Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

María Lozano-Álvarez

Biographic Data

ID6884569
NAMEMaría Lozano-Álvarez
GIVEN NAMESMaría
FAMILY NAMELozano-Álvarez
SIGNATURELOZANO-ÁLVAREZ M
AFFILIATIONSCatholic University of Ávila
VERIFIEDNo
TOTAL WORKS3
TOTAL CITATIONS0
AUTHOR COUNT3
EDITOR COUNT0
FIRST PUBLICATION YEAR2023
LATEST PUBLICATION YEAR2025
H-INDEX0
  • Implementation and Evaluation of a VR/AR-Based Assistive Technology for Dyslexic Learners

    Open Access•María Lozano-Álvarez, Sonia Rodríguez Cano et al.•ARTICLE•Societies•2025•References: 1

    This exploratory case study investigates the implementation and educational impact of a Virtual Reality (VR)- and Augmented Reality (AR)-based assistive technology developed to support learners with dyslexia. The intervention, delivered via mobile devices and VR headsets, incorporated gamified and interactive content aimed at enhancing cognitive skills such as attention, inhibition, narrative memory, and phonological awareness. Two in-depth case …

  • Does Mindfulness Mediated by Virtual Reality Help People with Functional Diversity

    Open Access•Paula Puente-Torre, Vanesa Delgado Benito et al.•ARTICLE•Societies•2025•References: 4

    The integration of virtual reality with mindfulness practice is an effective tool for reducing anxiety levels because it promotes a comprehensive improvement of the educational process and the emotional well-being of students. The aim of this study is to analyse the impact of a mindfulness programme carried out using Virtual Reality with people with functional diversity who are studying Adapted Vocational Training in a secondary school. The inter…

  • A Systematic Review of Literature on Emerging Technologies and Specific Learning Difficulties

    Open Access•María Lozano-Álvarez, Sonia Rodríguez Cano et al.•ARTICLE•Education Sciences•2023

    Educational research on emerging technologies, particularly virtual reality and augmented reality, is expanding at the moment. The purpose of this contribution is to conduct a systematic review to understand the impact of emerging technologies in the educational and social-health fields. The PRISMA 2020 methodology was used to respond to the objective and research questions, ensuring the fulfillment of the quality criteria in the elaboration of t…

No prominent works on this page.

  • A Systematic Review of Literature on Emerging Technologies and Specific Learning Difficulties

    Open Access•María Lozano-Álvarez, Sonia Rodríguez Cano et al.•ARTICLE•Education Sciences•2023

    Educational research on emerging technologies, particularly virtual reality and augmented reality, is expanding at the moment. The purpose of this contribution is to conduct a systematic review to understand the impact of emerging technologies in the educational and social-health fields. The PRISMA 2020 methodology was used to respond to the objective and research questions, ensuring the fulfillment of the quality criteria in the elaboration of t…

  • Implementation and Evaluation of a VR/AR-Based Assistive Technology for Dyslexic Learners

    Open Access•María Lozano-Álvarez, Sonia Rodríguez Cano et al.•ARTICLE•Societies•2025•References: 1

    This exploratory case study investigates the implementation and educational impact of a Virtual Reality (VR)- and Augmented Reality (AR)-based assistive technology developed to support learners with dyslexia. The intervention, delivered via mobile devices and VR headsets, incorporated gamified and interactive content aimed at enhancing cognitive skills such as attention, inhibition, narrative memory, and phonological awareness. Two in-depth case …

  • Does Mindfulness Mediated by Virtual Reality Help People with Functional Diversity

    Open Access•Paula Puente-Torre, Vanesa Delgado Benito et al.•ARTICLE•Societies•2025•References: 4

    The integration of virtual reality with mindfulness practice is an effective tool for reducing anxiety levels because it promotes a comprehensive improvement of the educational process and the emotional well-being of students. The aim of this study is to analyse the impact of a mindfulness programme carried out using Virtual Reality with people with functional diversity who are studying Adapted Vocational Training in a secondary school. The inter…

Computer Science (2 works) · Human–computer interaction (2 works) · Psychology (2 works) · Virtual reality (2 works) · Anthropology (1 works) · Applied Psychology (1 works) · Applied Psychology (1 works) · Art Therapy and Mental Health (1 works) · Assistive technology (1 works) · Augmented reality (1 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae