Elise van den Hoven
Biographic Data
| ID | 6809890 |
|---|---|
| NAME | Elise van den Hoven |
| GIVEN NAMES | Elise van den |
| FAMILY NAME | Hoven |
| SIGNATURE | VAN DEN HOVEN E |
| AFFILIATIONS | University of Technology Sydney |
| ORCID | 0000-0002-0888-1426 |
| VERIFIED | Yes |
| TOTAL WORKS | 6 |
| TOTAL CITATIONS | 2 |
| AUTHOR COUNT | 6 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2007 |
| LATEST PUBLICATION YEAR | 2018 |
| H-INDEX | 1 |
Body-centric computing: Results from a weeklong Dagstuhl seminar in a German castle
Not available
A qualitative exploration of memory cuing by personal items in the home
We are surrounded by personal items that can trigger memories, such as photos, souvenirs and heirlooms. Also during holidays, we collect items to remind us of the events, but not all bring back memories to the same extent. Therefore, we explored peoples’ responses to personal items related to a holiday, using the home tour interviewing method. In total, 63 accounts of cuing responses from nine home tours were analysed using thematic analysis. Thi…
Evaluating Peripheral Interaction Design
Many actions in the physical world take place in the background or periphery of people's attention. However interactions with computing technologies usually require focused attention. This paper explores the concept of peripheral interaction: physical interaction with technology that takes place outside the focus of attention. A peripheral interaction design (called FireFlies), which supports primary school teachers in their everyday routine thro…
A future-proof past: Designing for remembering experiences
Personal remembering can be heavily influenced by the context in which it takes place, which includes external factors such as people, locations and things. These things can be physical, digital or a combination of both, such as digital photographs displayed on a physical screen. Together, these media and media carriers can act as memory cues, which in turn can be purposely created for the support of remembering experiences. The aim of this artic…
Demo hour
No abstract available
Persuasive Technology: Second International Conference on Persuasive Technology, Persuasive 2007, Palo Alto, Ca, Usa, April 26-27, 2007, Revised Selected Papers
A qualitative exploration of memory cuing by personal items in the home
We are surrounded by personal items that can trigger memories, such as photos, souvenirs and heirlooms. Also during holidays, we collect items to remind us of the events, but not all bring back memories to the same extent. Therefore, we explored peoples’ responses to personal items related to a holiday, using the home tour interviewing method. In total, 63 accounts of cuing responses from nine home tours were analysed using thematic analysis. Thi…
Persuasive Technology: Second International Conference on Persuasive Technology, Persuasive 2007, Palo Alto, Ca, Usa, April 26-27, 2007, Revised Selected Papers
Demo hour
No abstract available
Evaluating Peripheral Interaction Design
Many actions in the physical world take place in the background or periphery of people's attention. However interactions with computing technologies usually require focused attention. This paper explores the concept of peripheral interaction: physical interaction with technology that takes place outside the focus of attention. A peripheral interaction design (called FireFlies), which supports primary school teachers in their everyday routine thro…
A future-proof past: Designing for remembering experiences
Personal remembering can be heavily influenced by the context in which it takes place, which includes external factors such as people, locations and things. These things can be physical, digital or a combination of both, such as digital photographs displayed on a physical screen. Together, these media and media carriers can act as memory cues, which in turn can be purposely created for the support of remembering experiences. The aim of this artic…
A qualitative exploration of memory cuing by personal items in the home
We are surrounded by personal items that can trigger memories, such as photos, souvenirs and heirlooms. Also during holidays, we collect items to remind us of the events, but not all bring back memories to the same extent. Therefore, we explored peoples’ responses to personal items related to a holiday, using the home tour interviewing method. In total, 63 accounts of cuing responses from nine home tours were analysed using thematic analysis. Thi…
Body-centric computing: Results from a weeklong Dagstuhl seminar in a German castle
Not available
Computer Science (5 works) · Innovative Human-Technology Interaction (4 works) · Psychology (3 works) · Art (2 works) · Engineering (2 works) · History (2 works) · History (2 works) · Human–computer interaction (2 works) · Interactive and Immersive Displays (2 works) · Multimedia (2 works)