Using Virtual Reality Head-Mounted Displays in Schools with Autistic Children
Views, Experiences, and Future Directions
Bibliographic Data
| ID | 22004501 |
|---|---|
| Authors | Nigel Newbutt (0000-0001-9385-5267, University of the West of England, corresponding author), Ryan Bradley (0000-0002-8073-3671, University of the West of England), Iian Conley (University of the West of England) |
| Year | 2020 |
| Volume | 23 |
| Issue | 1 |
| Pages | 23-33 |
| Publication date | 2020-01-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Cyberpsychology Behavior and Social Networking (JOURNAL) |
| Journal identifiers | ISSN: 2152-2715 • E-ISSN: 2152-2723 |
| Publisher | SAGE Publications (PUBLISHER • US) |
| DOI | 10.1089/cyber.2019.0206 |
| PMID | 31502866 |
| OpenAlex | W2972786563 |
| Language | EN |
| Citations received | 9 |
| References cited | 17 |
This article seeks to place children on the autism spectrum at the center of a study examining the potential of virtual reality (VR) head-mounted displays (HMDs) used in classrooms. In doing so, we provide data that address 3 important and often overlooked research questions in the field of autism and technology, working in school-based settings with 31 autistic children from 6 to 16 years of age. First, what type of VR HMD device (and experiences therein) are preferred by children on the autism spectrum using HMDs (given possible sensory concerns). Second, how do children on the autism spectrum report the physical experience, enjoyment, and potential of VR HMDs in their classrooms? Finally, we were interested in exploring what children on the autism spectrum would like to use VR in schools for? Through a mixed methods approach, we found that costly and technologically advanced HMDs were preferred (namely: HTC Vive). In addition, HMDs were reported as being enjoyable, physically and visually comfortable, easy to use, and exciting, and children wanted to use them again. They identified several potential usages for HMDs, including relaxing/feeling calm, being able to explore somewhere virtually before visiting in the real world, and to develop learning opportunities in school. We discuss these findings in the context of VR in classrooms, in addition to considering limitations and implication of our findings
Autism · Autism spectrum disorder · Autistic spectrum · Developmental psychology · Feeling · Human–computer interaction · Optical head-mounted display · Virtual reality · Computer Science · Psychology · Social Psychology · Stroke Rehabilitation and Recovery · Tactile and Sensory Interactions · Virtual Reality Applications and Impacts · Artificial Intelligence
Self-Regulation in Children with Neurodevelopmental Disorders “SR-MRehab
VR Gaming for Meta-Skills Training in Special Education
Machine–Deep–Ensemble Learning Model for Classifying Cybersickness Caused by Virtual Reality Immersion
Virtual Reality Aids Game Navigation
A systematic review of the use of virtual reality in formal, informal, and non-formal learning environments for individuals with autism
Multisite usability and safety trial of an immersive virtual reality implementation of a work organization system for autistic learners
Using extended reality as a tool for creating activities for autistic students
Parent and clinician perspectives on the ethics of extended reality technologies for neurodivergent children in the U.S
Sublime and extended reality experiences to enhance emotional wellbeing for autistic people
Prevalence and Characteristics of Autism Spectrum Disorder Among Children Aged 8 Years — Autism and Developmental Disabilities Monitoring Network, 11 Sites, United States, 2012
A review of the use of virtual reality head-mounted displays in education and training
Which terms should be used to describe autism? Perspectives from the UK autism community
Considering virtual reality in children’s lives
Measuring Presence in Virtual Environments
| Unique citing works | 9 |
|---|---|
| Citations per year | 1,5 |
| Citation span | 2020 - 2026 (7) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 9 |