Nigel Newbutt
Biographic Data
| ID | 7927273 |
|---|---|
| NAME | Nigel Newbutt |
| GIVEN NAMES | Nigel |
| FAMILY NAME | Newbutt |
| SIGNATURE | NEWBUTT N |
| AFFILIATIONS | University of Florida |
| ORCID | 0000-0001-9385-5267 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
Multisite usability and safety trial of an immersive virtual reality implementation of a work organization system for autistic learners
The increased availability of low-cost, standalone and immersive virtual reality (VR) can facilitate adoption in autism education. An immersive VR implementation of the individual work system (IWS) from the TEACCH® approach has the potential to be a safe and predictable environment for autistic learners with or without intellectual disability. This study is a multi-site usability and safety trial examining an immersive VR implementation of the IW…
“It’s Important to Think of Pepper as a Teaching Aid or Resource External to the Classroom”
For a period of 3 weeks in June 2021, we embedded a social robot (Softbank Pepper) in a Special Educational Needs (SEN) school for autistic children. The robot’s behaviours and integration into the school were co-designed with the children and teachers, with a focus on improving the well-being of the pupils. Using a mix-method approach, we studied the robot’s adoption over the course of the study, and the impact of the robot’s presence on the chi…
Exposure to Green, Blue and Historic Environments and Mental Well-Being
Improving the mental health of urban residents is a global public health priority. This study builds on existing work that demonstrates the ability of virtual exposure to restorative environments to improve population mental health. It compares the restorative effects of green, blue and historic environments delivered by both flat screen and immersive virtual reality technology, and triangulates data from psychological, physiological and qualitat…
Using Virtual Reality Head-Mounted Displays in Schools with Autistic Children
This article seeks to place children on the autism spectrum at the center of a study examining the potential of virtual reality (VR) head-mounted displays (HMDs) used in classrooms. In doing so, we provide data that address 3 important and often overlooked research questions in the field of autism and technology, working in school-based settings with 31 autistic children from 6 to 16 years of age. First, what type of VR HMD device (and experience…
No prominent works on this page.
Using Virtual Reality Head-Mounted Displays in Schools with Autistic Children
This article seeks to place children on the autism spectrum at the center of a study examining the potential of virtual reality (VR) head-mounted displays (HMDs) used in classrooms. In doing so, we provide data that address 3 important and often overlooked research questions in the field of autism and technology, working in school-based settings with 31 autistic children from 6 to 16 years of age. First, what type of VR HMD device (and experience…
Exposure to Green, Blue and Historic Environments and Mental Well-Being
Improving the mental health of urban residents is a global public health priority. This study builds on existing work that demonstrates the ability of virtual exposure to restorative environments to improve population mental health. It compares the restorative effects of green, blue and historic environments delivered by both flat screen and immersive virtual reality technology, and triangulates data from psychological, physiological and qualitat…
“It’s Important to Think of Pepper as a Teaching Aid or Resource External to the Classroom”
For a period of 3 weeks in June 2021, we embedded a social robot (Softbank Pepper) in a Special Educational Needs (SEN) school for autistic children. The robot’s behaviours and integration into the school were co-designed with the children and teachers, with a focus on improving the well-being of the pupils. Using a mix-method approach, we studied the robot’s adoption over the course of the study, and the impact of the robot’s presence on the chi…
Multisite usability and safety trial of an immersive virtual reality implementation of a work organization system for autistic learners
The increased availability of low-cost, standalone and immersive virtual reality (VR) can facilitate adoption in autism education. An immersive VR implementation of the individual work system (IWS) from the TEACCH® approach has the potential to be a safe and predictable environment for autistic learners with or without intellectual disability. This study is a multi-site usability and safety trial examining an immersive VR implementation of the IW…
Computer Science (4 works) · Psychology (4 works) · Human–computer interaction (3 works) · Virtual reality (3 works) · Artificial Intelligence (2 works) · Assistive Technology in Communication and Mobility (2 works) · Autism (2 works) · Autism Spectrum Disorder Research (2 works) · Developmental psychology (2 works) · Pedagogy (2 works)