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Maya Satratzemi

Biographic Data

ID6940843
NAMEMaya Satratzemi
GIVEN NAMESMaya
FAMILY NAMESatratzemi
SIGNATURESATRATZEMI M
AFFILIATIONSUniversity of Macedonia
ORCID0000-0001-9963-8159
VERIFIEDYes
TOTAL WORKS4
TOTAL CITATIONS1
WORKS AS AUTHOR4
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2016
LATEST PUBLICATION YEAR2026
H-INDEX1
  • An RL ‐Driven Adaptive Game Approach to Support Cultural Heritage Learning

    Open Access•Christina Tsita, Christos Gogos et al.•ARTICLE•Journal of Computer Assisted…•2026

  • A Critical Examination of the Impact of Serious Games on Learning Music

    Open Access•Eleftheria Siklafidou, Maya Satratzemi et al.•ARTICLE•Journal of Computer Assisted…•2025

  • A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User Experience

    Open Access•Christina Tsita, Maya Satratzemi et al.•ARTICLE•Heritage•2023•Cited by: 1

    The cultural heritage sector increasingly integrates augmented and virtual reality (VR) solutions to meet dissemination and interpretation needs for its collections. As research in the field grows, the required entertainment and learning impacts of such applications are rising. This study presents a VR museum that aims to facilitate an understanding of cultural heritage. More specifically, an exhibition was designed, curated and developed in a VR…

  • Evaluating the Effects of Scripted Distributed Pair Programming on Student Performance and Participation

    Open Access•Despina Tsompanoudi, Maya Satratzemi et al.•ARTICLE•IEEE Transactions on Education•2016

    The results presented in this paper contribute to research on two different areas of teaching methods: distributed pair programming (DPP) and computer-supported collaborative learning (CSCL). An evaluation study of a DPP system that supports collaboration scripts was conducted over one semester of a computer science course. Seventy-four students participated in the study and used the DPP model to solve programming assignments in pairs, rather tha…

  • A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User Experience

    Open Access•Christina Tsita, Maya Satratzemi et al.•ARTICLE•Heritage•2023•Cited by: 1

    The cultural heritage sector increasingly integrates augmented and virtual reality (VR) solutions to meet dissemination and interpretation needs for its collections. As research in the field grows, the required entertainment and learning impacts of such applications are rising. This study presents a VR museum that aims to facilitate an understanding of cultural heritage. More specifically, an exhibition was designed, curated and developed in a VR…

  • Evaluating the Effects of Scripted Distributed Pair Programming on Student Performance and Participation

    Open Access•Despina Tsompanoudi, Maya Satratzemi et al.•ARTICLE•IEEE Transactions on Education•2016

    The results presented in this paper contribute to research on two different areas of teaching methods: distributed pair programming (DPP) and computer-supported collaborative learning (CSCL). An evaluation study of a DPP system that supports collaboration scripts was conducted over one semester of a computer science course. Seventy-four students participated in the study and used the DPP model to solve programming assignments in pairs, rather tha…

  • A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User Experience

    Open Access•Christina Tsita, Maya Satratzemi et al.•ARTICLE•Heritage•2023•Cited by: 1

    The cultural heritage sector increasingly integrates augmented and virtual reality (VR) solutions to meet dissemination and interpretation needs for its collections. As research in the field grows, the required entertainment and learning impacts of such applications are rising. This study presents a VR museum that aims to facilitate an understanding of cultural heritage. More specifically, an exhibition was designed, curated and developed in a VR…

  • A Critical Examination of the Impact of Serious Games on Learning Music

    Open Access•Eleftheria Siklafidou, Maya Satratzemi et al.•ARTICLE•Journal of Computer Assisted…•2025

  • An RL ‐Driven Adaptive Game Approach to Support Cultural Heritage Learning

    Open Access•Christina Tsita, Christos Gogos et al.•ARTICLE•Journal of Computer Assisted…•2026

Computer Science (3 works) · Augmented Reality Applications (2 works) · Cultural heritage (2 works) · Educational Games and Gamification (2 works) · Mathematics education (2 works) · Multimedia (2 works) · Psychology (2 works) · Adventure (1 work) · AI in Service Interactions (1 work) · Archaeology (1 work)

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