Chulhwan Choi
Biographic Data
| ID | 6842997 |
|---|---|
| NAME | Chulhwan Choi |
| GIVEN NAMES | Chulhwan |
| FAMILY NAME | Choi |
| SIGNATURE | CHOI C |
| AFFILIATIONS | Gachon University |
| ORCID | 0000-0002-2074-8505 |
| VERIFIED | Yes |
| TOTAL WORKS | 16 |
| TOTAL CITATIONS | 1 |
| AUTHOR COUNT | 16 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2018 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 1 |
A psycho-behavioral perspective research for elderly leisure sports participation via big-data and comparative analyses
The scientific and objective results of this study could be used as a resource to specifically understand the leisure sports participation behavior of the elderly
The effect of technology-based service characteristics on relationship quality in metaverse exercise services
This study provides metaverse exercise service providers with management strategies for attracting and retaining members. The results of this study could help develop effective TBSS and aid metaverse service companies facing a fiercely competitive environment
Relationship Between Sports Policy, Policy Satisfaction, and Participation Intention During Covid-19 in Korea
This study aimed to identify the effect of trust in and contents of sports-related policies during COVID-19 on public policy satisfaction and examine the relationship between policy satisfaction and sports participation intention. People living in Korea were selected as the study population using convenience sampling, and 441 responses were collected using an online questionnaire. Data were analyzed using SPSS 23.0. The results indicated that pol…
Mental health and governmental response policy evaluation on Covid-19 based on vaccination status in Republic of Korea
This study analyzed the mental health of vaccinated and unvaccinated groups in Korean adult men, their perceptions of government policies, and their willingness to engage in physical activity. The findings are meaningful and highlight useful directions for future research. This study provides evidence which can help alleviate the mental damage caused by government quarantine policies and enable a better understanding of the COVID-19 pandemic. The…
A Gap between Relaxation of Government Quarantine Policy and Perceptions of Covid-19 among the General Public in Sports
Although an increasing number of people are getting vaccinated for COVID-19 and quarantine policies are easing owing to fatigue from high-intensity social distancing, people's fear remains. This study attempted to determine the appropriateness of quarantine policies that are gradually easing by comparing and analyzing sports participation and respiratory infection perception recognized by sports participants according to vaccination status. Data …
Differences in Stress, Stress-Coping Behavior, and Quality of Life Based on the Performance of Korean Ladies Professional Golf Association Tour Players
Maintaining world-class performance, irrespective of the influence of various psychological factors, is the most important task for professional athletes. By recognizing and coping with profession-related stress, athletes can improve their performance and maintain their quality of life as a professional. This study compared and analyzed the stress, stress-coping behavior, and quality of life of world-class athletes based on their objective perfor…
Raffle marketing
As a marketing strategy to stimulate consumers' spending desires, limitededition products are now being sold through raffles. Using data obtained from 365 consumers who had previously purchased sports shoes, the results revealed differences between consumers who had participated in raffles and those who had not in terms of their purchase experience, propensity toward conspicuous consumption, and intention to repurchase. Propensity toward both pur…
Leisure benefits, flow experience, and life satisfaction comparison between players of actual and virtual golf
Society has been transformed by technology advances, such as virtual reality in leisure sports. We analyzed the leisure benefits, flow experience, and life satisfaction of players of actual golf and virtual golf. The 281 participants were divided into two groups according to whether they played actual or virtual golf. Data validity and reliability were confirmed, and between-group differences were statistically verified with a multivariate analys…
Social Media Marketing for Professional Soccer Clubs
This study investigates how the social networking service (SNS) activities of professional football clubs have affected the quality of the relationship between clubs and fans during the period in which the COVID-19 pandemic caused limited fan service activities. This study selected a sample population of professional football fans, provided by football clubs, who were experienced in using SNSs. Data collected through convenience sampling using 21…
The Effects of Leisure Activities on Self-Efficacy and Social Adjustment
This study classified leisure activity types into active, passive, and social leisure activities based on theory, and focused on determining the type that has a significant influence on the self-efficacy and social adjustment of immigrants staying in South Korea. The results of multivariate analysis of variance (MANOVA), including post-hoc analysis using SPSS 23.0, were as follows: in principle, immigrants who participate in active or social leis…
Comparison of the influence of participation in screen golf on self-esteem, loneliness, depression, social isolation, and life satisfaction between people with and without disabilities in Republic of …
Screen golf is a product of the combination of modern technology and leisure. This new form of sport can provide people with disabilities opportunities for positive life experiences through sport participation. This study aimed to investigate differences in the effect of screen golf participation on psychosocial factors (self-esteem, isolation, depression, loneliness, and life satisfaction) in people with and without disabilities. With 293 survey…
Changes in the Type of Sports Activity Due to Covid-19
This study focused on empirically analyzing sport activity participants' perceptions of hypochondriasis caused by fear of infection and changes in continuous participatory behavior patterns. To this end, a comparative analysis was conducted with a focus on the forms of participation and age of sport activity participants. For the final comparative analysis, a 2 × 3 factorial multivariate analysis of variance was conducted after confirming the val…
Virtual reality and consumer behavior
The emergence of virtual sports shows promises in encouraging participation among those who may be constrained from participating in traditional recreational sports (Choi et al., 2019). To maximize virtual sports’ potential in increasing sports participation, this study aimed to investigate the relationships between constraints, negotiation, negotiation-efficacy, and participation. Results from virtual golf participants found that, as predicted, …
A Comparative Study of Leisure Constraints in Outdoor Leisure Activities Depending on Recognition of the Level of Particulate Matter (PM 10 )
Particulate matter, one of the most recent social problems in Korea, not only poses a threat to people’s health, but is also emerging as a constraint to discourage outdoor leisure activities. Golf, a leisure sport played outdoors for hours, is not free from such a threat, and now is time to analyze golfers’ recognition of particulate matter. To examine whether particulate matter, among other constraints for golfers, had a significant effect as we…
CrossFit across Three Platforms
Niche sports have limited opportunities to promote their sport offerings via traditional communication channels and may rely upon alternatives such as social media to accomplish their marketing goals (Puchan, 2004). Williams and Chinn (2010) developed a relationship marketing conceptual framework to examine social media usage and marketing within a sports context. This study used the framework with the burgeoning sport of CrossFit and examined th…
Impact of the Family Environment on Juvenile Mental Health
Family types in Asian countries are rapidly changing as the society is changing. Thus, in this study, we analyzed and compared how the newly evolving family types (multicultural/dual-income) affect adolescents' online game addiction, delinquency, and online gaming (eSports) participation motivation. Multiple regression analysis was performed to examine the causal relationships between the variables, and multivariate analysis of variance and analy…
CrossFit across Three Platforms
Niche sports have limited opportunities to promote their sport offerings via traditional communication channels and may rely upon alternatives such as social media to accomplish their marketing goals (Puchan, 2004). Williams and Chinn (2010) developed a relationship marketing conceptual framework to examine social media usage and marketing within a sports context. This study used the framework with the burgeoning sport of CrossFit and examined th…
Impact of the Family Environment on Juvenile Mental Health
Family types in Asian countries are rapidly changing as the society is changing. Thus, in this study, we analyzed and compared how the newly evolving family types (multicultural/dual-income) affect adolescents' online game addiction, delinquency, and online gaming (eSports) participation motivation. Multiple regression analysis was performed to examine the causal relationships between the variables, and multivariate analysis of variance and analy…
A Comparative Study of Leisure Constraints in Outdoor Leisure Activities Depending on Recognition of the Level of Particulate Matter (PM 10 )
Particulate matter, one of the most recent social problems in Korea, not only poses a threat to people’s health, but is also emerging as a constraint to discourage outdoor leisure activities. Golf, a leisure sport played outdoors for hours, is not free from such a threat, and now is time to analyze golfers’ recognition of particulate matter. To examine whether particulate matter, among other constraints for golfers, had a significant effect as we…
CrossFit across Three Platforms
Niche sports have limited opportunities to promote their sport offerings via traditional communication channels and may rely upon alternatives such as social media to accomplish their marketing goals (Puchan, 2004). Williams and Chinn (2010) developed a relationship marketing conceptual framework to examine social media usage and marketing within a sports context. This study used the framework with the burgeoning sport of CrossFit and examined th…
Changes in the Type of Sports Activity Due to Covid-19
This study focused on empirically analyzing sport activity participants' perceptions of hypochondriasis caused by fear of infection and changes in continuous participatory behavior patterns. To this end, a comparative analysis was conducted with a focus on the forms of participation and age of sport activity participants. For the final comparative analysis, a 2 × 3 factorial multivariate analysis of variance was conducted after confirming the val…
Virtual reality and consumer behavior
The emergence of virtual sports shows promises in encouraging participation among those who may be constrained from participating in traditional recreational sports (Choi et al., 2019). To maximize virtual sports’ potential in increasing sports participation, this study aimed to investigate the relationships between constraints, negotiation, negotiation-efficacy, and participation. Results from virtual golf participants found that, as predicted, …
The Effects of Leisure Activities on Self-Efficacy and Social Adjustment
This study classified leisure activity types into active, passive, and social leisure activities based on theory, and focused on determining the type that has a significant influence on the self-efficacy and social adjustment of immigrants staying in South Korea. The results of multivariate analysis of variance (MANOVA), including post-hoc analysis using SPSS 23.0, were as follows: in principle, immigrants who participate in active or social leis…
Comparison of the influence of participation in screen golf on self-esteem, loneliness, depression, social isolation, and life satisfaction between people with and without disabilities in Republic of …
Screen golf is a product of the combination of modern technology and leisure. This new form of sport can provide people with disabilities opportunities for positive life experiences through sport participation. This study aimed to investigate differences in the effect of screen golf participation on psychosocial factors (self-esteem, isolation, depression, loneliness, and life satisfaction) in people with and without disabilities. With 293 survey…
A Gap between Relaxation of Government Quarantine Policy and Perceptions of Covid-19 among the General Public in Sports
Although an increasing number of people are getting vaccinated for COVID-19 and quarantine policies are easing owing to fatigue from high-intensity social distancing, people's fear remains. This study attempted to determine the appropriateness of quarantine policies that are gradually easing by comparing and analyzing sports participation and respiratory infection perception recognized by sports participants according to vaccination status. Data …
Differences in Stress, Stress-Coping Behavior, and Quality of Life Based on the Performance of Korean Ladies Professional Golf Association Tour Players
Maintaining world-class performance, irrespective of the influence of various psychological factors, is the most important task for professional athletes. By recognizing and coping with profession-related stress, athletes can improve their performance and maintain their quality of life as a professional. This study compared and analyzed the stress, stress-coping behavior, and quality of life of world-class athletes based on their objective perfor…
Raffle marketing
As a marketing strategy to stimulate consumers' spending desires, limitededition products are now being sold through raffles. Using data obtained from 365 consumers who had previously purchased sports shoes, the results revealed differences between consumers who had participated in raffles and those who had not in terms of their purchase experience, propensity toward conspicuous consumption, and intention to repurchase. Propensity toward both pur…
Leisure benefits, flow experience, and life satisfaction comparison between players of actual and virtual golf
Society has been transformed by technology advances, such as virtual reality in leisure sports. We analyzed the leisure benefits, flow experience, and life satisfaction of players of actual golf and virtual golf. The 281 participants were divided into two groups according to whether they played actual or virtual golf. Data validity and reliability were confirmed, and between-group differences were statistically verified with a multivariate analys…
Social Media Marketing for Professional Soccer Clubs
This study investigates how the social networking service (SNS) activities of professional football clubs have affected the quality of the relationship between clubs and fans during the period in which the COVID-19 pandemic caused limited fan service activities. This study selected a sample population of professional football fans, provided by football clubs, who were experienced in using SNSs. Data collected through convenience sampling using 21…
Relationship Between Sports Policy, Policy Satisfaction, and Participation Intention During Covid-19 in Korea
This study aimed to identify the effect of trust in and contents of sports-related policies during COVID-19 on public policy satisfaction and examine the relationship between policy satisfaction and sports participation intention. People living in Korea were selected as the study population using convenience sampling, and 441 responses were collected using an online questionnaire. Data were analyzed using SPSS 23.0. The results indicated that pol…
Mental health and governmental response policy evaluation on Covid-19 based on vaccination status in Republic of Korea
This study analyzed the mental health of vaccinated and unvaccinated groups in Korean adult men, their perceptions of government policies, and their willingness to engage in physical activity. The findings are meaningful and highlight useful directions for future research. This study provides evidence which can help alleviate the mental damage caused by government quarantine policies and enable a better understanding of the COVID-19 pandemic. The…
The effect of technology-based service characteristics on relationship quality in metaverse exercise services
This study provides metaverse exercise service providers with management strategies for attracting and retaining members. The results of this study could help develop effective TBSS and aid metaverse service companies facing a fiercely competitive environment
A psycho-behavioral perspective research for elderly leisure sports participation via big-data and comparative analyses
The scientific and objective results of this study could be used as a resource to specifically understand the leisure sports participation behavior of the elderly
Psychology (15 works) · Computer Science (8 works) · Social Psychology (7 works) · Social Psychology (7 works) · Applied Psychology (6 works) · Applied Psychology (6 works) · Business (6 works) · Medicine (6 works) · Multivariate analysis of variance (6 works) · Political science (6 works)