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Niels Weber

Biographic Data

ID7862698
NAMENiels Weber
GIVEN NAMESNiels
FAMILY NAMEWeber
SIGNATUREWEBER N
AFFILIATIONSConsultation Psychothérapeutique de Montriond, 1006 Lausanne, Switzerland
ORCID0000-0002-1210-7724
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS0
WORKS AS AUTHOR2
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2022
LATEST PUBLICATION YEAR2023
H-INDEX0
  • In‐session gaming as a tool in treating adolescent problematic gaming

    Open Access•Philip Nielsen, Henk Rigter et al.•ARTICLE•Family Process•2023

    For some adolescent gamers, playing online games may become problematic, impairing functioning in personal, family, and other life domains. Parental and family factors are known to influence the odds that adolescents may develop problematic gaming (PG), negative parenting and conflictual family dynamics increasing the risk, whereas positive parenting and developmentally supportive family dynamics protecting against PG. This suggests that a treatm…

  • Response to the Regulation of Video Games under the Youth Media Protection Act

    Open Access•Suzanne Lischer, Émilien Jeannot et al.•ARTICLE•International Journal of…•2022

    The Swiss Youth and Media Act, which is about to enter into force, is an attempt to provide a legislative framework for video game use. Among other inclusions, the law intends to make providers more accountable by taking measures to protect minors from harm that can be caused by improper use of video games. However, it is a challenge to create a legal framework that can adequately regulate the evolving features of video games. Legislators must fi…

No prominent works on this page.

  • Response to the Regulation of Video Games under the Youth Media Protection Act

    Open Access•Suzanne Lischer, Émilien Jeannot et al.•ARTICLE•International Journal of…•2022

    The Swiss Youth and Media Act, which is about to enter into force, is an attempt to provide a legislative framework for video game use. Among other inclusions, the law intends to make providers more accountable by taking measures to protect minors from harm that can be caused by improper use of video games. However, it is a challenge to create a legal framework that can adequately regulate the evolving features of video games. Legislators must fi…

  • In‐session gaming as a tool in treating adolescent problematic gaming

    Open Access•Philip Nielsen, Henk Rigter et al.•ARTICLE•Family Process•2023

    For some adolescent gamers, playing online games may become problematic, impairing functioning in personal, family, and other life domains. Parental and family factors are known to influence the odds that adolescents may develop problematic gaming (PG), negative parenting and conflictual family dynamics increasing the risk, whereas positive parenting and developmentally supportive family dynamics protecting against PG. This suggests that a treatm…

Alliance (1 work) · Business (1 work) · Child and Adolescent Psychosocial and Emotional Development (1 work) · Child Development and Digital Technology (1 work) · Clinical Psychology (1 work) · Computer Science (1 work) · Computer security (1 work) · Consumer protection (1 work) · Developmental psychology (1 work) · Digital Games and Media (1 work)

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