Gege Li
Biographic Data
| ID | 7910833 |
|---|---|
| NAME | Gege Li |
| GIVEN NAMES | Gege |
| FAMILY NAME | Li |
| SIGNATURE | LI G |
| AFFILIATIONS | Central China Normal University |
| ORCID | 0000-0003-4954-4095 |
| VERIFIED | Yes |
| TOTAL WORKS | 12 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 12 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2021 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Can virtual reality improve social-emotional learning among adolescents? An experimental study
Impact of biophysical characteristics of urban rivers on public perceptions of water‐related ecosystem services
Water‐related ecosystem services (WES) provided by urban rivers are influenced by complex interactions between social and ecological systems. Understanding the public perception of WES is crucial for sustainable planning and management of urban rivers in the future. Although studies on public perception on WES have been growing in recent years, relevant research on urban rivers, particularly on how biophysical factors influence WES perception, re…
Psychological wellbeing and social emotional competence of Chinese children and adolescents in the post-pandemic era: Patterns, determinants, and interrelations
Background: The COVID-19 pandemic has presented distinct challenges to the psychological wellbeing (PWB) and social emotional competence (SEC) of Chinese children and adolescents due to prolonged prevention measures, but knowledge of their PWB and SEC status in the post-pandemic era-including distinctive patterns, essential determinants, and interrelationships-remains limited. Method: This study employed a self-report questionnaire with three sec…
A Delphi-based framework for optimizing nurse staffing in Chinese hospitals
Objective: The objective of this study was to develop an evaluation system for the allocation of hospital nursing human resources in hospitals in the context of the Healthy China initiative. Aims: The evaluation system aims to provide a foundation and recommendations for optimizing the allocation of hospital nursing human resources by providing data-driven insights to guide staffing decisions. These recommendations are designed to enhance patient…
Augmented Reality in Higher Education: A Systematic Review and Meta-Analysis of the Literature from 2000 to 2023
Augmented reality (AR) has been widely used in higher education because of its unique characteristics that combine virtuality and reality. This study systematically reviewed the literature on the application of AR in higher education between 2000 and 2023. A total of 237 articles were selected, and the key research findings were analyzed and synthesized based on the coding manual from five aspects: basic information, disciplines, technology featu…
Crafting Design Solutions for Lifelong Learning and Health Promotion in Elderly Communities
Promoting lifelong learning among senior citizens is essential for fostering their confidence and independence. However, the absence of systematic planning and clear definitions of lifelong learning poses challenges in objectively assessing its efficacy. This study aims to establish evaluation criteria and develop a comprehensive health promotion curriculum and evaluation model. The study adopts a mixed methods research approach. In the first pha…
Relevant factors affecting nurse staffing: A qualitative study from the perspective of nursing managers
Objective: To understand the current situation of nursing manpower allocation, explore the factors affecting nurse staffing, improve nurse staffing level, and provide reference for better formulation of nursing human resources staffing standards. Methods: A descriptive research method was used to conduct semi-structured interviews with 14 nursing managers. The data were analyzed and refined by content analysis. The sample size was subject to cont…
Affording Social Experience for Adolescents Using Immersive Virtual Reality: A Moderated Mediation Analysis
Based on these results, more appropriate IVR interventions could be developed for social-emotional learning among children and adolescents
Effect of Technology Acceptance on Blended Learning Satisfaction: The Serial Mediation of Emotional Experience, Social Belonging, and Higher-Order Thinking
This study explored the relationship between technology acceptance and learning satisfaction in the context of blended learning, with a particular focus on the mediating effects of online behaviors, emotional experience, social belonging, and higher-order thinking. A total of 110 Chinese university students participated in this study and completed a questionnaire at the end of 11 weeks of blended learning. The results demonstrate that technology …
Effects of First-Time Experiences and Self-Regulation on College Students’ Online Learning Motivation: Based on a National Survey during Covid-19
The COVID-19 pandemic has forced many college students in developing countries to engage in online learning for the first time, and the sudden transit has raised concerns regarding students’ competencies for, perception of, and attitude towards online learning. To address those concerns, this study measured three essential constructs of online learning (self-regulated learning, perceived presences, and learning motivation) based on a national sur…
Performing versus observing: Investigating the effectiveness of group debriefing in a VR-based safety education program
Virtual reality in K‐12 and higher education: A systematic review of the literature from 2000 to 2019
This study is a systematic review of 20 years of research on the usage of virtual reality (VR) in K‐12 and higher education settings, which aims to consolidate, evaluate, and communicate evidence that can inform both the theory and practice of VR‐based instruction. A total of 149 articles were selected from three major academic databases using search strings and manual screening protocols. The literature analysis emphasized four interrelated aspe…
No prominent works on this page.
Performing versus observing: Investigating the effectiveness of group debriefing in a VR-based safety education program
Virtual reality in K‐12 and higher education: A systematic review of the literature from 2000 to 2019
This study is a systematic review of 20 years of research on the usage of virtual reality (VR) in K‐12 and higher education settings, which aims to consolidate, evaluate, and communicate evidence that can inform both the theory and practice of VR‐based instruction. A total of 149 articles were selected from three major academic databases using search strings and manual screening protocols. The literature analysis emphasized four interrelated aspe…
Effects of First-Time Experiences and Self-Regulation on College Students’ Online Learning Motivation: Based on a National Survey during Covid-19
The COVID-19 pandemic has forced many college students in developing countries to engage in online learning for the first time, and the sudden transit has raised concerns regarding students’ competencies for, perception of, and attitude towards online learning. To address those concerns, this study measured three essential constructs of online learning (self-regulated learning, perceived presences, and learning motivation) based on a national sur…
Effect of Technology Acceptance on Blended Learning Satisfaction: The Serial Mediation of Emotional Experience, Social Belonging, and Higher-Order Thinking
This study explored the relationship between technology acceptance and learning satisfaction in the context of blended learning, with a particular focus on the mediating effects of online behaviors, emotional experience, social belonging, and higher-order thinking. A total of 110 Chinese university students participated in this study and completed a questionnaire at the end of 11 weeks of blended learning. The results demonstrate that technology …
Relevant factors affecting nurse staffing: A qualitative study from the perspective of nursing managers
Objective: To understand the current situation of nursing manpower allocation, explore the factors affecting nurse staffing, improve nurse staffing level, and provide reference for better formulation of nursing human resources staffing standards. Methods: A descriptive research method was used to conduct semi-structured interviews with 14 nursing managers. The data were analyzed and refined by content analysis. The sample size was subject to cont…
Affording Social Experience for Adolescents Using Immersive Virtual Reality: A Moderated Mediation Analysis
Based on these results, more appropriate IVR interventions could be developed for social-emotional learning among children and adolescents
Psychological wellbeing and social emotional competence of Chinese children and adolescents in the post-pandemic era: Patterns, determinants, and interrelations
Background: The COVID-19 pandemic has presented distinct challenges to the psychological wellbeing (PWB) and social emotional competence (SEC) of Chinese children and adolescents due to prolonged prevention measures, but knowledge of their PWB and SEC status in the post-pandemic era-including distinctive patterns, essential determinants, and interrelationships-remains limited. Method: This study employed a self-report questionnaire with three sec…
A Delphi-based framework for optimizing nurse staffing in Chinese hospitals
Objective: The objective of this study was to develop an evaluation system for the allocation of hospital nursing human resources in hospitals in the context of the Healthy China initiative. Aims: The evaluation system aims to provide a foundation and recommendations for optimizing the allocation of hospital nursing human resources by providing data-driven insights to guide staffing decisions. These recommendations are designed to enhance patient…
Augmented Reality in Higher Education: A Systematic Review and Meta-Analysis of the Literature from 2000 to 2023
Augmented reality (AR) has been widely used in higher education because of its unique characteristics that combine virtuality and reality. This study systematically reviewed the literature on the application of AR in higher education between 2000 and 2023. A total of 237 articles were selected, and the key research findings were analyzed and synthesized based on the coding manual from five aspects: basic information, disciplines, technology featu…
Crafting Design Solutions for Lifelong Learning and Health Promotion in Elderly Communities
Promoting lifelong learning among senior citizens is essential for fostering their confidence and independence. However, the absence of systematic planning and clear definitions of lifelong learning poses challenges in objectively assessing its efficacy. This study aims to establish evaluation criteria and develop a comprehensive health promotion curriculum and evaluation model. The study adopts a mixed methods research approach. In the first pha…
Can virtual reality improve social-emotional learning among adolescents? An experimental study
Impact of biophysical characteristics of urban rivers on public perceptions of water‐related ecosystem services
Water‐related ecosystem services (WES) provided by urban rivers are influenced by complex interactions between social and ecological systems. Understanding the public perception of WES is crucial for sustainable planning and management of urban rivers in the future. Although studies on public perception on WES have been growing in recent years, relevant research on urban rivers, particularly on how biophysical factors influence WES perception, re…
Computer Science (6 works) · Psychology (6 works) · Medicine (4 works) · Sociology (4 works) · COVID-19 and Mental Health (3 works) · Nursing (3 works) · Social Psychology (3 works) · Virtual reality (3 works) · Educational technology (2 works) · Human–computer interaction (2 works)