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Elena Cejalvo

Biographic Data

ID6517237
NAMEElena Cejalvo
GIVEN NAMESElena
FAMILY NAMECejalvo
SIGNATURECEJALVO E
AFFILIATIONSUniversitat de València
ORCID0000-0002-2393-6499
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS2
AUTHOR COUNT2
EDITOR COUNT0
FIRST PUBLICATION YEAR2024
LATEST PUBLICATION YEAR2025
H-INDEX1
  • Psychosocial Factors Linked to Online Gaming: Differences Between Current Gamers, Non-current Gamers and Non-gamers

    Open Access•Júlia Gisbert-Pérez, Elena Cejalvo et al.•ARTICLE•Psychological Reports•2025

    The rise of gaming and gaming-related problems has led to an interest in finding differences between gamers and non-gamers. The present study investigates whether there are differences in psychological variables (prosociality, emotional intelligence, social support, and mental health) between current gamers, non-current gamers, and non-gamers. For this purpose, a quantitative study was conducted with a convenience sample of Spanish university stu…

  • Systematic Review and Reliability Generalization Meta-Analysis of the Video Game Dependency Scale

    Júlia Gisbert-Pérez, Elena Cejalvo et al.•ARTICLE•Measurement and Evaluation in…•2024•Cited by: 2•References: 1

    Objective: Video Game Dependency Scale (VGDS) evaluates degrees of online and offline gaming disorder. In this study, we examined the average reliability of VGDS scores and whether they provide values that justify their use, characterized the variation in reliability estimates across studies, and identified study characteristics that explain heterogeneity in reliability estimates. Method: A reliability generalization meta-analysis based on the RE…

  • Systematic Review and Reliability Generalization Meta-Analysis of the Video Game Dependency Scale

    Júlia Gisbert-Pérez, Elena Cejalvo et al.•ARTICLE•Measurement and Evaluation in…•2024•Cited by: 2•References: 1

    Objective: Video Game Dependency Scale (VGDS) evaluates degrees of online and offline gaming disorder. In this study, we examined the average reliability of VGDS scores and whether they provide values that justify their use, characterized the variation in reliability estimates across studies, and identified study characteristics that explain heterogeneity in reliability estimates. Method: A reliability generalization meta-analysis based on the RE…

  • Systematic Review and Reliability Generalization Meta-Analysis of the Video Game Dependency Scale

    Júlia Gisbert-Pérez, Elena Cejalvo et al.•ARTICLE•Measurement and Evaluation in…•2024•Cited by: 2•References: 1

    Objective: Video Game Dependency Scale (VGDS) evaluates degrees of online and offline gaming disorder. In this study, we examined the average reliability of VGDS scores and whether they provide values that justify their use, characterized the variation in reliability estimates across studies, and identified study characteristics that explain heterogeneity in reliability estimates. Method: A reliability generalization meta-analysis based on the RE…

  • Psychosocial Factors Linked to Online Gaming: Differences Between Current Gamers, Non-current Gamers and Non-gamers

    Open Access•Júlia Gisbert-Pérez, Elena Cejalvo et al.•ARTICLE•Psychological Reports•2025

    The rise of gaming and gaming-related problems has led to an interest in finding differences between gamers and non-gamers. The present study investigates whether there are differences in psychological variables (prosociality, emotional intelligence, social support, and mental health) between current gamers, non-current gamers, and non-gamers. For this purpose, a quantitative study was conducted with a convenience sample of Spanish university stu…

Clinical Psychology (2 works) · Clinical Psychology (2 works) · Impact of Technology on Adolescents (2 works) · Psychology (2 works) · Social Psychology (2 works) · Social Psychology (2 works) · Applied Psychology (1 works) · Applied Psychology (1 works) · Artificial Intelligence (1 works) · Binomial regression (1 works)

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