Gilbert Cockton
Biographic Data
| ID | 7716340 |
|---|---|
| NAME | Gilbert Cockton |
| GIVEN NAMES | Gilbert |
| FAMILY NAME | Cockton |
| SIGNATURE | COCKTON G |
| AFFILIATIONS | Northumbria University |
| ORCID | 0000-0003-3689-1768 |
| VERIFIED | Yes |
| TOTAL WORKS | 26 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 26 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2002 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
What Are You Reading
The Scottish HCI community
No abstract available
The needs of the many and the one
No abstract available
Us, them, who, how
No abstract available
So long and thanks for the features, forums, columns, and visuals
No abstract available
Diversity, empathy, and civics
No abstract available
Our values and our whole selves amplified, sensing, and sensed
No abstract available
More, more, more
No abstract available
Making the invisible visible, truthful, and reflective
No abstract available
Designing strategies, futures, and participation
No abstract available
Valorize this
No abstract available
Coasts to coasts, Mumbai to Chicago
No abstract available
Bugs, bots, bodies, and boundaries
No abstract available
Humans wanted
No abstract available
Change, challenges, constants, continuity, and clarity
No abstract available
CHI4Better4Whom
No abstract available
Looking forward
No abstract available
The good, the bad, and the techy (scaled as appropriate)
No abstract available
Wiser, older, and wider
No abstract available
Avoiding agenda bias with design thoughtfulness
No abstract available
Interaction Design
Interaction design (IxD) gives form, behaviors, and capabilities to interactive digital artifacts (e.g., Web sites, computer games, and in‐car systems) that compute responses to user actions. Computed responses can combine physical output, changes to computer memory, and exchanges of data over a network. IxD aims to support enjoyable meaningful effective user experiences by associating user input with appropriate responses. Unlike other forms of …
Human–Computer Interaction
Human–computer interaction (HCI) is the study of human interactions with computers across a wide range of behaviors, experiences, outcomes, and contexts. It results in knowledge on the impact of interactions on users and usage contexts. This can be related to specific design features, and thus provide guidance to interaction designers on favorable or adverse design practices. Timespans of interaction studied range from subseconds to several years…
You Must Design Design, Co-Design Included
Refuser (centered design)
No abstract available
Featuredesigning worth---connecting preferred means to desired ends
Thingness is a consequence of physicality. Objects have boundaries, but even these are a function of context. Soak them, roast them, freeze them, squeeze them, drop them, or swing them and their forms may no longer endure. Our idealized reification of things strips away contingencies to construct “normal” encounters and usage, but every property that we attribute (e.g., color, weight, strength) is the result of interactions in context. \n \nWe ca…
No prominent works on this page.
Sale must end
If you ask someone outside the Human-Computer Interaction (HCI) field about usability, many will mention the "classic" discount methods popularized by Jakob Nielsen and others. Discount methods have the appeal of seeming easy to do, and, more importantly for business, being inexpensive. This is especially attractive to smaller startup companies with low budgets. But are discount methods really too risky to justify the "low" cost? This month's bus…
Featuredesigning worth---connecting preferred means to desired ends
Thingness is a consequence of physicality. Objects have boundaries, but even these are a function of context. Soak them, roast them, freeze them, squeeze them, drop them, or swing them and their forms may no longer endure. Our idealized reification of things strips away contingencies to construct “normal” encounters and usage, but every property that we attribute (e.g., color, weight, strength) is the result of interactions in context. \n \nWe ca…
Refuser (centered design)
No abstract available
You Must Design Design, Co-Design Included
Interaction Design
Interaction design (IxD) gives form, behaviors, and capabilities to interactive digital artifacts (e.g., Web sites, computer games, and in‐car systems) that compute responses to user actions. Computed responses can combine physical output, changes to computer memory, and exchanges of data over a network. IxD aims to support enjoyable meaningful effective user experiences by associating user input with appropriate responses. Unlike other forms of …
Human–Computer Interaction
Human–computer interaction (HCI) is the study of human interactions with computers across a wide range of behaviors, experiences, outcomes, and contexts. It results in knowledge on the impact of interactions on users and usage contexts. This can be related to specific design features, and thus provide guidance to interaction designers on favorable or adverse design practices. Timespans of interaction studied range from subseconds to several years…
Change, challenges, constants, continuity, and clarity
No abstract available
CHI4Better4Whom
No abstract available
Looking forward
No abstract available
The good, the bad, and the techy (scaled as appropriate)
No abstract available
Wiser, older, and wider
No abstract available
Avoiding agenda bias with design thoughtfulness
No abstract available
Making the invisible visible, truthful, and reflective
No abstract available
Designing strategies, futures, and participation
No abstract available
Valorize this
No abstract available
Coasts to coasts, Mumbai to Chicago
No abstract available
Bugs, bots, bodies, and boundaries
No abstract available
Humans wanted
No abstract available
The Scottish HCI community
No abstract available
The needs of the many and the one
No abstract available
Us, them, who, how
No abstract available
So long and thanks for the features, forums, columns, and visuals
No abstract available
Diversity, empathy, and civics
No abstract available
Our values and our whole selves amplified, sensing, and sensed
No abstract available
More, more, more
No abstract available
Computer Science (23 works) · Sociology (6 works) · Psychology (5 works) · Human–computer interaction (4 works) · ICT in Developing Communities (4 works) · Innovative Human-Technology Interaction (4 works) · Art (3 works) · Biotechnology and Related Fields (3 works) · Business (3 works) · Persona Design and Applications (3 works)