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Sushilata Devi Mayanglambam

Biographic Data

ID6955165
NAMESushilata Devi Mayanglambam
GIVEN NAMESSushilata Devi
FAMILY NAMEMayanglambam
SIGNATUREMAYANGLAMBAM S D
AFFILIATIONSMizoram University
VERIFIEDNo
TOTAL WORKS2
TOTAL CITATIONS0
WORKS AS AUTHOR2
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2024
LATEST PUBLICATION YEAR2025
H-INDEX0
  • An Advanced Forest Environment Using Augmented Reality and Virtual Reality Technology

    Open Access•Asokan Vasudevan, Ramesh Prabhakaran R et al.•ARTICLE•Journal of Posthumanism•2025

    Virtual reality (VR) and augmented reality (AR), two types of digital games, help improve education in a variety of ways. They support higher-order cognitive learning and immerse students in realistic environments, making them an invaluable addition to traditional classroom teaching techniques. This study aims to give educators a specialized framework for assessing learning of plants, stones and sand etc. using digital games, virtual reality, or …

  • An Advanced Forest Environment Using Augmented Reality and Virtual Reality Technology

    Open Access•Asokan Vasudevan, Ramesh Prabhakaran R et al.•ARTICLE•Journal of Posthumanism•2024

    Virtual reality (VR) and augmented reality (AR), two types of digital games, help improve education in a variety of ways. They support higher-order cognitive learning and immerse students in realistic environments, making them an invaluable addition to traditional classroom teaching techniques. This study aims to give educators a specialized framework for assessing learning of plants, stones and sand etc. using digital games, virtual reality, or …

No prominent works on this page.

  • An Advanced Forest Environment Using Augmented Reality and Virtual Reality Technology

    Open Access•Asokan Vasudevan, Ramesh Prabhakaran R et al.•ARTICLE•Journal of Posthumanism•2024

    Virtual reality (VR) and augmented reality (AR), two types of digital games, help improve education in a variety of ways. They support higher-order cognitive learning and immerse students in realistic environments, making them an invaluable addition to traditional classroom teaching techniques. This study aims to give educators a specialized framework for assessing learning of plants, stones and sand etc. using digital games, virtual reality, or …

  • An Advanced Forest Environment Using Augmented Reality and Virtual Reality Technology

    Open Access•Asokan Vasudevan, Ramesh Prabhakaran R et al.•ARTICLE•Journal of Posthumanism•2025

    Virtual reality (VR) and augmented reality (AR), two types of digital games, help improve education in a variety of ways. They support higher-order cognitive learning and immerse students in realistic environments, making them an invaluable addition to traditional classroom teaching techniques. This study aims to give educators a specialized framework for assessing learning of plants, stones and sand etc. using digital games, virtual reality, or …

Augmented reality (2 works) · Augmented Reality Applications (2 works) · Computer Science (2 works) · Computer-mediated reality (2 works) · Human–computer interaction (2 works) · Mixed reality (2 works) · Spatial Cognition and Navigation (2 works) · Virtual reality (2 works) · Virtual Reality Applications and Impacts (2 works) · Computer graphics (images (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae