Charlotte-Rose Carlisle
Biographic Data
| ID | 6893765 |
|---|---|
| NAME | Charlotte-Rose Carlisle |
| GIVEN NAMES | Charlotte-Rose |
| FAMILY NAME | Carlisle |
| SIGNATURE | CARLISLE C |
| VERIFIED | No |
| TOTAL WORKS | 1 |
| TOTAL CITATIONS | 1 |
| WORKS AS AUTHOR | 1 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2017 |
| LATEST PUBLICATION YEAR | 2017 |
| H-INDEX | 1 |
A contextual account of the psychosocial impacts of social identity in a sample of digital gamers
Drawing on social identity theory (SIT), the current research explored the psychosocial impacts of digital gaming, through two studies. In Study 1, Football Manager players (N= 349) completed an online questionnaire measuring their social identity, quality of friendships, self-esteem, and psychological well-being. Study 2 utilised the equivalent methodology but in relation to FIFA players (N = 95), in which social identity was framed by their aff…
A contextual account of the psychosocial impacts of social identity in a sample of digital gamers
Drawing on social identity theory (SIT), the current research explored the psychosocial impacts of digital gaming, through two studies. In Study 1, Football Manager players (N= 349) completed an online questionnaire measuring their social identity, quality of friendships, self-esteem, and psychological well-being. Study 2 utilised the equivalent methodology but in relation to FIFA players (N = 95), in which social identity was framed by their aff…
A contextual account of the psychosocial impacts of social identity in a sample of digital gamers
Drawing on social identity theory (SIT), the current research explored the psychosocial impacts of digital gaming, through two studies. In Study 1, Football Manager players (N= 349) completed an online questionnaire measuring their social identity, quality of friendships, self-esteem, and psychological well-being. Study 2 utilised the equivalent methodology but in relation to FIFA players (N = 95), in which social identity was framed by their aff…
Applied Psychology (1 work) · Applied Psychology (1 work) · Developmental psychology (1 work) · Digital Games and Media (1 work) · Identity (music (1 work) · Impact of Technology on Adolescents (1 work) · Media Influence and Health (1 work) · Psychology (1 work) · Psychosocial (1 work) · Psychotherapist (1 work)