Richard Ramchurn
Biographic Data
| ID | 7594486 |
|---|---|
| NAME | Richard Ramchurn |
| GIVEN NAMES | Richard |
| FAMILY NAME | Ramchurn |
| SIGNATURE | RAMCHURN R |
| AFFILIATIONS | University of Nottingham |
| ORCID | 0000-0002-5510-1840 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 3 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Filmmaking with volumetric video capture
Volumetric video capture (VVC) technologies are finding applications in multiple sectors that desire realistic and immersive mixed reality content. However, VVC is also emerging as a tool for traditional filmmaking: in theory, the capture technology allows directors to view a scene from every angle and choose how to frame the story all in post-production. To investigate this, we conducted two pilot studies. The first was a set of preliminary inte…
Worlding otherwise
This article demonstrates the capability of Virtual Production (VP) technologies and techniques as new, and potentially very powerful, research tools. We do so through a case study in which a multi-user Virtual Reality (VR) environment was created so that participants could come and explore the troubling topic of online misogyny, sexism and antifeminism in a co-created, playful and embodied way. For this project, the interdisciplinary team develo…
Contesting control
As Human-Computer Interaction (HCI) engages with technologies that sense and actuate the body, there is a need to reconsider the human bodily experience. We present three case studies that each involve different forms of bodily experience: a breath-controlled amusement ride, a brain-controlled film, and an interactive musical duet with a physically actuated piano. We introduce a conceptual framework to describe how control becomes contested betwe…
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Contesting control
As Human-Computer Interaction (HCI) engages with technologies that sense and actuate the body, there is a need to reconsider the human bodily experience. We present three case studies that each involve different forms of bodily experience: a breath-controlled amusement ride, a brain-controlled film, and an interactive musical duet with a physically actuated piano. We introduce a conceptual framework to describe how control becomes contested betwe…
Filmmaking with volumetric video capture
Volumetric video capture (VVC) technologies are finding applications in multiple sectors that desire realistic and immersive mixed reality content. However, VVC is also emerging as a tool for traditional filmmaking: in theory, the capture technology allows directors to view a scene from every angle and choose how to frame the story all in post-production. To investigate this, we conducted two pilot studies. The first was a set of preliminary inte…
Worlding otherwise
This article demonstrates the capability of Virtual Production (VP) technologies and techniques as new, and potentially very powerful, research tools. We do so through a case study in which a multi-user Virtual Reality (VR) environment was created so that participants could come and explore the troubling topic of online misogyny, sexism and antifeminism in a co-created, playful and embodied way. For this project, the interdisciplinary team develo…
Embodied cognition (2 works) · Affordance (1 work) · Artificial Intelligence (1 work) · Augmented Reality Applications (1 work) · Avatar (1 work) · Cinema and Media Studies (1 work) · Citizen journalism (1 work) · Computer Science (1 work) · Control (management (1 work) · Creativity (1 work)