Michitaka Hirose
Biographic Data
| ID | 5896038 |
|---|---|
| NAME | Michitaka Hirose |
| GIVEN NAMES | Michitaka |
| FAMILY NAME | Hirose |
| SIGNATURE | HIROSE M |
| AFFILIATIONS | The University of Tokyo |
| ORCID | 0000-0002-3335-5428 |
| VERIFIED | Yes |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 2 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2009 |
| LATEST PUBLICATION YEAR | 2015 |
| H-INDEX | 0 |
Demo hour
The Arts Track at TEI 2015 explored sensory connections among people and the world around them. An international jury of artists, designers, and educators selected evocative, thought-provoking, and experientially rich pieces ranging from full-room installations to wearables and performance-based art. The pieces selected for the exhibit demonstrate not only technological novelty but also formal sophistication, conceptual creativity, and engagement…
Wearable Forest Clothing System: Beyond Human-Computer Interaction
Wearable Forest is a garment that bioacoustically interacts with distant wildlife in a remote forest through a networked remote-controlled speaker and microphone. It expresses the unique bioacoustic beauty of nature and allows users to interact with a forest in real time through a network to acoustically experience a distant forest soundscape, thus merging humans and nature without great environmental impact. This novel interactive sound system c…
No prominent works on this page.
Wearable Forest Clothing System: Beyond Human-Computer Interaction
Wearable Forest is a garment that bioacoustically interacts with distant wildlife in a remote forest through a networked remote-controlled speaker and microphone. It expresses the unique bioacoustic beauty of nature and allows users to interact with a forest in real time through a network to acoustically experience a distant forest soundscape, thus merging humans and nature without great environmental impact. This novel interactive sound system c…
Demo hour
The Arts Track at TEI 2015 explored sensory connections among people and the world around them. An international jury of artists, designers, and educators selected evocative, thought-provoking, and experientially rich pieces ranging from full-room installations to wearables and performance-based art. The pieces selected for the exhibit demonstrate not only technological novelty but also formal sophistication, conceptual creativity, and engagement…
Computer Science (2 works) · Human–computer interaction (2 works) · Wearable computer (2 works) · Acoustics (1 works) · Aesthetics (1 works) · Architectural engineering (1 works) · Architecture and Computational Design (1 works) · Art (1 works) · Biosphere (1 works) · Clothing (1 works)