Sini Riikonen
Biographic Data
| ID | 6763236 |
|---|---|
| NAME | Sini Riikonen |
| GIVEN NAMES | Sini |
| FAMILY NAME | Riikonen |
| SIGNATURE | RIIKONEN S |
| AFFILIATIONS | University of Helsinki |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 2 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2020 |
| H-INDEX | 0 |
Epistemic roles of materiality within a collaborative invention project at a secondary school
In this study, we examined maker‐centred learning from an epistemic perspective, highlighting the agentic role of material engagement and artefacts in learning and creativity. The use of physical materials plays a crucial role in maker activities where the socio‐epistemic aspects of knowledge creation entangle with the designing and making of physical artefacts. By taking a case study perspective, we analysed video data from nine design sessions …
Bringing maker practices to school
The present investigation aimed to analyze the collaborative making processes and ways of organizing collaboration processes of five student teams. As a part of regular school work, the seventh-grade students were engaged in the use of traditional and digital fabrication technologies for inventing, designing, and making artifacts. To analyze complex, longitudinal collaborative making processes, we developed the visual Making-Process-Rug video ana…
No prominent works on this page.
Epistemic roles of materiality within a collaborative invention project at a secondary school
In this study, we examined maker‐centred learning from an epistemic perspective, highlighting the agentic role of material engagement and artefacts in learning and creativity. The use of physical materials plays a crucial role in maker activities where the socio‐epistemic aspects of knowledge creation entangle with the designing and making of physical artefacts. By taking a case study perspective, we analysed video data from nine design sessions …
Bringing maker practices to school
The present investigation aimed to analyze the collaborative making processes and ways of organizing collaboration processes of five student teams. As a part of regular school work, the seventh-grade students were engaged in the use of traditional and digital fabrication technologies for inventing, designing, and making artifacts. To analyze complex, longitudinal collaborative making processes, we developed the visual Making-Process-Rug video ana…
Design Education and Practice (2 works) · Innovative Teaching and Learning Methods (2 works) · Aesthetics (1 works) · Artificial Intelligence (1 works) · Artificial Intelligence (1 works) · Computer Science (1 works) · Creativity (1 works) · Creativity in Education and Neuroscience (1 works) · Epistemology (1 works) · Knowledge management (1 works)