Ira Maisarah
Biographic Data
| ID | 7499867 |
|---|---|
| NAME | Ira Maisarah |
| GIVEN NAMES | Ira |
| FAMILY NAME | Maisarah |
| SIGNATURE | MAISARAH I |
| AFFILIATIONS | University of Bengkulu |
| ORCID | 0000-0002-9302-8090 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 3 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 0 |
Enhancing Toefl Performance and Student Motivation through Integrated Flipped and Gamified Learning in Online Settings
In the evolving landscape of education, the integration of flipped and gamified learning into online English courses has remained a complex and underexplored terrain. To address this knowledge gap, our study designed and implemented an innovative hybrid pedagogical model, seamlessly blending flipped and gamified learning principles into the context of online TOEFL (Test of English as a Foreign Language) instruction. The study, conducted within a …
Strategies and Reasons When Addressing Grammatical Problems in Thesis Writing
English grammar plays an important role in writing, including master’s theses. To write an acceptable thesis, students often use strategies to address grammatical errors. They also have reasons for their strategy preferences. In this mixed-methods study, we explored strategies graduate students use to address grammatical errors when writing theses and their reasons for using them. To investigate this, we engaged graduate English language learners…
The Development of Instrument to Assess Students' Affective Domain Based on Scientific Approach in English as a Foreign Language (Efl) Classroom
Purpose of the study: The objective of this research was to explain the results of the development of instruments to assess the students' affective based on scientific approaches in the EFL class. Methodology: This study used the ADDIE method that consists of five steps: (1) analyzing, (2) designing, (3) developing, (4) implementing, and (5) evaluating. There were some instruments of the research used to gather the data such as the expert's valid…
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The Development of Instrument to Assess Students' Affective Domain Based on Scientific Approach in English as a Foreign Language (Efl) Classroom
Purpose of the study: The objective of this research was to explain the results of the development of instruments to assess the students' affective based on scientific approaches in the EFL class. Methodology: This study used the ADDIE method that consists of five steps: (1) analyzing, (2) designing, (3) developing, (4) implementing, and (5) evaluating. There were some instruments of the research used to gather the data such as the expert's valid…
Strategies and Reasons When Addressing Grammatical Problems in Thesis Writing
English grammar plays an important role in writing, including master’s theses. To write an acceptable thesis, students often use strategies to address grammatical errors. They also have reasons for their strategy preferences. In this mixed-methods study, we explored strategies graduate students use to address grammatical errors when writing theses and their reasons for using them. To investigate this, we engaged graduate English language learners…
Enhancing Toefl Performance and Student Motivation through Integrated Flipped and Gamified Learning in Online Settings
In the evolving landscape of education, the integration of flipped and gamified learning into online English courses has remained a complex and underexplored terrain. To address this knowledge gap, our study designed and implemented an innovative hybrid pedagogical model, seamlessly blending flipped and gamified learning principles into the context of online TOEFL (Test of English as a Foreign Language) instruction. The study, conducted within a …
Mathematics education (3 works) · Psychology (3 works) · Computer Science (2 works) · Innovative Teaching Methods (2 works) · Mathematics (2 works) · Descriptive statistics (1 work) · Education and Critical Thinking Development (1 work) · Educational Assessment and Pedagogy (1 work) · Educational Games and Gamification (1 work) · EFL/ESL Teaching and Learning (1 work)