Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

Emmanouil Zidianakis

Biographic Data

ID6940178
NAMEEmmanouil Zidianakis
GIVEN NAMESEmmanouil
FAMILY NAMEZidianakis
SIGNATUREZIDIANAKIS E
AFFILIATIONSFORTH Institute of Computer Science
ORCID0000-0001-9663-1242
VERIFIEDYes
TOTAL WORKS13
TOTAL CITATIONS24
WORKS AS AUTHOR13
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2021
LATEST PUBLICATION YEAR2026
H-INDEX3
  • A Systematic Review of Extended Reality (XR) Applications in Cultural Heritage

    Open Access•Nikolaos Partarakis, Menelaos N Katsantonis et al.•ARTICLE•Heritage•2026

    This systematic review examines how Extended Reality (XR) technologies, i.e., Virtual (VR), Augmented (AR), Mixed (MR), and Spatial Augmented Reality (SAR) are designed, implemented, and evaluated in cultural heritage (CH) applications, addressing five research questions: (RQ1) How were XR technologies applied in CH between 2021 and 2025? (RQ2) What interaction paradigms are used, and how do they shape engagement and meaning making? (RQ3) What us…

  • Visiting Heritage Sites in AR and VR

    Open Access•Zacharias Pervolarakis, Emmanouil Zidianakis et al.•ARTICLE•Heritage•2023•Cited by: 1•References: 4

    Advances in digitization technologies have made possible the digitization of entire archaeological sites through a combination of technologies, including aerial photogrammetry, terrestrial photogrammetry, and terrestrial laser scanning. At the same time, the evolution of computer algorithms for data processing and the increased processing power made possible the combination of data from multiple scans to create a synthetic representation of large…

  • A Roadmap for Craft Understanding, Education, Training, and Preservation

    Open Access•Xenophon Zabulis, Nikolaos Partarakis et al.•ARTICLE•Heritage•2023•References: 4

    A roadmap is proposed that defines a systematic approach for craft preservation and its evaluation. The proposed roadmap aims to deepen craft understanding so that blueprints of appropriate tools that support craft documentation, education, and training can be designed while achieving preservation through the stimulation and diversification of practitioner income. In addition to this roadmap, an evaluation strategy is proposed to validate the eff…

  • Three-Dimensional Digitization of Archaeological Sites—The Use Case of the Palace of Knossos

    Open Access•Zacharias Pervolarakis, Emmanouil Zidianakis et al.•ARTICLE•Heritage•2023•Cited by: 2

    Modern digitization technologies have created an increasing number of possibilities for capturing the physical dimensions and appearance of archaeological artifacts and sites in 3D. The usage of such data is usually targeted to the research, study, and documentation of our cultural heritage. At the same time, the increasing quality of the produced digitizations has opened new possibilities for the further exploitation of digitization outcomes in …

  • Traditional Craft Training and Demonstration in Museums

    Open Access•Christodoulos Ringas, Eleana Tasiopoulou et al.•ARTICLE•Heritage•2022•Cited by: 1•References: 1

    This work regards the representation of handicrafts for craft training and demonstration in the environment of an ethnographic heritage museum. The craft of mastic cultivation is chosen as a use case. This paper presents the process of representation and presentation of this craft, following an articulated pipeline approach for data collection, annotation, and semantic representation. The outcomes were used to implement an exhibition that targets…

  • A Case Study on Supporting the Preservation, Valorization and Sustainability of Natural Heritage

    Open Access•Zacharias Pervolarakis, Antonis Agapakis et al.•ARTICLE•Heritage•2022•References: 2

    Caves can be considered as features of the landscape that have been formatted through a long period and are signs of the past climatological conditions, of prehistoric animal and human inhabitation, and provide habitat for species. In the near past, caves have also gained tourism interest since they offer unique sightseeing experiences. The sustainability and protection of cave heritage have been recently discussed mainly because over-tourism has…

  • Mixed-Reality Demonstration and Training of Glassblowing

    Open Access•Anne Laure Carre, Arnaud Dubois et al.•ARTICLE•Heritage•2022•Cited by: 3•References: 4

    Traditional crafts exhibit tangible and intangible dimensions. Intangible dimensions include the practitioner’s gestural know-how in craft practice and have received smaller attention than tangible dimensions in digitization projects. This work presents the process of representation and presentation of the glasswork and is exemplified in the re-creation of a historical object. Following an articulated pipeline approach for data collection, annota…

  • A Method and Platform for the Preservation of Temporary Exhibitions

    Open Access•Zacharias Pervolarakis, Antonis Agapakis et al.•ARTICLE•Heritage•2022•References: 1

    Temporary exhibitions have not only been the oldest, but also the most successful model of art mediation (e.g., the Venice Biennale). In this research work, we are interested in the subject of preserving periodic exhibitions in the form of an interactive virtual memory to be revisited in the future. Although popular forms for doing so include photography, video coverage, and catalogs, we are interested in the implementation of a digital “timestam…

  • A Representation Protocol for Traditional Crafts

    Open Access•Xenophon Zabulis, Nikolaos Partarakis et al.•ARTICLE•Heritage•2022•Cited by: 5•References: 4

    A protocol for the representation of traditional crafts and the tools to implement this are proposed. The proposed protocol is a method for the systematic collection and organization of digital assets and knowledge, their representation into a formal model, and their utilization for research, education, and preservation. A set of digital tools accompanies this protocol that enables the online curation of craft representations. The proposed approa…

  • Multimodal Narratives for the Presentation of Silk Heritage in the Museum

    Open Access•Hansgeorg Hauser, Cynthia Beisswenger et al.•ARTICLE•Heritage•2022•Cited by: 2•References: 1

    In this paper, a representation based on digital assets and semantic annotations is established for Traditional Craft instances, in a way that captures their socio-historic context and preserves both their tangible and intangible Cultural Heritage dimensions. These meaningful and documented experiential presentations are delivered to the target audience through narratives that address a range of uses, including personalized storytelling, interact…

  • Extraction of Event-Related Information from Text for the Representation of Cultural Heritage

    Open Access•Emmanouil Ntafotis, Emmanouil Zidianakis et al.•ARTICLE•Heritage•2022•References: 1

    In knowledge representation systems for Cultural Heritage (CH) there is a vast amount of curated textual information for CH objects and sites. However, the large-scale study of the accumulated knowledge is difficult as long as it is provided in the form of free text. By extracting the most significant pieces of information from textual descriptions of CH objects and sites and compiling them in a single comprehensive knowledge graph, conforming to…

  • Supporting Sign Language Narrations in the Museum

    Open Access•Nikolaos Partarakis, Xenophon Zabulis et al.•ARTICLE•Heritage•2021•Cited by: 2•References: 1

    The accessibility of Cultural Heritage content for the diverse user population visiting Cultural Heritage Institutions and accessing content online has not been thoroughly discussed. Considering the penetration of new digital media in such physical and virtual spaces, lack of accessibility may result in the exclusion of a large user population. To overcome such emerging barriers, this paper proposes a cost-effective methodology for the implementa…

  • Realistic Virtual Humans for Cultural Heritage Applications

    Open Access•Effie Karuzaki, Nikolaos Partarakis et al.•ARTICLE•Heritage•2021•Cited by: 8•References: 2

    Virtual Humans are becoming a commodity in computing technology and lately have been utilized in the context of interactive presentations in Virtual Cultural Heritage environments and exhibitions. To this end, this research work underlines the importance of aligning and fine-tuning Virtual Humans’ appearance to their roles and highlights the importance of affective components. Building realistic Virtual Humans was traditionally a great challenge …

  • Realistic Virtual Humans for Cultural Heritage Applications

    Open Access•Effie Karuzaki, Nikolaos Partarakis et al.•ARTICLE•Heritage•2021•Cited by: 8•References: 2

    Virtual Humans are becoming a commodity in computing technology and lately have been utilized in the context of interactive presentations in Virtual Cultural Heritage environments and exhibitions. To this end, this research work underlines the importance of aligning and fine-tuning Virtual Humans’ appearance to their roles and highlights the importance of affective components. Building realistic Virtual Humans was traditionally a great challenge …

  • A Representation Protocol for Traditional Crafts

    Open Access•Xenophon Zabulis, Nikolaos Partarakis et al.•ARTICLE•Heritage•2022•Cited by: 5•References: 4

    A protocol for the representation of traditional crafts and the tools to implement this are proposed. The proposed protocol is a method for the systematic collection and organization of digital assets and knowledge, their representation into a formal model, and their utilization for research, education, and preservation. A set of digital tools accompanies this protocol that enables the online curation of craft representations. The proposed approa…

  • Mixed-Reality Demonstration and Training of Glassblowing

    Open Access•Anne Laure Carre, Arnaud Dubois et al.•ARTICLE•Heritage•2022•Cited by: 3•References: 4

    Traditional crafts exhibit tangible and intangible dimensions. Intangible dimensions include the practitioner’s gestural know-how in craft practice and have received smaller attention than tangible dimensions in digitization projects. This work presents the process of representation and presentation of the glasswork and is exemplified in the re-creation of a historical object. Following an articulated pipeline approach for data collection, annota…

  • Three-Dimensional Digitization of Archaeological Sites—The Use Case of the Palace of Knossos

    Open Access•Zacharias Pervolarakis, Emmanouil Zidianakis et al.•ARTICLE•Heritage•2023•Cited by: 2

    Modern digitization technologies have created an increasing number of possibilities for capturing the physical dimensions and appearance of archaeological artifacts and sites in 3D. The usage of such data is usually targeted to the research, study, and documentation of our cultural heritage. At the same time, the increasing quality of the produced digitizations has opened new possibilities for the further exploitation of digitization outcomes in …

  • Multimodal Narratives for the Presentation of Silk Heritage in the Museum

    Open Access•Hansgeorg Hauser, Cynthia Beisswenger et al.•ARTICLE•Heritage•2022•Cited by: 2•References: 1

    In this paper, a representation based on digital assets and semantic annotations is established for Traditional Craft instances, in a way that captures their socio-historic context and preserves both their tangible and intangible Cultural Heritage dimensions. These meaningful and documented experiential presentations are delivered to the target audience through narratives that address a range of uses, including personalized storytelling, interact…

  • Supporting Sign Language Narrations in the Museum

    Open Access•Nikolaos Partarakis, Xenophon Zabulis et al.•ARTICLE•Heritage•2021•Cited by: 2•References: 1

    The accessibility of Cultural Heritage content for the diverse user population visiting Cultural Heritage Institutions and accessing content online has not been thoroughly discussed. Considering the penetration of new digital media in such physical and virtual spaces, lack of accessibility may result in the exclusion of a large user population. To overcome such emerging barriers, this paper proposes a cost-effective methodology for the implementa…

  • Visiting Heritage Sites in AR and VR

    Open Access•Zacharias Pervolarakis, Emmanouil Zidianakis et al.•ARTICLE•Heritage•2023•Cited by: 1•References: 4

    Advances in digitization technologies have made possible the digitization of entire archaeological sites through a combination of technologies, including aerial photogrammetry, terrestrial photogrammetry, and terrestrial laser scanning. At the same time, the evolution of computer algorithms for data processing and the increased processing power made possible the combination of data from multiple scans to create a synthetic representation of large…

  • Traditional Craft Training and Demonstration in Museums

    Open Access•Christodoulos Ringas, Eleana Tasiopoulou et al.•ARTICLE•Heritage•2022•Cited by: 1•References: 1

    This work regards the representation of handicrafts for craft training and demonstration in the environment of an ethnographic heritage museum. The craft of mastic cultivation is chosen as a use case. This paper presents the process of representation and presentation of this craft, following an articulated pipeline approach for data collection, annotation, and semantic representation. The outcomes were used to implement an exhibition that targets…

  • Supporting Sign Language Narrations in the Museum

    Open Access•Nikolaos Partarakis, Xenophon Zabulis et al.•ARTICLE•Heritage•2021•Cited by: 2•References: 1

    The accessibility of Cultural Heritage content for the diverse user population visiting Cultural Heritage Institutions and accessing content online has not been thoroughly discussed. Considering the penetration of new digital media in such physical and virtual spaces, lack of accessibility may result in the exclusion of a large user population. To overcome such emerging barriers, this paper proposes a cost-effective methodology for the implementa…

  • Realistic Virtual Humans for Cultural Heritage Applications

    Open Access•Effie Karuzaki, Nikolaos Partarakis et al.•ARTICLE•Heritage•2021•Cited by: 8•References: 2

    Virtual Humans are becoming a commodity in computing technology and lately have been utilized in the context of interactive presentations in Virtual Cultural Heritage environments and exhibitions. To this end, this research work underlines the importance of aligning and fine-tuning Virtual Humans’ appearance to their roles and highlights the importance of affective components. Building realistic Virtual Humans was traditionally a great challenge …

  • Traditional Craft Training and Demonstration in Museums

    Open Access•Christodoulos Ringas, Eleana Tasiopoulou et al.•ARTICLE•Heritage•2022•Cited by: 1•References: 1

    This work regards the representation of handicrafts for craft training and demonstration in the environment of an ethnographic heritage museum. The craft of mastic cultivation is chosen as a use case. This paper presents the process of representation and presentation of this craft, following an articulated pipeline approach for data collection, annotation, and semantic representation. The outcomes were used to implement an exhibition that targets…

  • A Case Study on Supporting the Preservation, Valorization and Sustainability of Natural Heritage

    Open Access•Zacharias Pervolarakis, Antonis Agapakis et al.•ARTICLE•Heritage•2022•References: 2

    Caves can be considered as features of the landscape that have been formatted through a long period and are signs of the past climatological conditions, of prehistoric animal and human inhabitation, and provide habitat for species. In the near past, caves have also gained tourism interest since they offer unique sightseeing experiences. The sustainability and protection of cave heritage have been recently discussed mainly because over-tourism has…

  • Mixed-Reality Demonstration and Training of Glassblowing

    Open Access•Anne Laure Carre, Arnaud Dubois et al.•ARTICLE•Heritage•2022•Cited by: 3•References: 4

    Traditional crafts exhibit tangible and intangible dimensions. Intangible dimensions include the practitioner’s gestural know-how in craft practice and have received smaller attention than tangible dimensions in digitization projects. This work presents the process of representation and presentation of the glasswork and is exemplified in the re-creation of a historical object. Following an articulated pipeline approach for data collection, annota…

  • A Method and Platform for the Preservation of Temporary Exhibitions

    Open Access•Zacharias Pervolarakis, Antonis Agapakis et al.•ARTICLE•Heritage•2022•References: 1

    Temporary exhibitions have not only been the oldest, but also the most successful model of art mediation (e.g., the Venice Biennale). In this research work, we are interested in the subject of preserving periodic exhibitions in the form of an interactive virtual memory to be revisited in the future. Although popular forms for doing so include photography, video coverage, and catalogs, we are interested in the implementation of a digital “timestam…

  • A Representation Protocol for Traditional Crafts

    Open Access•Xenophon Zabulis, Nikolaos Partarakis et al.•ARTICLE•Heritage•2022•Cited by: 5•References: 4

    A protocol for the representation of traditional crafts and the tools to implement this are proposed. The proposed protocol is a method for the systematic collection and organization of digital assets and knowledge, their representation into a formal model, and their utilization for research, education, and preservation. A set of digital tools accompanies this protocol that enables the online curation of craft representations. The proposed approa…

  • Multimodal Narratives for the Presentation of Silk Heritage in the Museum

    Open Access•Hansgeorg Hauser, Cynthia Beisswenger et al.•ARTICLE•Heritage•2022•Cited by: 2•References: 1

    In this paper, a representation based on digital assets and semantic annotations is established for Traditional Craft instances, in a way that captures their socio-historic context and preserves both their tangible and intangible Cultural Heritage dimensions. These meaningful and documented experiential presentations are delivered to the target audience through narratives that address a range of uses, including personalized storytelling, interact…

  • Extraction of Event-Related Information from Text for the Representation of Cultural Heritage

    Open Access•Emmanouil Ntafotis, Emmanouil Zidianakis et al.•ARTICLE•Heritage•2022•References: 1

    In knowledge representation systems for Cultural Heritage (CH) there is a vast amount of curated textual information for CH objects and sites. However, the large-scale study of the accumulated knowledge is difficult as long as it is provided in the form of free text. By extracting the most significant pieces of information from textual descriptions of CH objects and sites and compiling them in a single comprehensive knowledge graph, conforming to…

  • Visiting Heritage Sites in AR and VR

    Open Access•Zacharias Pervolarakis, Emmanouil Zidianakis et al.•ARTICLE•Heritage•2023•Cited by: 1•References: 4

    Advances in digitization technologies have made possible the digitization of entire archaeological sites through a combination of technologies, including aerial photogrammetry, terrestrial photogrammetry, and terrestrial laser scanning. At the same time, the evolution of computer algorithms for data processing and the increased processing power made possible the combination of data from multiple scans to create a synthetic representation of large…

  • A Roadmap for Craft Understanding, Education, Training, and Preservation

    Open Access•Xenophon Zabulis, Nikolaos Partarakis et al.•ARTICLE•Heritage•2023•References: 4

    A roadmap is proposed that defines a systematic approach for craft preservation and its evaluation. The proposed roadmap aims to deepen craft understanding so that blueprints of appropriate tools that support craft documentation, education, and training can be designed while achieving preservation through the stimulation and diversification of practitioner income. In addition to this roadmap, an evaluation strategy is proposed to validate the eff…

  • Three-Dimensional Digitization of Archaeological Sites—The Use Case of the Palace of Knossos

    Open Access•Zacharias Pervolarakis, Emmanouil Zidianakis et al.•ARTICLE•Heritage•2023•Cited by: 2

    Modern digitization technologies have created an increasing number of possibilities for capturing the physical dimensions and appearance of archaeological artifacts and sites in 3D. The usage of such data is usually targeted to the research, study, and documentation of our cultural heritage. At the same time, the increasing quality of the produced digitizations has opened new possibilities for the further exploitation of digitization outcomes in …

  • A Systematic Review of Extended Reality (XR) Applications in Cultural Heritage

    Open Access•Nikolaos Partarakis, Menelaos N Katsantonis et al.•ARTICLE•Heritage•2026

    This systematic review examines how Extended Reality (XR) technologies, i.e., Virtual (VR), Augmented (AR), Mixed (MR), and Spatial Augmented Reality (SAR) are designed, implemented, and evaluated in cultural heritage (CH) applications, addressing five research questions: (RQ1) How were XR technologies applied in CH between 2021 and 2025? (RQ2) What interaction paradigms are used, and how do they shape engagement and meaning making? (RQ3) What us…

Computer Science (11 works) · Artificial Intelligence (7 works) · Cultural heritage (7 works) · Multimedia (7 works) · Visual arts (7 works) · Archaeology (6 works) · Art (6 works) · Geography (6 works) · Museums and Cultural Heritage (6 works) · 3D Surveying and Cultural Heritage (5 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae