Gary Cheng
Biographic Data
| ID | 6479221 |
|---|---|
| NAME | Gary Cheng |
| GIVEN NAMES | Gary |
| FAMILY NAME | Cheng |
| SIGNATURE | CHENG G |
| AFFILIATIONS | Education University of Hong Kong |
| ORCID | 0000-0002-5614-3348 |
| VERIFIED | Yes |
| TOTAL WORKS | 19 |
| TOTAL CITATIONS | 5 |
| WORKS AS AUTHOR | 19 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2009 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 2 |
Robot-assisted speaking practice (Rasp)
Robots are increasingly utilised in language education to physically accompany learners, simulate natural communication through verbal and non-verbal cues, and thereby engage students in various academic tasks, demonstrating potential in improving learner affection, engagement, and language proficiency. So far, research on using robots specifically for developing English as a Foreign Language (EFL) speaking skill, along with associated learner af…
Automatic Classification of Online Learner Reviews Via Fine-Tuned Berts
Massive open online courses (MOOCs) offer rich opportunities to comprehend learners’ learning experiences by examining their self-generated course evaluation content. This study investigated the effectiveness of fine-tuned BERT models for the automated classification of topics in online course reviews and explored the variations of these topics across different disciplines and course rating groups. Based on 364,660 course review sentences across …
Personalized stem education empowered by artificial intelligence
The integration of Artificial Intelligence (AI) into STEM education has emerged as a critical area of research, particularly in facilitating personalized learning experiences. This study presents a systematic review of 33 studies published between 2012 and 2023, examining how AI supports personalized STEM education in K-12 settings. By categorizing studies based on publication year, geographical distribution, educational level, sample size, and r…
Flow in ChatGPT-based logic learning and its influences on logic and self-efficacy in English argumentative writing
A systematic review of SVVR in language education in terms of the Addie model
A review of chatbot-assisted learning
The chatbot has been increasingly applied and investigated in education, along with many review studies from different aspects. However, few reviews have been conducted on chatbot-assisted learning from the pedagogical and implementational aspects, which may provide implications for future application and investigation of educational chatbots. To fill in the gaps, we reviewed relevant studies from the pedagogical and implementational aspects. For…
Chatbot-based learning of logical fallacies in EFL writing
Chatbots have been increasingly applied for EFL education and demonstrated overall usefulness in improving knowledge and motivation, while this technology has yet to be used for learning logical fallacies (i.e. errors in reasoning) in EFL writing. However, knowledge of logical fallacies is essential, with which learners can avoid fallacies in EFL writing and have enhanced writing quality. To fill in the gap, this study investigated the perceived …
Concepts, affordances, and theoretical frameworks of mixed reality enhanced language learning
The application and investigation of various virtual world experiences in language learning have been on the rise. However, mixed reality (MR) has received limited attention due to its ambiguous concepts, unclear affordances, and insufficient incorporation of theoretical frameworks.To promote the investigation and implementation of MR-enhanced language learning, we aimed to explore its concepts, affordances, and theoretical frameworks by reviewin…
ChatGPT affordance for logic learning strategies and its usefulness for developing knowledge and quality of logic in English argumentative writing
Automated tracking of student revisions in response to teacher feedback in EFL writing
Teacher feedback can be useful in helping English as Foreign Language (EFL) students revise their draft writing. Investigating how EFL students respond to various types of teacher feedback in draft revision has been regarded as an important field of study. However, such investigation is time-consuming and labour-intensive, which limits its practical application in EFL writing classes. To address this issue, this study was designed to explore an i…
Effects of flipped language classrooms on learning outcomes in higher education
Despite accumulated evidence demonstrating the effectiveness of flipped language classrooms in higher education, there is no quantitative examination of the extant empirical studies to draw a general conclusion. Based on Bayesian methodologies and 26 effect sizes, this study quantitatively examines empirical studies that investigated flipped language classrooms’ effects on learning outcomes in higher education. Our results indicate a large overal…
Learner engagement in digital game-based vocabulary learning and its effects on EFL vocabulary development
Using the community of inquiry framework to support and analyse Byod implementation in the blended EFL classroom
A comparative study on linguistic theories for modeling EFL learners
Personalized learning has become an important and powerful paradigm catering for various needs, styles, preferences, and modes of learning. Several methods including task recommendations and path planning have recently emerged to effectively implement personalized learning using e-learning systems. The literature shows that the use of task recommendations in e-learning systems is a very effective way to facilitate personalized vocabulary learning…
Detecting latent topics and trends in educational technologies over four decades using structural topic modeling
Computers & Education has been leading the field of computers in education for over 40 years, during which time it has developed into a well-known journal with significant influences on the educational technology research community. Questions such as “in what research topics were the academic community of Computers & Education interested?” “how did such research topics evolve over time?” and “what were the main research concerns of its major cont…
An empirical study towards understanding user acceptance of bring your own device (Byod) in higher education
This paper discusses the findings of a research study investigating user acceptance of bring your own device (BYOD) practice to support teaching and learning in a Hong Kong university. Forty-four undergraduate students and two teachers participated in the study. To collect their ratings of agreement with respect to several BYOD-related issues, student participants were asked to complete pre- and post-user acceptance questionnaires at the beginnin…
Towards an automatic classification system for supporting the development of critical reflective skills in L2 learning
This study aimed to develop an automatic classification system, namely ACTIVE, for generating immediate and individualised feedback on students’ reflective entries about their second language (L2) learning experiences. It also aimed to explore students’ attitudes towards using the system to support the development of their reflective skills in L2 learning. A total of 466 undergraduate students took part in the study. One hundred and twenty-seven …
Towards understanding the potential of e-portfolios for independent learning
This paper discusses the findings of a research study concerning the use of e-portfolios to develop independent learning, from the perspectives of teachers and students in a Hong Kong university. While most of the findings confirm the value of e-portfolio practice reported in other contexts, they throw into relief a complicated interplay and conflict of factors that may thwart the good intentions of e-portfolio design and implementation. Insights…
Using game making pedagogy to facilitate student learning of interactive multimedia
With the growing importance of interactive multimedia in our society, it is increasingly essential to equip students with knowledge of and skills in multimedia production. However, as the traditional lecture based instruction on this emerging subject area is not effective for students in achieving the expected learning outcomes, a seven stage game making pedagogical model (GMP) is proposed for facilitating student learning. Both quantitative and …
Using game making pedagogy to facilitate student learning of interactive multimedia
With the growing importance of interactive multimedia in our society, it is increasingly essential to equip students with knowledge of and skills in multimedia production. However, as the traditional lecture based instruction on this emerging subject area is not effective for students in achieving the expected learning outcomes, a seven stage game making pedagogical model (GMP) is proposed for facilitating student learning. Both quantitative and …
Towards understanding the potential of e-portfolios for independent learning
This paper discusses the findings of a research study concerning the use of e-portfolios to develop independent learning, from the perspectives of teachers and students in a Hong Kong university. While most of the findings confirm the value of e-portfolio practice reported in other contexts, they throw into relief a complicated interplay and conflict of factors that may thwart the good intentions of e-portfolio design and implementation. Insights…
An empirical study towards understanding user acceptance of bring your own device (Byod) in higher education
This paper discusses the findings of a research study investigating user acceptance of bring your own device (BYOD) practice to support teaching and learning in a Hong Kong university. Forty-four undergraduate students and two teachers participated in the study. To collect their ratings of agreement with respect to several BYOD-related issues, student participants were asked to complete pre- and post-user acceptance questionnaires at the beginnin…
Towards an automatic classification system for supporting the development of critical reflective skills in L2 learning
This study aimed to develop an automatic classification system, namely ACTIVE, for generating immediate and individualised feedback on students’ reflective entries about their second language (L2) learning experiences. It also aimed to explore students’ attitudes towards using the system to support the development of their reflective skills in L2 learning. A total of 466 undergraduate students took part in the study. One hundred and twenty-seven …
Detecting latent topics and trends in educational technologies over four decades using structural topic modeling
Computers & Education has been leading the field of computers in education for over 40 years, during which time it has developed into a well-known journal with significant influences on the educational technology research community. Questions such as “in what research topics were the academic community of Computers & Education interested?” “how did such research topics evolve over time?” and “what were the main research concerns of its major cont…
A comparative study on linguistic theories for modeling EFL learners
Personalized learning has become an important and powerful paradigm catering for various needs, styles, preferences, and modes of learning. Several methods including task recommendations and path planning have recently emerged to effectively implement personalized learning using e-learning systems. The literature shows that the use of task recommendations in e-learning systems is a very effective way to facilitate personalized vocabulary learning…
Using the community of inquiry framework to support and analyse Byod implementation in the blended EFL classroom
Automated tracking of student revisions in response to teacher feedback in EFL writing
Teacher feedback can be useful in helping English as Foreign Language (EFL) students revise their draft writing. Investigating how EFL students respond to various types of teacher feedback in draft revision has been regarded as an important field of study. However, such investigation is time-consuming and labour-intensive, which limits its practical application in EFL writing classes. To address this issue, this study was designed to explore an i…
Effects of flipped language classrooms on learning outcomes in higher education
Despite accumulated evidence demonstrating the effectiveness of flipped language classrooms in higher education, there is no quantitative examination of the extant empirical studies to draw a general conclusion. Based on Bayesian methodologies and 26 effect sizes, this study quantitatively examines empirical studies that investigated flipped language classrooms’ effects on learning outcomes in higher education. Our results indicate a large overal…
Learner engagement in digital game-based vocabulary learning and its effects on EFL vocabulary development
A systematic review of SVVR in language education in terms of the Addie model
A review of chatbot-assisted learning
The chatbot has been increasingly applied and investigated in education, along with many review studies from different aspects. However, few reviews have been conducted on chatbot-assisted learning from the pedagogical and implementational aspects, which may provide implications for future application and investigation of educational chatbots. To fill in the gaps, we reviewed relevant studies from the pedagogical and implementational aspects. For…
Chatbot-based learning of logical fallacies in EFL writing
Chatbots have been increasingly applied for EFL education and demonstrated overall usefulness in improving knowledge and motivation, while this technology has yet to be used for learning logical fallacies (i.e. errors in reasoning) in EFL writing. However, knowledge of logical fallacies is essential, with which learners can avoid fallacies in EFL writing and have enhanced writing quality. To fill in the gap, this study investigated the perceived …
Concepts, affordances, and theoretical frameworks of mixed reality enhanced language learning
The application and investigation of various virtual world experiences in language learning have been on the rise. However, mixed reality (MR) has received limited attention due to its ambiguous concepts, unclear affordances, and insufficient incorporation of theoretical frameworks.To promote the investigation and implementation of MR-enhanced language learning, we aimed to explore its concepts, affordances, and theoretical frameworks by reviewin…
ChatGPT affordance for logic learning strategies and its usefulness for developing knowledge and quality of logic in English argumentative writing
Automatic Classification of Online Learner Reviews Via Fine-Tuned Berts
Massive open online courses (MOOCs) offer rich opportunities to comprehend learners’ learning experiences by examining their self-generated course evaluation content. This study investigated the effectiveness of fine-tuned BERT models for the automated classification of topics in online course reviews and explored the variations of these topics across different disciplines and course rating groups. Based on 364,660 course review sentences across …
Personalized stem education empowered by artificial intelligence
The integration of Artificial Intelligence (AI) into STEM education has emerged as a critical area of research, particularly in facilitating personalized learning experiences. This study presents a systematic review of 33 studies published between 2012 and 2023, examining how AI supports personalized STEM education in K-12 settings. By categorizing studies based on publication year, geographical distribution, educational level, sample size, and r…
Flow in ChatGPT-based logic learning and its influences on logic and self-efficacy in English argumentative writing
Robot-assisted speaking practice (Rasp)
Robots are increasingly utilised in language education to physically accompany learners, simulate natural communication through verbal and non-verbal cues, and thereby engage students in various academic tasks, demonstrating potential in improving learner affection, engagement, and language proficiency. So far, research on using robots specifically for developing English as a Foreign Language (EFL) speaking skill, along with associated learner af…
Computer Science (17 works) · Psychology (16 works) · Mathematics education (12 works) · Sociology (7 works) · Educational technology (6 works) · AI in Service Interactions (5 works) · Artificial Intelligence (5 works) · EFL/ESL Teaching and Learning (5 works) · Innovative Teaching and Learning Methods (5 works) · Online Learning and Analytics (4 works)