Jacob E Barkley
Biographic Data
| ID | 6187749 |
|---|---|
| NAME | Jacob E Barkley |
| GIVEN NAMES | Jacob E |
| FAMILY NAME | Barkley |
| SIGNATURE | BARKLEY J E |
| AFFILIATIONS | Kent State University |
| ORCID | 0000-0002-4254-4626 |
| VERIFIED | Yes |
| TOTAL WORKS | 13 |
| TOTAL CITATIONS | 1 |
| AUTHOR COUNT | 13 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2013 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 1 |
Smartphone hookup app use (e.g. Tinder) and college student's risky sexual behavior
The experimental effect of social media use, treadmill walking, studying, and a control condition on positive and negative affect in college students
Reassessing the smartphone addiction scale
The gamer identity scale
The effects of smartphone facilitated social media use, treadmill walking, and schoolwork on boredom in college students
Impact of Activity Monitoring on Physical Activity, Sedentary Behavior, and Body Weight during the Covid-19 Pandemic
Decreases in individuals' physical activity and increases in sedentary behavior and bodyweight have been reported during the COVID-19 pandemic. The present study assessed the ability of physical activity monitoring, which may promote physical activity and discourage sedentary behavior, to mitigate these negative outcomes. An evaluation of university samples ( N = 404, 40.5 ± 15.4 years) of self-reported physical activity, sedentary behavior, and …
The relationship between fitness app use and physical activity behavior is mediated by exercise identity
Online and face-to-face classroom multitasking and academic performance
College Students’ Multitasking Behavior in Online Versus Face-to-Face Courses
This study compared college students’ multitasking in online courses with their multitasking in face-to-face courses and explored the significance of potential predictors of multitasking in each setting. Students taking both online and face-to-face courses completed surveys assessing multitasking in each setting, self-efficacy for self-regulated learning (SE:SRL), Internet addiction, multitasking tendency, age, and sex. Multitasking was significa…
Motivations and Experiential Outcomes Associated with Leisure Time Cell Phone Use
Modern cellular telephones (cell phones) are ubiquitous and increasingly used for leisure purposes. This article identifies motivations for leisure time cell phone use and associated experiential outcomes. Concurring results from two independent studies are presented. Study 1 used qualitative methods and found that high versus low frequency cell phone users more often identified boredom relief as a motivation for leisure time cell phone use and n…
The Relationship Between Cell Phone Use and Academic Performance in a Sample of U.S. College Students
The cell phone is ever-present on college campuses and is frequently used in settings where learning occurs. This study assessed the relationship between cell phone use and actual college grade point average (GPA) after controlling for known predictors. As such, 536 undergraduate students from 82 self-reported majors at a large, public university were sampled. A hierarchical regression ( R 2 = .449) demonstrated that cell phone use was significan…
The relationship between cell phone use, physical and sedentary activity, and cardiorespiratory fitness in a sample of U.S. college students
BACKGROUND: Today's cell phones increase opportunities for activities traditionally defined as sedentary behaviors (e.g., surfing the internet, playing video games). People who participate in large amounts of sedentary behaviors, relative to those who do not, tend to be less physically active, less physically fit, and at greater risk for health problems. However, cell phone use does not have to be a sedentary behavior as these devices are portabl…
The relationship between cell phone use, academic performance, anxiety, and Satisfaction with Life in college students
Motivations and Experiential Outcomes Associated with Leisure Time Cell Phone Use
Modern cellular telephones (cell phones) are ubiquitous and increasingly used for leisure purposes. This article identifies motivations for leisure time cell phone use and associated experiential outcomes. Concurring results from two independent studies are presented. Study 1 used qualitative methods and found that high versus low frequency cell phone users more often identified boredom relief as a motivation for leisure time cell phone use and n…
The relationship between cell phone use, physical and sedentary activity, and cardiorespiratory fitness in a sample of U.S. college students
BACKGROUND: Today's cell phones increase opportunities for activities traditionally defined as sedentary behaviors (e.g., surfing the internet, playing video games). People who participate in large amounts of sedentary behaviors, relative to those who do not, tend to be less physically active, less physically fit, and at greater risk for health problems. However, cell phone use does not have to be a sedentary behavior as these devices are portabl…
The relationship between cell phone use, academic performance, anxiety, and Satisfaction with Life in college students
The Relationship Between Cell Phone Use and Academic Performance in a Sample of U.S. College Students
The cell phone is ever-present on college campuses and is frequently used in settings where learning occurs. This study assessed the relationship between cell phone use and actual college grade point average (GPA) after controlling for known predictors. As such, 536 undergraduate students from 82 self-reported majors at a large, public university were sampled. A hierarchical regression ( R 2 = .449) demonstrated that cell phone use was significan…
Motivations and Experiential Outcomes Associated with Leisure Time Cell Phone Use
Modern cellular telephones (cell phones) are ubiquitous and increasingly used for leisure purposes. This article identifies motivations for leisure time cell phone use and associated experiential outcomes. Concurring results from two independent studies are presented. Study 1 used qualitative methods and found that high versus low frequency cell phone users more often identified boredom relief as a motivation for leisure time cell phone use and n…
College Students’ Multitasking Behavior in Online Versus Face-to-Face Courses
This study compared college students’ multitasking in online courses with their multitasking in face-to-face courses and explored the significance of potential predictors of multitasking in each setting. Students taking both online and face-to-face courses completed surveys assessing multitasking in each setting, self-efficacy for self-regulated learning (SE:SRL), Internet addiction, multitasking tendency, age, and sex. Multitasking was significa…
The relationship between fitness app use and physical activity behavior is mediated by exercise identity
Online and face-to-face classroom multitasking and academic performance
The effects of smartphone facilitated social media use, treadmill walking, and schoolwork on boredom in college students
Impact of Activity Monitoring on Physical Activity, Sedentary Behavior, and Body Weight during the Covid-19 Pandemic
Decreases in individuals' physical activity and increases in sedentary behavior and bodyweight have been reported during the COVID-19 pandemic. The present study assessed the ability of physical activity monitoring, which may promote physical activity and discourage sedentary behavior, to mitigate these negative outcomes. An evaluation of university samples ( N = 404, 40.5 ± 15.4 years) of self-reported physical activity, sedentary behavior, and …
The experimental effect of social media use, treadmill walking, studying, and a control condition on positive and negative affect in college students
Reassessing the smartphone addiction scale
The gamer identity scale
Smartphone hookup app use (e.g. Tinder) and college student's risky sexual behavior
Psychology (12 works) · Impact of Technology on Adolescents (11 works) · Social Psychology (10 works) · Medicine (6 works) · Physical therapy (5 works) · Phone (4 works) · Technology Adoption and User Behaviour (4 works) · Behavioral Health and Interventions (3 works) · Boredom (3 works) · Computer Science (3 works)