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Oliver Gingrich

Biographic Data

ID5895179
NAMEOliver Gingrich
GIVEN NAMESOliver
FAMILY NAMEGingrich
SIGNATUREGINGRICH O
AFFILIATIONSBournemouth University
ORCID0000-0002-1656-0032
VERIFIEDYes
TOTAL WORKS5
TOTAL CITATIONS0
WORKS AS AUTHOR5
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2013
LATEST PUBLICATION YEAR2024
H-INDEX0
  • Participatory presence – social connectedness through collaborative art practices

    Open Access•Oliver Gingrich, Dominik Havsteen-Franklin et al.•ARTICLE•International Journal of…•2024

    In a post-Covid context, the term presence has become the subject of renewed academic focus, amplified by mass phenomena such as Zoom-fatigue and online classroom teaching. The prism of new materialism allows for a new reading of relationships between technology and human sensing, physical and virtual presence and copresence, with possible design implications: Current research in public health and social-environment discourse is interested in the…

  • Remediated Sites

    Oliver Gingrich, Paula Callus•ARTICLE•Leonardo•2022•References: 10

    During the COVID-19 pandemic, new spaces for archives, creative representation, and display created novel ways of accessing, experiencing, and cataloging media art. Leonardo’s Lumen Prize 2020 exhibition offers a third space between virtual exhibition as a site of memory and an archive of knowledge and artistic production—a place of digital assemblage. Bolter and Grusin’s remediation theory sheds light on the many visual strategies employed by th…

  • Kima

    Oliver Gingrich, Evgenia Emets et al.•ARTICLE•Leonardo•2020•References: 3

    Over the last five years, KIMA, an art and research project on sound and vision, has investigated visual properties of sound. Previous iterations of KIMA focused on digital representations of cymatics—physical sound patterns—as media for performance. The most recent development incorporated neural networks and machine learning strategies to explore visual expressions of sound in participatory music creation. The project, displayed on a 360-degree…

  • Transmission

    Oliver Gingrich, Alain Renaud et al.•ARTICLE•Leonardo•2014

    Transmission is both a telepresence performance and a research project. As a real-time visualization tool, Transmission creates alternate representations of neural activity through sound and vision, investigating the effect of interaction on human consciousness. As a sonification project, it creates an immersive experience for two users: a soundscape created by the human mind and the influence of kinetic interaction. An electroencephalographic (E…

  • Kima - A Holographic Telepresence Environment Based on Cymatic Principles

    Oliver Gingrich, Alain Renaud et al.•ARTICLE•Leonardo•2013

    KIMA is a holographic surround-sound installation that visualizes telepresence as both a phonetic and a synaesthetic phenomenon. The performance piece is based on the physical conditions of cymatics-the study of physically visible sound wave patterns. Two environments, a quad surround and a holographic interface, build the framework of a telematic experience that illustrates communication as wave forms while focusing on the relationship between s…

No prominent works on this page.

  • Kima - A Holographic Telepresence Environment Based on Cymatic Principles

    Oliver Gingrich, Alain Renaud et al.•ARTICLE•Leonardo•2013

    KIMA is a holographic surround-sound installation that visualizes telepresence as both a phonetic and a synaesthetic phenomenon. The performance piece is based on the physical conditions of cymatics-the study of physically visible sound wave patterns. Two environments, a quad surround and a holographic interface, build the framework of a telematic experience that illustrates communication as wave forms while focusing on the relationship between s…

  • Transmission

    Oliver Gingrich, Alain Renaud et al.•ARTICLE•Leonardo•2014

    Transmission is both a telepresence performance and a research project. As a real-time visualization tool, Transmission creates alternate representations of neural activity through sound and vision, investigating the effect of interaction on human consciousness. As a sonification project, it creates an immersive experience for two users: a soundscape created by the human mind and the influence of kinetic interaction. An electroencephalographic (E…

  • Kima

    Oliver Gingrich, Evgenia Emets et al.•ARTICLE•Leonardo•2020•References: 3

    Over the last five years, KIMA, an art and research project on sound and vision, has investigated visual properties of sound. Previous iterations of KIMA focused on digital representations of cymatics—physical sound patterns—as media for performance. The most recent development incorporated neural networks and machine learning strategies to explore visual expressions of sound in participatory music creation. The project, displayed on a 360-degree…

  • Remediated Sites

    Oliver Gingrich, Paula Callus•ARTICLE•Leonardo•2022•References: 10

    During the COVID-19 pandemic, new spaces for archives, creative representation, and display created novel ways of accessing, experiencing, and cataloging media art. Leonardo’s Lumen Prize 2020 exhibition offers a third space between virtual exhibition as a site of memory and an archive of knowledge and artistic production—a place of digital assemblage. Bolter and Grusin’s remediation theory sheds light on the many visual strategies employed by th…

  • Participatory presence – social connectedness through collaborative art practices

    Open Access•Oliver Gingrich, Dominik Havsteen-Franklin et al.•ARTICLE•International Journal of…•2024

    In a post-Covid context, the term presence has become the subject of renewed academic focus, amplified by mass phenomena such as Zoom-fatigue and online classroom teaching. The prism of new materialism allows for a new reading of relationships between technology and human sensing, physical and virtual presence and copresence, with possible design implications: Current research in public health and social-environment discourse is interested in the…

Computer Science (5 works) · Acoustics (3 works) · Art (3 works) · Human–computer interaction (3 works) · Music Technology and Sound Studies (3 works) · Sound (geography) (3 works) · Visual arts (3 works) · Citizen journalism (2 works) · Interface (matter) (2 works) · Multimedia (2 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae