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Doug A Bowman

Biographic Data

ID7594476
NAMEDoug A Bowman
GIVEN NAMESDoug A
FAMILY NAMEBowman
SIGNATUREBOWMAN D A
AFFILIATIONSVirginia Tech
ORCID0000-0003-0491-5067
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS0
WORKS AS AUTHOR2
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2007
LATEST PUBLICATION YEAR2023
H-INDEX0
  • Characterizing information access needs in gaze-adaptive augmented reality interfaces

    Open Access•Aaron L Gardony, Kana Okano et al.•ARTICLE•Human-Computer Interaction•2023

    Gaze-adaptive interfaces can enable intuitive hands-free augmented reality (AR) interaction but unintentional selection (i.e. “Midas Touch”) can have serious consequences during high-stakes real-world AR use. In the present study, we assessed how simulated gaze-adaptive AR interfaces, implementing single and dual gaze inputs, influence Soldiers’ human performance and user experience (UX) in a fast-paced virtual reality marksmanship task. In Exper…

  • Virtual Reality

    Open Access•Doug A Bowman, Ryan P McMahan•ARTICLE•Computer•2007

    Solid evidence of virtual reality's benefits has graduated from impressive visual demonstrations to producing results in practical applications. Further, a realistic experience is no longer immersion's sole asset. Empirical studies show that various components of immersion provide other benefits - full immersion is not always necessary. The goal of immersive virtual environments (VEs) was to let the user experience a computer-generated world as i…

No prominent works on this page.

  • Virtual Reality

    Open Access•Doug A Bowman, Ryan P McMahan•ARTICLE•Computer•2007

    Solid evidence of virtual reality's benefits has graduated from impressive visual demonstrations to producing results in practical applications. Further, a realistic experience is no longer immersion's sole asset. Empirical studies show that various components of immersion provide other benefits - full immersion is not always necessary. The goal of immersive virtual environments (VEs) was to let the user experience a computer-generated world as i…

  • Characterizing information access needs in gaze-adaptive augmented reality interfaces

    Open Access•Aaron L Gardony, Kana Okano et al.•ARTICLE•Human-Computer Interaction•2023

    Gaze-adaptive interfaces can enable intuitive hands-free augmented reality (AR) interaction but unintentional selection (i.e. “Midas Touch”) can have serious consequences during high-stakes real-world AR use. In the present study, we assessed how simulated gaze-adaptive AR interfaces, implementing single and dual gaze inputs, influence Soldiers’ human performance and user experience (UX) in a fast-paced virtual reality marksmanship task. In Exper…

Augmented Reality Applications (2 works) · Computer Science (2 works) · Human–computer interaction (2 works) · Artificial Intelligence (1 work) · Augmented reality (1 work) · Computer vision (1 work) · Dwell time (1 work) · Engineering (1 work) · Fitts's law (1 work) · Gaze (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae