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S Y Andalib

Biographic Data

ID7937439
NAMES Y Andalib
GIVEN NAMESS Y
FAMILY NAMEAndalib
SIGNATUREANDALIB S Y
AFFILIATIONSTexas Tech University
ORCID0000-0002-3440-9256
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
WORKS AS AUTHOR3
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2024
LATEST PUBLICATION YEAR2025
H-INDEX0
  • Enhancing Landscape Architecture Construction Learning with Extended Reality (XR)

    Open Access•S Y Andalib, Muntazar Monsur et al.•ARTICLE•Education Sciences•2025

    The application of extended reality (XR) in design education has grown substantially; however, empirical evidence on its educational benefits remains limited. This two-year study examines the impact of incorporating a virtual reality (VR) learning module into undergraduate landscape architecture (LA) construction courses, focusing on brick masonry instruction. A conventional learning sequence—lecture, sketching, CAD, and 3D modeling—was supplemen…

  • Co-Created Virtual Reality (VR) Modules in Landscape Architecture Education

    Open Access•S Y Andalib, Muntazar Monsur•ARTICLE•Education Sciences•2024

    Extended Reality (XR), an umbrella term for Augmented Reality (AR), Mixed Reality (MR), and Virtual Reality (VR) technology, has the potential to enhance experiential learning and to close educational gaps, but the implementation of XR in higher education requires the competency of instructors, as well as guidance. In the fields of design (architecture, landscape architecture, interior design, urban planning, etc.), XR brings exciting opportuniti…

  • Effects of Childcare Hands-On Gardening on Preschoolers’ (3–5 Years) Physical Activity in Semi-Arid Climate Zone

    Open Access•Muntazar Monsur, Tristen Hefner et al.•ARTICLE•International Journal of…•2024

    How hands-on gardening impacts behaviors including healthy eating and physical activity during early childhood can be of critical importance for preventing the early onset of obesity. This study investigates how participating in hands-on gardening impacts preschoolers' (3-5 years old) physical activity (measured by accelerometers) in childcare centers in the semi-arid climate zone. The research was conducted in eight licensed childcare centers lo…

No prominent works on this page.

  • Co-Created Virtual Reality (VR) Modules in Landscape Architecture Education

    Open Access•S Y Andalib, Muntazar Monsur•ARTICLE•Education Sciences•2024

    Extended Reality (XR), an umbrella term for Augmented Reality (AR), Mixed Reality (MR), and Virtual Reality (VR) technology, has the potential to enhance experiential learning and to close educational gaps, but the implementation of XR in higher education requires the competency of instructors, as well as guidance. In the fields of design (architecture, landscape architecture, interior design, urban planning, etc.), XR brings exciting opportuniti…

  • Effects of Childcare Hands-On Gardening on Preschoolers’ (3–5 Years) Physical Activity in Semi-Arid Climate Zone

    Open Access•Muntazar Monsur, Tristen Hefner et al.•ARTICLE•International Journal of…•2024

    How hands-on gardening impacts behaviors including healthy eating and physical activity during early childhood can be of critical importance for preventing the early onset of obesity. This study investigates how participating in hands-on gardening impacts preschoolers' (3-5 years old) physical activity (measured by accelerometers) in childcare centers in the semi-arid climate zone. The research was conducted in eight licensed childcare centers lo…

  • Enhancing Landscape Architecture Construction Learning with Extended Reality (XR)

    Open Access•S Y Andalib, Muntazar Monsur et al.•ARTICLE•Education Sciences•2025

    The application of extended reality (XR) in design education has grown substantially; however, empirical evidence on its educational benefits remains limited. This two-year study examines the impact of incorporating a virtual reality (VR) learning module into undergraduate landscape architecture (LA) construction courses, focusing on brick masonry instruction. A conventional learning sequence—lecture, sketching, CAD, and 3D modeling—was supplemen…

Psychology (3 works) · Augmented Reality Applications (2 works) · Computer Science (2 works) · Human–computer interaction (2 works) · Multimedia (2 works) · Virtual reality (2 works) · Virtual Reality Applications and Impacts (2 works) · 3D Surveying and Cultural Heritage (1 work) · Architecture (1 work) · Arid (1 work)

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