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Rachel Ralph

Biographic Data

ID7830824
NAMERachel Ralph
GIVEN NAMESRachel
FAMILY NAMERalph
SIGNATURERALPH R
AFFILIATIONSUniversity of British Columbia
ORCID0000-0001-8661-8343
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
AUTHOR COUNT3
EDITOR COUNT0
FIRST PUBLICATION YEAR2022
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Expressions of learner agency in virtual inquiry: Linking agency and evidence-centered game design

    Open Access•Jillianne Code, Kieran Forde et al.•ARTICLE•Computers & Education•2026

    Game-based learning environments often support exploration but rarely connect learner agency with rigorous, embedded assessment. This study reports on the design and pilot implementation of ALIVE (Agency for Learning in Immersive Virtual Environments), a virtual inquiry environment that integrates the Agency for Learning framework with Evidence-Centered Game Design. Nine middle and high school students completed an ecological investigation that r…

  • Teachers’ Sense of Efficacy During a Time of Crisis

    Open Access•Jillianne Code, Rachel Moylan et al.•ARTICLE•Canadian Journal of Science…•2023

  • A Disorienting Dilemma: Teaching and Learning in Technology Education During a Time of Crisis

    Open Access•Jillianne Code, Rachel Ralph et al.•ARTICLE•Canadian Journal of Science…•2022

No prominent works on this page.

  • A Disorienting Dilemma: Teaching and Learning in Technology Education During a Time of Crisis

    Open Access•Jillianne Code, Rachel Ralph et al.•ARTICLE•Canadian Journal of Science…•2022

  • Teachers’ Sense of Efficacy During a Time of Crisis

    Open Access•Jillianne Code, Rachel Moylan et al.•ARTICLE•Canadian Journal of Science…•2023

  • Expressions of learner agency in virtual inquiry: Linking agency and evidence-centered game design

    Open Access•Jillianne Code, Kieran Forde et al.•ARTICLE•Computers & Education•2026

    Game-based learning environments often support exploration but rarely connect learner agency with rigorous, embedded assessment. This study reports on the design and pilot implementation of ALIVE (Agency for Learning in Immersive Virtual Environments), a virtual inquiry environment that integrates the Agency for Learning framework with Evidence-Centered Game Design. Nine middle and high school students completed an ecological investigation that r…

Mathematics education (2 works) · Psychology (2 works) · Sociology (2 works) · Adult and Continuing Education Topics (1 works) · Affordance (1 works) · Chemistry (1 works) · Delegation (1 works) · Digital Education and Society (1 works) · Dilemma (1 works) · Education and Critical Thinking Development (1 works)

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