Danae Kaplanidi
Biographic Data
| ID | 6940822 |
|---|---|
| NAME | Danae Kaplanidi |
| GIVEN NAMES | Danae |
| FAMILY NAME | Kaplanidi |
| SIGNATURE | KAPLANIDI D |
| AFFILIATIONS | Piraeus Bank |
| ORCID | 0000-0001-5991-7516 |
| VERIFIED | Yes |
| TOTAL WORKS | 9 |
| TOTAL CITATIONS | 21 |
| WORKS AS AUTHOR | 9 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2021 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 3 |
Valorising Traditional Crafts
Traditional craft practices face growing marginalization under industrialization yet remain central to cultural heritage and community identity. The Horizon Europe project CRAEFT addresses this through a Valorization Pilot, applying digital technologies across four dimensions: cultural experiences, games, retail support, and maker-oriented activities. The pilot adopted the Europeana Impact Framework, built on the Balanced Value Impact Model, to s…
The Role of Craft in Special Education
This study explores the potential of craft-based activities in the context of special education, focusing on a papier mâché sculpting workshop implemented at the Special Kindergarten of Komotini, Greece, as part of the Horizon Europe Craeft project. The initiative aimed to assess how such creative activities could enhance the learning experience of children with intellectual and motor impairments, foster socialization, and develop fine motor skil…
A Review, Analysis, and Roadmap to Support the Short-Term and Long-Term Sustainability of the European Crafts Sector
This publication highlights the strategic combination of the preservation of heritage and innovation for supporting the sustainability of traditional crafts in Europe. Demonstrating both challenges and opportunities faced by artisans, there is a need to balance cultural authenticity and the pressures of current markets and environmental imperatives. The research has explored interventions at three levels of craft practice, education, and training…
A Roadmap for Craft Understanding, Education, Training, and Preservation
A roadmap is proposed that defines a systematic approach for craft preservation and its evaluation. The proposed roadmap aims to deepen craft understanding so that blueprints of appropriate tools that support craft documentation, education, and training can be designed while achieving preservation through the stimulation and diversification of practitioner income. In addition to this roadmap, an evaluation strategy is proposed to validate the eff…
Traditional Craft Training and Demonstration in Museums
This work regards the representation of handicrafts for craft training and demonstration in the environment of an ethnographic heritage museum. The craft of mastic cultivation is chosen as a use case. This paper presents the process of representation and presentation of this craft, following an articulated pipeline approach for data collection, annotation, and semantic representation. The outcomes were used to implement an exhibition that targets…
A Representation Protocol for Traditional Crafts
A protocol for the representation of traditional crafts and the tools to implement this are proposed. The proposed protocol is a method for the systematic collection and organization of digital assets and knowledge, their representation into a formal model, and their utilization for research, education, and preservation. A set of digital tools accompanies this protocol that enables the online curation of craft representations. The proposed approa…
Representation and Presentation of Culinary Tradition as Cultural Heritage
This paper presents a knowledge representation framework and provides tools to allow the representation and presentation of the tangible and intangible dimensions of culinary tradition as cultural heritage including the socio-historic context of its evolution. The representation framework adheres to and extends the knowledge representation standards for the Cultural Heritage (CH) domain while providing a widely accessible web-based authoring envi…
Supporting Sign Language Narrations in the Museum
The accessibility of Cultural Heritage content for the diverse user population visiting Cultural Heritage Institutions and accessing content online has not been thoroughly discussed. Considering the penetration of new digital media in such physical and virtual spaces, lack of accessibility may result in the exclusion of a large user population. To overcome such emerging barriers, this paper proposes a cost-effective methodology for the implementa…
Realistic Virtual Humans for Cultural Heritage Applications
Virtual Humans are becoming a commodity in computing technology and lately have been utilized in the context of interactive presentations in Virtual Cultural Heritage environments and exhibitions. To this end, this research work underlines the importance of aligning and fine-tuning Virtual Humans’ appearance to their roles and highlights the importance of affective components. Building realistic Virtual Humans was traditionally a great challenge …
Realistic Virtual Humans for Cultural Heritage Applications
Virtual Humans are becoming a commodity in computing technology and lately have been utilized in the context of interactive presentations in Virtual Cultural Heritage environments and exhibitions. To this end, this research work underlines the importance of aligning and fine-tuning Virtual Humans’ appearance to their roles and highlights the importance of affective components. Building realistic Virtual Humans was traditionally a great challenge …
A Representation Protocol for Traditional Crafts
A protocol for the representation of traditional crafts and the tools to implement this are proposed. The proposed protocol is a method for the systematic collection and organization of digital assets and knowledge, their representation into a formal model, and their utilization for research, education, and preservation. A set of digital tools accompanies this protocol that enables the online curation of craft representations. The proposed approa…
Representation and Presentation of Culinary Tradition as Cultural Heritage
This paper presents a knowledge representation framework and provides tools to allow the representation and presentation of the tangible and intangible dimensions of culinary tradition as cultural heritage including the socio-historic context of its evolution. The representation framework adheres to and extends the knowledge representation standards for the Cultural Heritage (CH) domain while providing a widely accessible web-based authoring envi…
Supporting Sign Language Narrations in the Museum
The accessibility of Cultural Heritage content for the diverse user population visiting Cultural Heritage Institutions and accessing content online has not been thoroughly discussed. Considering the penetration of new digital media in such physical and virtual spaces, lack of accessibility may result in the exclusion of a large user population. To overcome such emerging barriers, this paper proposes a cost-effective methodology for the implementa…
Traditional Craft Training and Demonstration in Museums
This work regards the representation of handicrafts for craft training and demonstration in the environment of an ethnographic heritage museum. The craft of mastic cultivation is chosen as a use case. This paper presents the process of representation and presentation of this craft, following an articulated pipeline approach for data collection, annotation, and semantic representation. The outcomes were used to implement an exhibition that targets…
Representation and Presentation of Culinary Tradition as Cultural Heritage
This paper presents a knowledge representation framework and provides tools to allow the representation and presentation of the tangible and intangible dimensions of culinary tradition as cultural heritage including the socio-historic context of its evolution. The representation framework adheres to and extends the knowledge representation standards for the Cultural Heritage (CH) domain while providing a widely accessible web-based authoring envi…
Supporting Sign Language Narrations in the Museum
The accessibility of Cultural Heritage content for the diverse user population visiting Cultural Heritage Institutions and accessing content online has not been thoroughly discussed. Considering the penetration of new digital media in such physical and virtual spaces, lack of accessibility may result in the exclusion of a large user population. To overcome such emerging barriers, this paper proposes a cost-effective methodology for the implementa…
Realistic Virtual Humans for Cultural Heritage Applications
Virtual Humans are becoming a commodity in computing technology and lately have been utilized in the context of interactive presentations in Virtual Cultural Heritage environments and exhibitions. To this end, this research work underlines the importance of aligning and fine-tuning Virtual Humans’ appearance to their roles and highlights the importance of affective components. Building realistic Virtual Humans was traditionally a great challenge …
Traditional Craft Training and Demonstration in Museums
This work regards the representation of handicrafts for craft training and demonstration in the environment of an ethnographic heritage museum. The craft of mastic cultivation is chosen as a use case. This paper presents the process of representation and presentation of this craft, following an articulated pipeline approach for data collection, annotation, and semantic representation. The outcomes were used to implement an exhibition that targets…
A Representation Protocol for Traditional Crafts
A protocol for the representation of traditional crafts and the tools to implement this are proposed. The proposed protocol is a method for the systematic collection and organization of digital assets and knowledge, their representation into a formal model, and their utilization for research, education, and preservation. A set of digital tools accompanies this protocol that enables the online curation of craft representations. The proposed approa…
A Roadmap for Craft Understanding, Education, Training, and Preservation
A roadmap is proposed that defines a systematic approach for craft preservation and its evaluation. The proposed roadmap aims to deepen craft understanding so that blueprints of appropriate tools that support craft documentation, education, and training can be designed while achieving preservation through the stimulation and diversification of practitioner income. In addition to this roadmap, an evaluation strategy is proposed to validate the eff…
The Role of Craft in Special Education
This study explores the potential of craft-based activities in the context of special education, focusing on a papier mâché sculpting workshop implemented at the Special Kindergarten of Komotini, Greece, as part of the Horizon Europe Craeft project. The initiative aimed to assess how such creative activities could enhance the learning experience of children with intellectual and motor impairments, foster socialization, and develop fine motor skil…
A Review, Analysis, and Roadmap to Support the Short-Term and Long-Term Sustainability of the European Crafts Sector
This publication highlights the strategic combination of the preservation of heritage and innovation for supporting the sustainability of traditional crafts in Europe. Demonstrating both challenges and opportunities faced by artisans, there is a need to balance cultural authenticity and the pressures of current markets and environmental imperatives. The research has explored interventions at three levels of craft practice, education, and training…
Valorising Traditional Crafts
Traditional craft practices face growing marginalization under industrialization yet remain central to cultural heritage and community identity. The Horizon Europe project CRAEFT addresses this through a Valorization Pilot, applying digital technologies across four dimensions: cultural experiences, games, retail support, and maker-oriented activities. The pilot adopted the Europeana Impact Framework, built on the Balanced Value Impact Model, to s…
Computer Science (6 works) · Artificial Intelligence (4 works) · Context (archaeology (4 works) · Craft (4 works) · Cultural heritage (4 works) · Visual arts (4 works) · Art (3 works) · Crafts, Textile, and Design (3 works) · Multimedia (3 works) · Museums and Cultural Heritage (3 works)