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Ivan Mosca

Biographic Data

ID6762633
NAMEIvan Mosca
GIVEN NAMESIvan
FAMILY NAMEMosca
SIGNATUREMOSCA I
AFFILIATIONSUniversity of Turin
VERIFIEDNo
TOTAL WORKS2
TOTAL CITATIONS0
AUTHOR COUNT2
EDITOR COUNT0
FIRST PUBLICATION YEAR2016
LATEST PUBLICATION YEAR2024
H-INDEX0
  • Gamebooks and branching narratives in education

    Open Access•Marco Fenici, Ivan Mosca•ARTICLE•Frontiers in Education•2024

    Gamebooks and branching narratives are a specific form of interactive literature that allows the reader to participate in the story, making decisions that affect its final outcome. We describe one case-study of introducing branching stories in the context of higher education, and discuss how it possibly enhanced communication and collaboration skills as well as prosocial attitudes. We further generalize this experience to discuss how educators ca…

  • What Is It Like to Be a Player? The Qualia Revolution in Game Studies

    Open Access•Ivan Mosca•ARTICLE•Games and Culture•2016•References: 4

    The article aims to explore the reasons why the discipline of game studies requires a shift toward player analysis. This can be done without leaving an object-oriented approach, thanks to the efforts of social ontology, a recent philosophical discipline that investigates social facts. The integration of social ontology into the research on games will be displayed through some mind experiments on the nature of the paradigmatic example of rules. Th…

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  • What Is It Like to Be a Player? The Qualia Revolution in Game Studies

    Open Access•Ivan Mosca•ARTICLE•Games and Culture•2016•References: 4

    The article aims to explore the reasons why the discipline of game studies requires a shift toward player analysis. This can be done without leaving an object-oriented approach, thanks to the efforts of social ontology, a recent philosophical discipline that investigates social facts. The integration of social ontology into the research on games will be displayed through some mind experiments on the nature of the paradigmatic example of rules. Th…

  • Gamebooks and branching narratives in education

    Open Access•Marco Fenici, Ivan Mosca•ARTICLE•Frontiers in Education•2024

    Gamebooks and branching narratives are a specific form of interactive literature that allows the reader to participate in the story, making decisions that affect its final outcome. We describe one case-study of introducing branching stories in the context of higher education, and discuss how it possibly enhanced communication and collaboration skills as well as prosocial attitudes. We further generalize this experience to discuss how educators ca…

Computer Science (2 works) · Psychology (2 works) · Artificial Intelligence (1 work) · Artificial Intelligence in Games (1 work) · Biology (1 work) · Branching process (1 work) · Chemistry (1 work) · Cognitive science (1 work) · Communication (1 work) · Consciousness (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae