination simulation, initially developed for a performance, that proved to have uses for individuals suffering from certain types of hallucinations. The system, originally developed with a focus on the visual symptoms of palinopsia experienced by the lead author, allows real-time visual expression using augmented reality via an iPad. It a…

  • Fi-Sci

    Alexis Kirke, Eduardo Reck Miranda et al.•ARTICLE•Science Fiction Studies•2013

  • Cloud Chamber

    Alexis Kirke, Eduardo Reck Miranda et al.•ARTICLE•Leonardo•2013•References: 3

    ‘Cloud Chamber’ - a composition by Alexis Kirke, Antonino Chiaramonte, and Anna Troisi - is a live performance in which the invisible quantum world becomes visible as a violinist and subatomic particle tracks interact together. An electronic instrument was developed which can be “played” live by radioactive atomic particles. Electronic circuitry was developed enabling a violin to create a physical force field that directly affects the ions genera…

No prominent works on this page.

  • Fi-Sci

    Alexis Kirke, Eduardo Reck Miranda et al.•ARTICLE•Science Fiction Studies•2013

  • Cloud Chamber

    Alexis Kirke, Eduardo Reck Miranda et al.•ARTICLE•Leonardo•2013•References: 3

    ‘Cloud Chamber’ - a composition by Alexis Kirke, Antonino Chiaramonte, and Anna Troisi - is a live performance in which the invisible quantum world becomes visible as a violinist and subatomic particle tracks interact together. An electronic instrument was developed which can be “played” live by radioactive atomic particles. Electronic circuitry was developed enabling a violin to create a physical force field that directly affects the ions genera…

  • A Multi-Agent Emotional Society Whose Melodies Represent its Emergent Social Hierarchy and Are Generated by Agent Communications

    Open Access•Alexis Kirke, Eduardo Reck Miranda et al.•ARTICLE•Journal of Artificial Societies…•2015

    In this article a multi-agent system is presented which generates melody pitch sequences with a hierarchical structure. The agents have no explicit melodic intelligence and generate the pitches as a result of artificial emotional influence and communication between agents, and the melody's hierarchical structure is a result of the emerging agent social structure. The system is not a mapping from multi-agent interaction onto musical features, but …

  • Real-Time Hallucination Simulation and Sonification through User-Led Development of an iPad Augmented Reality Performance

    Alexis Kirke, Joel Eaton et al.•ARTICLE•Leonardo•2015•References: 1

    The simulation of visual hallucinations has multiple applications. The authors present a new approach to hallucination simulation, initially developed for a performance, that proved to have uses for individuals suffering from certain types of hallucinations. The system, originally developed with a focus on the visual symptoms of palinopsia experienced by the lead author, allows real-time visual expression using augmented reality via an iPad. It a…

  • Application of Musical Computing to Creating a Dynamic Reconfigurable Multilayered Chamber Orchestra Composition

    Alexis Kirke•ARTICLE•Leonardo Music Journal•2019

    With increasing virtualization and the recognition that today’s virtual computers are faster than hardware computers of 10 years ago, modes of computation are now limited only by the imagination. Pulsed Melodic Affective Processing (PMAP) is an unconventional computation protocol that makes affective computation more human-friendly by making it audible. Data sounds like the emotion it carries. PMAP has been demonstrated in nonmusical applications…

  • Testing a hybrid hardware quantum multi-agent system architecture that utilizes the quantum speed advantage for interactive computer music

    Alexis Kirke•ARTICLE•Journal of New Music Research•2020

    This paper introduces MIq (Multi-Agent Interactive qgMuse), which builds on the single agent quantum system qgMuse using teleportation. MIq is the first attempt at a real-time interactive quantum computer music algorithm that utilises the quantum advantage. Previous interactive or real-time quantum music algorithms running on quantum computers have been mappings of classical computing algorithms, with no quantum advantage obtained. MIq provides a…

Computer Science (4 works) · Art (2 works) · Melody (2 works) · Music Technology and Sound Studies (2 works) · Neural Networks and Reservoir Computing (2 works) · Physics (2 works) · Psychology (2 works) · Quantum (2 works) · Quantum computer (2 works) · Acoustics (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae