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Seung‐Chul Yoo

Biographic Data

ID6804941
NAMESeung‐Chul Yoo
GIVEN NAMESSeung‐Chul
FAMILY NAMEYoo
SIGNATUREYOO S C
AFFILIATIONSEwha Womans University
ORCID0000-0002-4550-4099
VERIFIEDYes
TOTAL WORKS4
TOTAL CITATIONS0
AUTHOR COUNT4
EDITOR COUNT0
FIRST PUBLICATION YEAR2020
LATEST PUBLICATION YEAR2026
H-INDEX0
  • From Gameplay to Cultural Heritage Engagement: How Black Myth Wukong Shapes Traditional Attitudes and National Pride Among Chinese Youth

    Open Access•Hui Jie Jiang, Seungmi Kang et al.•ARTICLE•Heritage•2026

    The global expansion of the gaming industry has intensified scholarly interest in the cultural and psychological implications of digital gameplay. This study examines how gameplay experiences are associated with adolescents’ and young adults’ attitudes toward traditional culture and national pride, focusing on how myth-based digital games can function as interactive vehicles for cultural heritage engagement. Using Black Myth: Wukong, a contempora…

  • Posing on the Korean War border: Selfie representations of the tourist experience at a dark heritage site

    Diana Piscarac, Seung‐Chul Yoo•ARTICLE•Journal of Heritage Tourism•2024•References: 21

  • PalmitoAR: The Last Battle of the U.S. Civil War Reenacted Using Augmented Reality

    Open Access•Kwanghee Jung, Vinh T Nguyen et al.•ARTICLE•ISPRS International Journal of…•2020

    Various efforts are used to preserve American history including relying on formal education, distributing information (text, video or visual aids) on social channels, displaying artifacts in historical centers or more recently, virtual reality applications posted on a shared medium. However, many of the newly developed applications are designed specifically for dedicated hardware rather than for a broad audience, thus creating a barrier for disse…

  • Meet the Virtual Jeju Dol Harubang—The Mixed VR/AR Application for Cultural Immersion in Korea’s Main Heritage

    Open Access•Kwanghee Jung, Vinh T Nguyen et al.•ARTICLE•ISPRS International Journal of…•2020

    Jeju Island comes second to only Seoul as Korea’s most visited destination, yet most visitors do not have the chance to go beyond brief visits and immerse themselves in the island’s history and cultural heritage. This project introduces the cultural heritage of Jeju Island to visitors through virtual reality/augmented reality (VR/AR) model visualization technology, namely JejuView, which provides an intuitive way to experience cultural heritage s…

No prominent works on this page.

  • PalmitoAR: The Last Battle of the U.S. Civil War Reenacted Using Augmented Reality

    Open Access•Kwanghee Jung, Vinh T Nguyen et al.•ARTICLE•ISPRS International Journal of…•2020

    Various efforts are used to preserve American history including relying on formal education, distributing information (text, video or visual aids) on social channels, displaying artifacts in historical centers or more recently, virtual reality applications posted on a shared medium. However, many of the newly developed applications are designed specifically for dedicated hardware rather than for a broad audience, thus creating a barrier for disse…

  • Meet the Virtual Jeju Dol Harubang—The Mixed VR/AR Application for Cultural Immersion in Korea’s Main Heritage

    Open Access•Kwanghee Jung, Vinh T Nguyen et al.•ARTICLE•ISPRS International Journal of…•2020

    Jeju Island comes second to only Seoul as Korea’s most visited destination, yet most visitors do not have the chance to go beyond brief visits and immerse themselves in the island’s history and cultural heritage. This project introduces the cultural heritage of Jeju Island to visitors through virtual reality/augmented reality (VR/AR) model visualization technology, namely JejuView, which provides an intuitive way to experience cultural heritage s…

  • Posing on the Korean War border: Selfie representations of the tourist experience at a dark heritage site

    Diana Piscarac, Seung‐Chul Yoo•ARTICLE•Journal of Heritage Tourism•2024•References: 21

  • From Gameplay to Cultural Heritage Engagement: How Black Myth Wukong Shapes Traditional Attitudes and National Pride Among Chinese Youth

    Open Access•Hui Jie Jiang, Seungmi Kang et al.•ARTICLE•Heritage•2026

    The global expansion of the gaming industry has intensified scholarly interest in the cultural and psychological implications of digital gameplay. This study examines how gameplay experiences are associated with adolescents’ and young adults’ attitudes toward traditional culture and national pride, focusing on how myth-based digital games can function as interactive vehicles for cultural heritage engagement. Using Black Myth: Wukong, a contempora…

Archaeology (3 works) · Computer Science (3 works) · Augmented reality (2 works) · Augmented Reality Applications (2 works) · Cultural heritage (2 works) · Geography (2 works) · Human–computer interaction (2 works) · Multimedia (2 works) · Tourism (2 works) · Virtual Reality Applications and Impacts (2 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae