Patrycja Kiszka
Biographic Data
| ID | 7957929 |
|---|---|
| NAME | Patrycja Kiszka |
| GIVEN NAMES | Patrycja |
| FAMILY NAME | Kiszka |
| SIGNATURE | KISZKA P |
| AFFILIATIONS | Jagiellonian University |
| ORCID | 0009-0008-4819-7769 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2023 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Gaming disorder and compensation-based gaming motivations: A longitudinal study of emerging adults
Rethinking escapism and escape: A cognitive perspective on the C-DOG model
This commentary builds on Giardina et al.'s (2021, 2024) conceptualization of escapism and escape in the C-DOG model, highlighting unresolved definitional ambiguities. We argue that the distinction between these constructs cannot rely solely on pre-game intentions (expectation to return vs. remain) due to potential cognitive biases and self-deception, particularly among players with Gaming Disorder (GD). Drawing on goal systems theory and researc…
High immersion/escapism motivation makes gaming disorder risk less dependent of playtime among highly engaged male gamers
In the realm of gaming-related concerns, the relationship between gaming time (GT) and gaming disorder (GD) remains an intriguing and complex subject. Although increased GT is not a reliable predictor of GD risk, the circumstances under which this relationship strengthens or weakens remain relatively unknown. This study explores the roles of immersion/escapism motive (IEM) and GT in the context of GD among highly engaged gamers (N = 294), each de…
It’s not just about how long you play. Indirect gaming involvement and genre preferences in predicting gaming disorder risk: Evidence from preregistered studies
Overall, the results clearly indicate that not only gaming time plays a role in GD risk assessment: IGI can also predict it and in some cases may allow for more accurate predictions. Gaming genres once again proved to play a role, but these and similar results should be treated with caution due to the partial lack of repeatability
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It’s not just about how long you play. Indirect gaming involvement and genre preferences in predicting gaming disorder risk: Evidence from preregistered studies
Overall, the results clearly indicate that not only gaming time plays a role in GD risk assessment: IGI can also predict it and in some cases may allow for more accurate predictions. Gaming genres once again proved to play a role, but these and similar results should be treated with caution due to the partial lack of repeatability
High immersion/escapism motivation makes gaming disorder risk less dependent of playtime among highly engaged male gamers
In the realm of gaming-related concerns, the relationship between gaming time (GT) and gaming disorder (GD) remains an intriguing and complex subject. Although increased GT is not a reliable predictor of GD risk, the circumstances under which this relationship strengthens or weakens remain relatively unknown. This study explores the roles of immersion/escapism motive (IEM) and GT in the context of GD among highly engaged gamers (N = 294), each de…
Gaming disorder and compensation-based gaming motivations: A longitudinal study of emerging adults
Rethinking escapism and escape: A cognitive perspective on the C-DOG model
This commentary builds on Giardina et al.'s (2021, 2024) conceptualization of escapism and escape in the C-DOG model, highlighting unresolved definitional ambiguities. We argue that the distinction between these constructs cannot rely solely on pre-game intentions (expectation to return vs. remain) due to potential cognitive biases and self-deception, particularly among players with Gaming Disorder (GD). Drawing on goal systems theory and researc…
Gambling Behavior and Treatments (3 works) · Impact of Technology on Adolescents (3 works) · Escapism (2 works) · Mind wandering and attention (2 works) · Psychology (2 works) · Social Psychology (2 works) · Behavioral Health and Interventions (1 works) · Child Development and Digital Technology (1 works) · Clinical Psychology (1 works) · Clinical Psychology (1 works)